Seth_the_Dark Posted November 2, 2010 Report Share Posted November 2, 2010 I am thinking of starting up a Freikorps crew and wondering what other people think of them. They seem to be fairly solid with a couple units specialized but overall, well rounded. Quote Link to comment Share on other sites More sharing options...
the imp Posted November 2, 2010 Report Share Posted November 2, 2010 I like them and if the models match up well with the art I'll be buying them. I'm more of a collector though, so my decisions aren't necessarily based on tactical decisions. Adding the set to my collection will also enable me to offer prospective players another option in the demos I offer; presently I only have the cult of December and the bayou gremlins. I'm also looking at Collodi for the same reasons. Quote Link to comment Share on other sites More sharing options...
gunpowder saint Posted November 2, 2010 Report Share Posted November 2, 2010 one number will cause nightmares for your entire crew... 6 this is the number of wounds ALL of your units have, Specialist, Trapper, Librarian. All of them, BUT! there is a saving grace! Von Schill doesn't have to take only freikorps. He can take Any Merc, so there's alot of veriety to him overall I love to play with him, and I can't wait until the box comes out so I don't have to proxy anymore lol Quote Link to comment Share on other sites More sharing options...
Seth_the_Dark Posted November 2, 2010 Author Report Share Posted November 2, 2010 Yea that 6 WD is going to be tough. At least they have Armor and Magic Res. Quote Link to comment Share on other sites More sharing options...
karn987 Posted November 2, 2010 Report Share Posted November 2, 2010 Yup 6 Wds is regrettable but they have a LOT of power and decent defensive stats and abilities. You just have to be a bit careful how you use them and realize they are only human, Teddy is still going to bite you in-half if you hug him. Quote Link to comment Share on other sites More sharing options...
Werecat Posted November 2, 2010 Report Share Posted November 2, 2010 I've played the Friekorps quite a bit. Just a few comments: Like others have said, survivability is a problem. Hitting power is their other big problem. They're not pitiful, but it's a problem. I've solved their hitting problems by taking the Victorias as the master, for the most part. Ronin and Taelor help the hitting problem immensely. Quote Link to comment Share on other sites More sharing options...
Sezar Posted November 2, 2010 Report Share Posted November 2, 2010 But then you ain't really playing Freikorps, but Viktorias with some hired 'korps with them.... Quote Link to comment Share on other sites More sharing options...
nilus Posted November 2, 2010 Report Share Posted November 2, 2010 6 wounds is not to bad, when combined with Armor and immunity to blasts and pulses. I have to get more play in with them to really see but I think they will be fun, but a definite finesse crew. Sort of a thinking mans shooty list as opposed to the Ortegas blunt stick of doom list. Not that I have a problem with the Ortegas, Perdita is one of my first loves. But they are pretty straightforward. I think Freikorp has more nuances. Especially with the Librarians. Quote Link to comment Share on other sites More sharing options...
dgraz Posted November 2, 2010 Report Share Posted November 2, 2010 Not that I have a problem with the Ortegas, Perdita is one of my first loves. But they are pretty straightforward. I think Freikorp has more nuances. Especially with the Librarians. This. I'm Ortega all the way, but I think the Freikorps will present a need think a bit more. I'm excited about the Freikorps and can't wait to start using them. I am however, of the opinion that the Viks with Von Schill and Freikorps minions will be the way to go. Quote Link to comment Share on other sites More sharing options...
Werecat Posted November 2, 2010 Report Share Posted November 2, 2010 But then you ain't really playing Freikorps, but Viktorias with some hired 'korps with them.... Correct. But that's the state of the freikorp right now, from my experience. I've also had some succes having von schill lead, then just toss in two ronin or taelor. Worked out ok. But if you want to be as competitive as you can with a Friekorp themed list, the viks as your master is the way to go. But hey, that could be because all I freaking see is Mature Nephilim, Teddies, Abomination Engines, etc. My average crew has to have more hitting power for me to keep my head above water. Quote Link to comment Share on other sites More sharing options...
Dumb Luck Posted November 3, 2010 Report Share Posted November 3, 2010 Six wounds is okay. Could be worse - coud be using four wound Gremlins! :laugh::laugh: Quote Link to comment Share on other sites More sharing options...
Kagelong Posted November 3, 2010 Report Share Posted November 3, 2010 Six wounds is okay. Could be worse - coud be using four wound Gremlins! :laugh::laugh: You can get a lot of Gremlins for the points of a few Freikorpsmen though. Quote Link to comment Share on other sites More sharing options...
TimeLapse Posted November 6, 2010 Report Share Posted November 6, 2010 Is the Librarian worth it? I been thinking Freikorps and I cant wait to get my hands on there models. So this what im thinking for my basic 35SS list Von Schill +4 Freikorpsmann 4 Freikorpsmann 4 Freikorps Specialist 5 Freikorps Trapper 6 Ronin 5 Ronin 5 And for 35 points i simply add an extra trapper and Freikorpsmann. Im not sure if this list will work but I should be able to build it once the models come out in there boxset. I might run them with my viks but I like the Freikorps list. -Andrew Quote Link to comment Share on other sites More sharing options...
dakrulz55 Posted November 6, 2010 Report Share Posted November 6, 2010 no librarian!? its kinda a must and within 6" of vonschill extremely hard to kill. plus 1 card and casting healing flips on a 4+ is amazing. Quote Link to comment Share on other sites More sharing options...
Sezar Posted November 26, 2010 Report Share Posted November 26, 2010 Refloating this while waiting for my preordered Freikorps. How's it been going for anyone who has been proxying them in the last weeks? I know that I'm loving the Trappers, but as I have not played them already I'm not sure if they will be able to handle the attention they will draw, specially against fast crews like Marcus' and Lilith's. Would it be wise to field them infiltrated alone, or is it better to just run them close to the other Korps? Also, the Librarian seems pretty solid; her healing and +Df spells look like will benefit greatly the crew, but what about her offense and other spells? Specialist: is him a one-shot wonder? he has to be somewhat close to the enemy to start the fiery fun, and I guess that would be extremely risky for his own security, as the enemy is most probably going to tie him in combat in order to drop him fast or at least disallow him to use the flamethrower. Yeah he could always blow the tank then, but then he would become nearly useless; I plan on just blowing as a Slow to Die Action if there are some opponent models in range. Freikorpsmen. Ok they're only 4ss each, so cannot ask for more, but how could them work best? My first tought was to have them deny Charges to other more important models, primarily shooting with their guns and not focusing on combat because of Flurry as they're not really damage dealers and could pretty much not stand against any other capable fighters. And lastly Von Schill. What about him? I feel he should concentrate more on shooting with that excellent gun he's got, avoiding close combat, freely disengaging should it happen. He's got great mobility, and can really shine vs Undead Crews. He looks more like a support Master, which is ok for me, but I can't but feel he's lacking something, dunno what tho. So, what is the general feeling with the Freikorps now that were're going to be able to play them more confortably with these great models? Quote Link to comment Share on other sites More sharing options...
sdsickboy86 Posted November 26, 2010 Report Share Posted November 26, 2010 I see the freikorps as finally some variety for my 35 ss viki lists. I was thinking either between: Viki's-0 SoC-3 Von-9 Trapper x2-12 Ronin-5 29ss /6 cache or Viki's-0 Soc-3 Von-9 Trapper-6 Ronin x2-10 28ss/ 7 cache Any thoughts on running double trappers? or do I need a more melee approach with 2 ronin backing the Viki's? suggestions welcomed. I havent proxied the freikorps yet and I have a tournament coming up I may use them in. Quote Link to comment Share on other sites More sharing options...
oozeboss Posted November 26, 2010 Report Share Posted November 26, 2010 Would they be a good crew for a newb to use? My son is expressing a passing interest in the game now (he's 11, but bright - and yes, I may be biased), and if they're feasible I would raise them in order to offer him an entry point through The Breach. Many thanks ..... Quote Link to comment Share on other sites More sharing options...
Necromorph Posted November 30, 2010 Report Share Posted November 30, 2010 I loved the models the moment I saw them, and they seemed pretty balanced ruleswise, considering what comes in the box. However, as someone else said, they might lack a bit of stopping power against construct heavy lists. Might need the Vic's, Taelor, or a couple extra trappers for some heavy hitting. Quote Link to comment Share on other sites More sharing options...
Doctor Amos Posted December 3, 2010 Report Share Posted December 3, 2010 For the Specialists: It's usually best to have that unit supported by one (or more) melee units, preferably ones with relic hammers. It's really hard to blow past the 3" bubble to hit Flammenwerferkerl. Quote Link to comment Share on other sites More sharing options...
Caronte Posted December 3, 2010 Report Share Posted December 3, 2010 Hey Sezar, you are the first Spanish guy I see in the forum: Bienvenido!!! :vb_cheers (Sorry about :tj: ) Quote Link to comment Share on other sites More sharing options...
Oni_no_chinmoku Posted March 11, 2011 Report Share Posted March 11, 2011 run friekorps with 2 trappers and hans with specialist and a friekorpsman here - 25ss game went against lilith did alot better than i thought almost completely wiped the entire army leaving only lilith dont use SS at all rather have complete army 6 wds does hurt my impressions of them but trappers shoot and move, hans what can i say but BOOM HEADSHOT - hope for your opponent to use most of thier control cards -- range 8, 10, 12, and 16 what can i say wait for them to come to me and Fire rifles like crazy now trappers do pick up corpse counters and use them to heal i havent really seen much to do with the Lib so havent figured her in yet only use them twice and 1 for 1 right now but my opponents strategy was just keeping 50% of his army alive and it was a 3 turn game so yeay for playing during lunch at work Quote Link to comment Share on other sites More sharing options...
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