Here's an issue that came up regarding Mah Tucket's action "Let Mah Handle This," though it applies to many, many other actions besides.
"(0) Let Mah Handle This: This model may discard a card to be pushed into base contact with target friendly model within 6" and LOS. Push the target model up to 6" in any direction."
The question is: can Mah target herself with this action? And if so, what happens?
The claims made (which I will outline my disagreement with) were:
1. Mah Tucket cannot target herself with this action.
2. Even if she could target herself with it, the second push would not resolve.
There seem to be a few assumptions behind this that are not actually in the rules:
Assumption #1: If you an action's effects will have no effect on the target, then you cannot declare the action.
Not so. The only requirements for a target to be valid are that it be within range of the action, within LOS of the acting model, and that a model cannot target itself with an Attack Action.
Other effects may be part of the action, such as "target friendly model," "target other friendly model," "target Undead model," "target model with the Burning condition," etc.
But that's it. If the target meets like listed requirements, you can still perform the action even if it does not actually DO anything.
e.g., "Target model gains Burning +1."
You can still target a model that is immune to Burning.
or "Push target model into base contact with this model."
You can target a model that cannot be pushed into base contact with the acting model because of intervening objects, in which case the push would end upon coming into contact with whatever stopped the push.
You can still target a model that cannot be pushed. No push occurs, but you still took the action.
You can still target a model that is already in base contact with the acting model. No push occurs, but you still took the action.
You can still have the acting model target itself (a model obviously cannot be in base contact with itself). No push occurs, but you still took the action.
Assumption #2: When resolving an action's effects, if you cannot resolve one effect, the action ends and no other effects described later in the action's text are resolved.
This is not anywhere in the rules.
Many actions have multiple effects that are contingent on each other being resolved successfully, but this is solely a due to the wording of those effects.
That's why actions have phrases like "This model may do X to do Y," or "This model may do X. If it does, do Y."
e.g., "This model may discard a target to heal 2 damage." If you do not discard a card, no healing occurs.
Other times the nature of Y is such that it clearly cannot be resolved unless X was successfully resolved,
e.g., "Target suffers 1/2/3 damage. This model heals an amount of damage equal to the amount of damage inflicted." If no damage was inflicted, then no damage is healed.
or "Flip a card for each model within (Pulse)3 of the target. All models which receive a Crow suffer 2 damage." If a model did not have a card flipped for it, it cannot suffer damage.
If an action just states "Do X. Do Y," and nothing about Y requires that X successfully resolved, then they are separate effects.
e.g., "(1) AIEEEE! It Burns!!! (Ca 6 / Rst: Df / Rg 6): Target suffers 1/2/3 damage and gains Burning +1. Push the target 2" towards this model. Push this model 4" in any direction.
Each of these four effects is separate, and is not contingent on each other. They ARE each (separately) contingent on the opposed Ca vs. Df duel succeeeding, but that is part of the rules for actions with duels.
If you perform this action against an enemy target that prevents all of the damage with a soulstone, is immune to burning, and cannot be pushed by enemy models, you STILL push the acting model 4" in any direction.
So back to the action in question:
"(0) Let Mah Handle This: This model may discard a card to be pushed into base contact with target friendly model within 6" and LOS. Push the target model up to 6" in any direction."
Th action has one variable: the target. The target must be a friendly model, within 6" of the acting model, and within LOS of the acting model.
Whether you can actually push the acting model into base contact with the target doesn't matter. There may be impassable terrain or another model in the way, or the acting model might be subject to an effect that prevents it from pushing, but it does not matterĀ - if the target is a friendly model within 6" and LOS of the acting model, it is a valid target.
A model is friendly to itself, is within 6" of itself, and always has LOS to itself. So the acting model may target itself with LMHT. Whether LMHT will actually do anything is irrelevant.
There's no duel required, so we move on to the effects:
Sentence #1: "This model may discard a card to be pushed into base contact with target friendly model within 6" and LOS."
This is one of those "Do X to do Y" sets of effects. If the acting model discards a card, it is pushed into base contact with the target. If the acting model does not discard a card, it is not pushed.
It may not be possible to push the acting model into base contact with the target.
If there is an impassible object intervening, then the acting model is pushed until it comes into contact with the impassible object, then the push stops (per the rules for pushes).
If the acting model cannot be pushed at all (some effect prevents it from being pushed, it is already in base contact with the target, or IS the target), then no push occurs.
Sentence #2: "Push the target model up to 6" in any direction."
This is a simple "Do Z" effect. There's nothing written in this effect that requires that the acting model was successfully pushed into base contact with the target, or even pushed at all. So it resolves regardless of how the first push resolved.
Here are some ways that LMHT could have been written:
Alternative 1: "(0) Let Mah Handle This: This model may discard a card to be pushed into base contact with target other friendly model within 6" and LOS. Push the target model up to 6" in any direction."
By making the action "target other friendly model," the acting model would not be able to target itself. Thus, the action would require another friendly model within 6" and LOS in order to be declared at all.
Alternative 2: "(0) Let Mah Handle This: This model may discard a card to be pushed into base contact with target friendly model within 6" and LOS. Then, if this model is in base contact with the target model, push the target model up to 6" in any direction."
This would make the second push contingent on the acting model winding up in base contact with the target - either because the first push was successful, or because the acting model was already in base contact with the target when it declared the action.
With this variant, the acting model could still target itself, and would thus have the option to discard a card, but neither push would occur, as a model cannot be in base contact with itself.
Alternative 3: "(0) Let Mah Handle This: This model may discard a card to be pushed into base contact with target friendly model within 6" and LOS, then push the target model up to 6" in any direction."
This would make the action "Do X to do Y followed by Z." So both pushes would be contingent on the acting model discarding a card. However, the second push would still occur regardless of whether the first push was successfully executed or not. Thus, the acting model could target itself and discard a card to push 6" in any direction.
Thoughts? Is there a ruling that I'm not aware of, or a flaw in my reasoning?
Question
Allandrel
Here's an issue that came up regarding Mah Tucket's action "Let Mah Handle This," though it applies to many, many other actions besides.
"(0) Let Mah Handle This: This model may discard a card to be pushed into base contact with target friendly model within 6" and LOS. Push the target model up to 6" in any direction."
The question is: can Mah target herself with this action? And if so, what happens?
The claims made (which I will outline my disagreement with) were:
1. Mah Tucket cannot target herself with this action.
2. Even if she could target herself with it, the second push would not resolve.
There seem to be a few assumptions behind this that are not actually in the rules:
Assumption #1: If you an action's effects will have no effect on the target, then you cannot declare the action.
Not so. The only requirements for a target to be valid are that it be within range of the action, within LOS of the acting model, and that a model cannot target itself with an Attack Action.
Other effects may be part of the action, such as "target friendly model," "target other friendly model," "target Undead model," "target model with the Burning condition," etc.
But that's it. If the target meets like listed requirements, you can still perform the action even if it does not actually DO anything.
e.g., "Target model gains Burning +1."
You can still target a model that is immune to Burning.
or "Push target model into base contact with this model."
You can target a model that cannot be pushed into base contact with the acting model because of intervening objects, in which case the push would end upon coming into contact with whatever stopped the push.
You can still target a model that cannot be pushed. No push occurs, but you still took the action.
You can still target a model that is already in base contact with the acting model. No push occurs, but you still took the action.
You can still have the acting model target itself (a model obviously cannot be in base contact with itself). No push occurs, but you still took the action.
Assumption #2: When resolving an action's effects, if you cannot resolve one effect, the action ends and no other effects described later in the action's text are resolved.
This is not anywhere in the rules.
Many actions have multiple effects that are contingent on each other being resolved successfully, but this is solely a due to the wording of those effects.
That's why actions have phrases like "This model may do X to do Y," or "This model may do X. If it does, do Y."
e.g., "This model may discard a target to heal 2 damage." If you do not discard a card, no healing occurs.
Other times the nature of Y is such that it clearly cannot be resolved unless X was successfully resolved,
e.g., "Target suffers 1/2/3 damage. This model heals an amount of damage equal to the amount of damage inflicted." If no damage was inflicted, then no damage is healed.
or "Flip a card for each model within (Pulse)3 of the target. All models which receive a Crow suffer 2 damage." If a model did not have a card flipped for it, it cannot suffer damage.
If an action just states "Do X. Do Y," and nothing about Y requires that X successfully resolved, then they are separate effects.
e.g., "(1) AIEEEE! It Burns!!! (Ca 6 / Rst: Df / Rg 6): Target suffers 1/2/3 damage and gains Burning +1. Push the target 2" towards this model. Push this model 4" in any direction.
Each of these four effects is separate, and is not contingent on each other. They ARE each (separately) contingent on the opposed Ca vs. Df duel succeeeding, but that is part of the rules for actions with duels.
If you perform this action against an enemy target that prevents all of the damage with a soulstone, is immune to burning, and cannot be pushed by enemy models, you STILL push the acting model 4" in any direction.
So back to the action in question:
"(0) Let Mah Handle This: This model may discard a card to be pushed into base contact with target friendly model within 6" and LOS. Push the target model up to 6" in any direction."
Th action has one variable: the target. The target must be a friendly model, within 6" of the acting model, and within LOS of the acting model.
Whether you can actually push the acting model into base contact with the target doesn't matter. There may be impassable terrain or another model in the way, or the acting model might be subject to an effect that prevents it from pushing, but it does not matterĀ - if the target is a friendly model within 6" and LOS of the acting model, it is a valid target.
A model is friendly to itself, is within 6" of itself, and always has LOS to itself. So the acting model may target itself with LMHT. Whether LMHT will actually do anything is irrelevant.
There's no duel required, so we move on to the effects:
Sentence #1: "This model may discard a card to be pushed into base contact with target friendly model within 6" and LOS."
This is one of those "Do X to do Y" sets of effects. If the acting model discards a card, it is pushed into base contact with the target. If the acting model does not discard a card, it is not pushed.
It may not be possible to push the acting model into base contact with the target.
If there is an impassible object intervening, then the acting model is pushed until it comes into contact with the impassible object, then the push stops (per the rules for pushes).
If the acting model cannot be pushed at all (some effect prevents it from being pushed, it is already in base contact with the target, or IS the target), then no push occurs.
Sentence #2: "Push the target model up to 6" in any direction."
This is a simple "Do Z" effect. There's nothing written in this effect that requires that the acting model was successfully pushed into base contact with the target, or even pushed at all. So it resolves regardless of how the first push resolved.
Here are some ways that LMHT could have been written:
Alternative 1: "(0) Let Mah Handle This: This model may discard a card to be pushed into base contact with target other friendly model within 6" and LOS. Push the target model up to 6" in any direction."
By making the action "target other friendly model," the acting model would not be able to target itself. Thus, the action would require another friendly model within 6" and LOS in order to be declared at all.
Alternative 2: "(0) Let Mah Handle This: This model may discard a card to be pushed into base contact with target friendly model within 6" and LOS. Then, if this model is in base contact with the target model, push the target model up to 6" in any direction."
This would make the second push contingent on the acting model winding up in base contact with the target - either because the first push was successful, or because the acting model was already in base contact with the target when it declared the action.
With this variant, the acting model could still target itself, and would thus have the option to discard a card, but neither push would occur, as a model cannot be in base contact with itself.
Alternative 3: "(0) Let Mah Handle This: This model may discard a card to be pushed into base contact with target friendly model within 6" and LOS, then push the target model up to 6" in any direction."
This would make the action "Do X to do Y followed by Z." So both pushes would be contingent on the acting model discarding a card. However, the second push would still occur regardless of whether the first push was successfully executed or not. Thus, the acting model could target itself and discard a card to push 6" in any direction.
Thoughts? Is there a ruling that I'm not aware of, or a flaw in my reasoning?
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Justin
Let me explain what is going to happen here, to save some yelling on Monday when you see it. The following entry is being added to the FAQ: Q: Can Mah Tucket target herself with the Let Mah Handle T
The Zinc Lich
Stuff like this does sort of make me shake my head. It's pretty obviously a rules oversight from Wyrd, but their minimal errata stance means that it probably won't be fixed. It doesn't make a lot of t
zFiend
Kinda like metal gamins should have other written on their protection.
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