The Amai Gamble token has me confused on how it interacts with the opposing crew. The rule combination that confuses me is thus:
+Gamble: During the Start Phase of Turn 1, Drop an enemy Scheme Marker anywhere on the table.
+Page 26 of Rule PDF 2nd Paragraph: Enemy models, Markers, and terrain are those that have been hired into the opponent's Crew, and those Summoned, Dropped, or Created by the opponent's Crew.
+Page 26 of Rule PDF 3rd Paragraph: Every Ability, Action, and Trigger on a model's State Card and Attached Upgrades treats the use of "friendly" and "enemy" from its point of view.
With those laid out, how would a model like Lord Chompy Bits' Trail of Gore react to that same Scheme token? I understand that Gamble puts an enemy scheme token down, but to the opposing models its an enemy createdscheme token. Would that not make that scheme token an enemy scheme token to both sides? I've looked into many times, and everybody just says, o look at page 26 of the pdf or page 62 of the rules. Please help me clear up this confusion.
+Trail of Gore: Remove target enemy Scheme Marker. Take a Melee AtK Action or the Walk Action.
Just to get something out of the way now so people don't use it to cause undo confusion. A trigger like Amai's Threaten's Drop It! makes perfect sense as it is forcing that enemy model to drop a scheme token. The Enemy Model dropped the token making it "friendly" to itself and "enemy" to the Amai's crew.
+Threaten, Drop It!: Enemy only. Target must Drop an enemy Scheme Marker into base contact with itself, in LoS of this model.
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mwan555
The Amai Gamble token has me confused on how it interacts with the opposing crew. The rule combination that confuses me is thus:
+Gamble: During the Start Phase of Turn 1, Drop an enemy Scheme Marker anywhere on the table.
+Page 26 of Rule PDF 2nd Paragraph: Enemy models, Markers, and terrain are those that have been hired into the opponent's Crew, and those Summoned, Dropped, or Created by the opponent's Crew.
+Page 26 of Rule PDF 3rd Paragraph: Every Ability, Action, and Trigger on a model's State Card and Attached Upgrades treats the use of "friendly" and "enemy" from its point of view.
With those laid out, how would a model like Lord Chompy Bits' Trail of Gore react to that same Scheme token? I understand that Gamble puts an enemy scheme token down, but to the opposing models its an enemy created scheme token. Would that not make that scheme token an enemy scheme token to both sides? I've looked into many times, and everybody just says, o look at page 26 of the pdf or page 62 of the rules. Please help me clear up this confusion.
+Trail of Gore: Remove target enemy Scheme Marker. Take a Melee AtK Action or the Walk Action.
Just to get something out of the way now so people don't use it to cause undo confusion. A trigger like Amai's Threaten's Drop It! makes perfect sense as it is forcing that enemy model to drop a scheme token. The Enemy Model dropped the token making it "friendly" to itself and "enemy" to the Amai's crew.
+Threaten, Drop It!: Enemy only. Target must Drop an enemy Scheme Marker into base contact with itself, in LoS of this model.
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