saxcloud Posted September 21, 2017 Report Share Posted September 21, 2017 I'll go this weekend to my first tournament ! This is the game we will play : First turn: Turf war, Claim jump, Accusation, Dig their graves, Show of force e A quick murder.Second: Headhunter, Claim jump, Eliminate the leadrship, Dig their graves, Covert breakthrough e Hunting partyThird: Interference, Claim jump, Accusation, Frame for murder, Undercover entourage e Set up. I'msure as hell I'll play box Pandora the first game claim jump and dig their graves, summoner dreamer ( ffm, maybe undercover entourage or claim jump) the third. But I never tried headhunter. I read a voices + fugue state plus Pukey plus doppelgänger can gets a lot of mileage out of the insignificant state. Could it be a way a noob like me can try? More or less dig their graves and hunting party. Pandora voices fugue state aether connection 4 pukey 2 lelu satisfing punishment 7 lilitu 7 doppleganger 7 then? I have nearly everything up to wave three.... ( no emissary...) Quote Link to comment Share on other sites More sharing options...
(Keenan) Posted September 22, 2017 Report Share Posted September 22, 2017 To me second round screams Titania. If Eliminate wasn't in the pool I'd say Dreamer all day. But Head Hunter with Titania and some pouncey things for killing. If you don't have Titania, You could make summoning Dreamer work but be careful with him so you don't give up Eliminate. Quote Link to comment Share on other sites More sharing options...
Ludvig Posted September 22, 2017 Report Share Posted September 22, 2017 Lucius with his favorite mimic enforcers and changelings copying a trapper so all your minions stay well back but the opponent is salivating over hunting party. You could also go darkened to lure in with beckoners and let illuminated finish stuff off. Dig is easy for him and breakthrough as well, just let something run up late game, trade places and have Lucius scare himself into double-walking. Shift attacks away with surprisingly loyal netting you heads and saving Lucius. Quote Link to comment Share on other sites More sharing options...
saxcloud Posted September 22, 2017 Author Report Share Posted September 22, 2017 i was thinking of Pandora to play a game of negation ( fugue state, doppleganger e primordial magic) pulling his model to death, maybe adding teddy and kade. some of his models die, the others cannot accomply most of the scheme and strategy what do you think? Atm I'm limiting myself to Pandora and dreamer, I also have collodi,zoraida,Lilith Quote Link to comment Share on other sites More sharing options...
Angelshard Posted September 22, 2017 Report Share Posted September 22, 2017 Collodi loves headhunter, out active the opponent, pull something in, kill it and claim the head. He also really likes claim jump, dig their graves and entourage and he isn't really afraid of eliminate the leadership. Except for interference I think headhunter is my favourite gg17 strat with collodi 1 Quote Link to comment Share on other sites More sharing options...
saxcloud Posted September 22, 2017 Author Report Share Posted September 22, 2017 gosh, never used him. What do you suggest to play to use collodi in headhunter? Quote Link to comment Share on other sites More sharing options...
Angelshard Posted September 22, 2017 Report Share Posted September 22, 2017 This was my last list in a headhunter. The schemes were; claim jump, dig their graves, accusation and tail 'em, so not really the same, but I've used several variations of the same if the setup allows me to remain in my own backfield. 50 SS Neverborn Crew Collodi + 5 Pool - Fated (1) - Breathe Life (1) - Strum the Threads (1) Marionette (3) Marionette (3) Mysterious Emissary (10) - Conflux of Music (0) Doppleganger (7) - A Thousand Faces (1) Beckoner (7) Stitched Together (6) Arcane Effigy (4) Lucky Effigy (4) (exported from CrewFaux) This is an extremely static list. Put down markers and lure people in. Beckoner, doppelganger and collodi means that whatever you want to kill will come to you. Activation count of 12 means they will have activated and also that you can put den the markers for dig. Turn three you should have killed whatever threatens you so you can use some of your cheap minions to do claim jump. If the enemy is ranged put useless duplications on doppelganger and let the marionettes or changelings take the beating. Most people prefer brutal to lucky, but I find that in a fated list where most of my models won't deal damage I prefer lucky, also the look on your opponents face when he gets an effigy to 1 wd and you flip a ram is priceless. Quote Link to comment Share on other sites More sharing options...
Kirby Posted September 24, 2017 Report Share Posted September 24, 2017 On 9/22/2017 at 7:04 AM, Angelshard said: Activation count of 12 I'm not sure where you're getting 12 activations. I see 9. The Mysterious Emissary can summon some Changelings, sure, and if the enemy is dropping Scrap then you can get over your initial number of puppets potentially. But neither of those are really guaranteed, right? Quote Link to comment Share on other sites More sharing options...
Angelshard Posted September 25, 2017 Report Share Posted September 25, 2017 The changelings aren't guaranteed, but they are very certain, if you want it you will most likely have three by turn two. Since you don't really need to move you can afford to also use my will purely for children of the land on turn one and doppelganger can do it too. Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted September 25, 2017 Report Share Posted September 25, 2017 7 hours ago, Angelshard said: The changelings aren't guaranteed, but they are very certain, if you want it you will most likely have three by turn two. Since you don't really need to move you can afford to also use my will purely for children of the land on turn one and doppelganger can do it too. I've had five games now with the Emissary and I have never succeeded in Summoning even one Changeling In one Collodi game I spent all possible Actions on the first turn trying to Summon even one and failed (that's going through over 20 card without hitting the TN). I've never had a Mask high enough in hand during the first three turns barring a 13 or Red Joker which I haven't used for a Changeling. ...it might just be that I've been ridiculously unlucky. Quote Link to comment Share on other sites More sharing options...
Angelshard Posted September 25, 2017 Report Share Posted September 25, 2017 that does sound extremely unlucky. I would use a 13 though. I find that the extra model is worth the high card turn one. I've honestly never had a problem getting at least two out by turn two. But I also find that the emissary by itself is amazing with collodi. I usually have enough movement shenanigans and ranged attacks that hungry land is a serious threat to my opponent and not really a hindrance for me. Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted September 25, 2017 Report Share Posted September 25, 2017 1 hour ago, Angelshard said: I would use a 13 though. I find that the extra model is worth the high card turn one. I never had the 13 of Masks on hand on turn one and when I did get it on later turns I had a plan for it which I felt was better than getting a Changeling. But I do agree with you that it certainly isn't an automatic no-go even if it might seem like a "waste" to go so much above the TN. Quote I've honestly never had a problem getting at least two out by turn two. I'm really hoping that my luck turns around! Quote But I also find that the emissary by itself is amazing with collodi. I usually have enough movement shenanigans and ranged attacks that hungry land is a serious threat to my opponent and not really a hindrance for me. I haven't been all that disappointed with the Emissary, actually, even losing out on the Changelings. She's a tricky piece to use but quite versatile. I think that she is the best designed Emissary of the bunch, actually. Shadow is obviously more powerful but Mysterious offers different things to different Masters and is quite simply just a whole lot of fun. Good but not OP. Quote Link to comment Share on other sites More sharing options...
Angelshard Posted September 25, 2017 Report Share Posted September 25, 2017 I agree. I think it's one of my favorite models, both in looks and rules. Quote Link to comment Share on other sites More sharing options...
saxcloud Posted September 26, 2017 Author Report Share Posted September 26, 2017 i did pandora pandora dreamer, won wooden spoon! Look out For br! Quote Link to comment Share on other sites More sharing options...
Angelshard Posted September 26, 2017 Report Share Posted September 26, 2017 Congratulations! Quote Link to comment Share on other sites More sharing options...
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