"Whenever an enemy model is killed or sacrificed, the acting model's controller scores a number of Bounty Points depending on the type of model which was killed or sacrificed."
Does this mean that whenever an enemy model dies you get a Bounty Point? Some people have been playing it this way.
I think it might be a bit more nuanced. The way I read that is that only the "acting model's controller" can score points at the moment a model dies. So if I am eg. controlling Killjoy and kill an enemy Marcus I get Bounty Points. However, if Marcus hits Killjoy and is killed by Black Blood then the "acting model's controller" is Marcus' controller. Marcus is not an enemy model to Marcus, so no Bounty points are scored by anyone.
This would mean, of course, that Poison and Burning also cannot score any Bounty Points (and not even the Firestarter's ability to claim kills through Burning could change that).
Question
Sholto
Collect The Bounty states:-
"Whenever an enemy model is killed or sacrificed, the acting model's controller scores a number of Bounty Points depending on the type of model which was killed or sacrificed."
Does this mean that whenever an enemy model dies you get a Bounty Point? Some people have been playing it this way.
I think it might be a bit more nuanced. The way I read that is that only the "acting model's controller" can score points at the moment a model dies. So if I am eg. controlling Killjoy and kill an enemy Marcus I get Bounty Points. However, if Marcus hits Killjoy and is killed by Black Blood then the "acting model's controller" is Marcus' controller. Marcus is not an enemy model to Marcus, so no Bounty points are scored by anyone.
This would mean, of course, that Poison and Burning also cannot score any Bounty Points (and not even the Firestarter's ability to claim kills through Burning could change that).
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