thaehl Posted August 23, 2010 Report Share Posted August 23, 2010 Ok so the Alps to me seemed like they worked alot better in play than on paper! so the alp rests at 3SS and those whom have the book might be able to help here, the ability Smother, does that work on everyone or are all constructs and undead immune this most hanus of shananigans? Also under the same bracket Rasputina and those with cold heart are immune as well....right? Quote Link to comment Share on other sites More sharing options...
Omadon Posted August 23, 2010 Report Share Posted August 23, 2010 Er, does it state moral flip? That's all constructs/undead are immune to. I've only seem the beta rules, but Smother is just a Wp-12 duel iirc? Constructs/whatever don't have immunity to those, that's immune to influence that does that. So, to answer your question, wrong Half the game isn't comprehensivley immune to their stuff. EDIT: Unless by some twist of dementia they have made it a morale duel, in which case totally alters their purpose. I can't imagine this happening, as surley being able to do their thing on everything as opposed to being -another- weird source of terrifying is more important? Just, to answer your question, if the ability has the words "Is a moral duel" in it, then you're right, if not, wrong. Quote Link to comment Share on other sites More sharing options...
karn987 Posted August 23, 2010 Report Share Posted August 23, 2010 It's just a flat wp -> 12 duel with negative flips based on the number of Alps near by. It affects all types of enemy models. Unless your immune to Wp duels, your not immune to their ability. Even then, just getting slow near them hurts you. Or taking a Wk/Strike action in 1" hurts you. They are very nasty but very fragile. Quote Link to comment Share on other sites More sharing options...
nilus Posted August 23, 2010 Report Share Posted August 23, 2010 I had LCB and three alps appear around Perdita. LCB hit her once for about like 4 damage and poison. I then proceeded to be stuck there. Since if I activated I would take the poison action, and just about any action I would take would cause me 3 wounds. They are nasty. Quote Link to comment Share on other sites More sharing options...
thaehl Posted August 24, 2010 Author Report Share Posted August 24, 2010 Thanks for the replies! yep so My initial thoughts were correct before the corrupting of players wishing to strike down my precious alps and their alpy goodness. Quote Link to comment Share on other sites More sharing options...
WoeIsMe Posted August 25, 2010 Report Share Posted August 25, 2010 yea, i did a hard double take when i looked at them and realization dawned on me of just what they were capable of... Quote Link to comment Share on other sites More sharing options...
kbdrand Posted August 25, 2010 Report Share Posted August 25, 2010 What are people using as proxies for the Alps? Quote Link to comment Share on other sites More sharing options...
thaehl Posted August 25, 2010 Author Report Share Posted August 25, 2010 I personally use gremlins just as place markers i imagine them of same size and general shape, Ive pondered using snotlings and modding them from warhammer. Quote Link to comment Share on other sites More sharing options...
karn987 Posted August 25, 2010 Report Share Posted August 25, 2010 Been using sorrows.... don't have much of a use any more for them with the new link wording :/ Quote Link to comment Share on other sites More sharing options...
alemon Posted August 25, 2010 Report Share Posted August 25, 2010 Been using sorrows.... don't have much of a use any more for them with the new link wording :/ oh you big baby. Using Sorrows is a good idea, though. Quote Link to comment Share on other sites More sharing options...
Teal Posted August 25, 2010 Report Share Posted August 25, 2010 Oh, Sorrows are still great units. Hold a tome in your hand (I think their Df trigger is off of Tomes) and when they try to kill you, cheat the Tome and make them ditch a bunch of cards. And Leach Life is still quite annoying. For 3ss I'll take an one over 3ss for Zoraida, even if it's just to give one of the kids something cheap to Martyr to. Quote Link to comment Share on other sites More sharing options...
TimeLapse Posted September 9, 2010 Report Share Posted September 9, 2010 I had LCB and three alps appear around Perdita. LCB hit her once for about like 4 damage and poison. I then proceeded to be stuck there. Since if I activated I would take the poison action, and just about any action I would take would cause me 3 wounds. They are nasty. Well at lest Perdita is immune to there will power tests via immuen to influence. I wish I chose to play her, I was playing Nicadem's undead, and since tehy make you WP tests -xflips where x = how meny alps that are in range plus you need to get a wp test of 12, I was at the point where The dreamer places them all around my undead stuff and i was had to a -4flip on my willpower tests or I took 5-7 wounds. and if i died another alp would apear. there were so meny i could get out. So it was activate and then die, there nasty. the only thing that saved me was mindless zombies, decay and paralyzing LCB every turn. It seems to me that alps are one of the most powerful units in the new book for LCBs. I am wondering why more players arn't talking about them on the forums. -Andrew Quote Link to comment Share on other sites More sharing options...
thaehl Posted September 9, 2010 Author Report Share Posted September 9, 2010 I agree, I love me some Alps most people arent seeing the light. Quote Link to comment Share on other sites More sharing options...
macgowan Posted September 9, 2010 Report Share Posted September 9, 2010 It seems to me that alps are one of the most powerful units in the new book for LCBs. I am wondering why more players arn't talking about them on the forums. Shhh... *yawn* nothing to see here... go back to sleep... Quote Link to comment Share on other sites More sharing options...
TimeLapse Posted September 9, 2010 Report Share Posted September 9, 2010 im all the sudden really sleepy.. i think ill sleep... what was i talking about... nevermind it must not have been that important. Quote Link to comment Share on other sites More sharing options...
bigstupidfighter Posted September 16, 2010 Report Share Posted September 16, 2010 That's just the Dreamer trying to Bury his opponent's worst nightmares so they won't know what's happening until it's too late I agree the Alps are powerful with LCB to move them around. One thing I would note is that if your opponent has activation superiority, the Alps are likely to go down fast to things outside their msphere of influence. So, make sure you bring even MORE alps so this doesn't happen. Summary: Best way to cover the Alps weak points is with more Alps. Quote Link to comment Share on other sites More sharing options...
Lorenz Posted September 16, 2010 Report Share Posted September 16, 2010 lead storm would make quick work of these little pests Quote Link to comment Share on other sites More sharing options...
thaehl Posted September 16, 2010 Author Report Share Posted September 16, 2010 lead storm would make quick work of these little pests I've been through this situation. It really all becomes about killing the Gunsmith first. this is all. Quote Link to comment Share on other sites More sharing options...
magicpockets Posted September 19, 2010 Report Share Posted September 19, 2010 I know the idea is to use alps with LCB but I'm liking the idea of using them with Zoriada - oh no, i just obeyed you and you walked 2mm with 3 alps around you, oh no the voodoo doll just obeyed you and you walked again, oh no now the sorrows are obeying you, oh no not the doppleganger too.... Quote Link to comment Share on other sites More sharing options...
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