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Zebo

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Everything posted by Zebo

  1. I like the levi's damage output in Ml, but agree with increasing the Ca damage, maybe only up to 2/3/5, to follow the "high card high damage" he's been. Also would include to his Ca "ignore cover" and would change the "Channel" to its pre-errata version but with "once for activation". We cannot forget that Leveticus is not a "ranged dps", but an "all around dps". We have more "shooting" Masters that could be overshadowed if the Leve's shoot become too easy and powerfull.
  2. Maybe I'm not explaining well myself. Not saying that don't want VS to be good with upgrades. The new upgrades are good. In fact, too good for only 1ss. VS became quite more competitive (and more important, fun) with the new upgrades. Without the new upgrades, VS keep being the same. The Viks are good. Not counting their upgrades are very good. And almost every upgrade you put on them is gonna make them better in some way. Not the same with VS. He is quite meh, and only shines if you use at least one of his new upgrades (that are obviously under costed). Maybe VS doesn't need ss for you, but I asure you that I burn every ss I have and always guess I'd put more (and almost always see VS to die). I want a master that is good by himself, and then you have diferent choices in upgrades to improve different things or give him new options. EDIT: Yes, not mentioning Viks & Leve being also cache 1, because I think it's fine (Viks are 2 very good models, while Leveticus is quite good and have 2 extra free models), also Hamelin is cache 1 and is considered the top master in the faction. Have anyone said that VS is as good as Viks/Leve/Hamelin? Because for his cost, he should be.
  3. Hans was not exactly a bad sniper, but a too expensive one in a faction with too cheap snipers. When Hans costed 8ss and Trappers 6ss, there was not many reasons to take him over the other/s. Now that both costs 7ss the things change. I would probably never include 2 Trapper in any crew (while before it was very usual to me), probably I'll try with one Trapper and Hans (and with Hans alone). Other model subpar for me is the Student of Conflict. 4ss is too expensive, and 2 ap for giving 1 ap also.
  4. Yes, many (I'd say all) Masters need upgrades, but usually the can choose in between many ones. But the old ones from VS... Hard & Relentless, Paid in Blood and Spoils of war are really bad or too expensive (I've used a lot of Paid in Blood). The only upgrades usually used from VS are Engage at Will and The Shirt Comes Off. In the other hand, the all the Viks upgrades seem usefull, and allows new options for them. Sorry if it seems that I cannot let people say VS is fine. But I've been playing VS for a long time, and know many players that started with the Freikorps and moved to another crews less weaks for never return. I've won and I've lost with him, but really never felt VS was worth the low cache he has.
  5. So you think that Von Schill is fine with cache 1? And paying 2 extra ss for the upgrades? I understand that the new upgrades make VS competitive, my point is that you are forced to use them. If I don't want to use that upgrades or any upgrade at all (for whatever reason), he is the same mediocre master with cache 1. I would like a better cache 1 master even if that makes the new upgrades go up to 2ss or something like that (also think there's some VS upgrades that should be fixed to make you think about what to use).
  6. Anyone has any idea of where could I find Malifaux pictures?
  7. In my opinion and speaking of the models I know (not Tara, Daw or Hamelin crews) Taelor keep being a meh option. I can't see when I'm gonna spend 9ss in what she makes instead in any other thing. Johan. I really feel that this guy no more worth it. 7ss for a slow beater that only shines out of faction. 7ss for hard to kill, finish the job and flurry doesn't look to me like a good deal. Specialist. I still have to play him (I've been out for a while) because the options of an alpha strike with the VS placement plus the Engineer buff, but I used him a lot pre errata and never done anything (false, he shot once and was very harmful, but only once). He is dangerous, but enough slow and short ranged to be easily neutralizable. It feeled an absolut waste of ss, and I doubt dropping 1ss is gonna change that (instead os waste 8ss you waste 7ss) Freikorpsmann... Well, it was bad, and keep being the same bad than before but with new cheap troops to compare who. Bad fighting, bad shooting, bad scheming, bad holding... They have never killed an enemy scheme runner for me, have never survived to similar costed enemies, and have never helped me to score anything. I have won games with them in my crew (and with the specialist), but more thanks to the awesome Strongarm an the pair of Trappers. Von Schill. He keeps being an average Master ridiculously expensive. Now it have new autotake upgrades that make him more funny to play, but nothing has change with him.
  8. Can't speak about Ligeia and Karina, since them belongs to crews I don't have much interest to, and really don't know what they do. I really like the winged plage, since them looks to me the best pure scheme runner in our faction. I haven't played them because are too ugly to be paired with the freikorps xD. But gimme a 4ss fliying mov6 freikorp and I would use at least 1 in every game. Not sure if agree with the Gunslingers, since them shoot better than Sue for 1ss less. They are less Swiss army knife than sue, and less tough, but they hit harder I think. Totally agree with what-the-hell-is-this-trigger-in-this-crappy-def. Totally agree with the Freikorpsmann being our worst model. Too bad in everything for their cost. But don't forget that with the new Engineer you have more (not less) reasons to take the Freikorpsmann. Armor +2 and damage spreads of Ml 2/4/5 and Sh 2/3/6 (3/5/6 and 3/4/7 if discarding a ram, not counting flipping/cheating more rams) are interesting. Probably too resources for a 5ss minion, but is a possibility you have in the sleeve. Now I realize y finished advocating for the Freikorpsmann xD. Don't get me wrong. I really hate that guys. I've played a ton of games with them (and the specialist) and they have falied me every time.
  9. Hello everybody, I’ve been thinking about customize my own outcast-based fate deck, focused in the 4 crews I like the most aesthetically. But I’m finding really hard to find some illustrations that I know they exists, because they’re in the cards, but I want as long as possible the hole picture, and not the “cut” one, and wanted to ask some help if someone could. I’m looking to make each card different, with the different illustrations of the same troop. For example there's two Freikorpsmann, but I can only find the bowed one, while the one with the pistol pointing up os only in the picture of the two together, with the bowed ahead and blocking. Here are the cards I want to make. RAMS Steam Trunk Freikorpsmann Bowed Freikorpsmann Freikorps Engineer 1 Freikorps Engineer 2 (I hope it exists xD) Freikorps Trapper Freikorps Librarian Freikorps Specialist Lazarus Strongarm Anna Lovelace Hannah Von Schill MASKS Student of Conflict Ronin pigtails Ronin hair bun Ronin crouched Hans Johanna Midnight Stalker Mis Deeds Bishop Taelor Vanessa Viktoria of Blood Viktoria of Ashes TOMES Doc Mitchell Bandido man Bandido short hair Bandido long hair Big Jake Dead Outlaw no hat Dead Outlaw arrows Dead Outlaw dueling Convict Gunslinger beard Convict Gunslinger moustache Sue Mad Dog Brackett Parker Barrows CROWS Shang Oiran Oiran Torakage Torakage Wokou Rider Wokou Rider Wokou Raider Jorogumo Jorogumo Yamaziko Ototo Misaki Red Joker: Jack Daw Black Joker: Jack Daw Can anyone help me? Thanks
  10. I don't feel Parker being better than any previous Outcast Master.
  11. I think that Malufaux is a game really well balanced. There's some troops harder to play or exploit than others, but in good hands many many troops can shine. Of course, there's some models obviously over the rest, and others really under (or usually less good/cheap that others that can do the same better), but those models are the exception. I think it's better and easier to nerf/boost the few models out of balance that buff every model but the strongers. That said, Von Schill keep being too expensive for what he puts up over the table, his new upgrades are really good, but I think that a Cache 1 master should be most productive without spending more ss. Also the Freikorpsmann are too expensive. And I would bet for some more nerfs to Gremlins, they are too OP. XD
  12. Well, the "All Sewed Up" from Wicked Doll is good with "Steadfast Protector" from Marlena Webster, and also with the "Blessings from the Unmade" trigger from Leveticus, so it's not like they are not useful. Plus one extra activation and the poison extras they add to the crew.
  13. Freikorps Engineer on May 😱
  14. Yes, you could kill your Obsidian Statue, but also for each impact on your own model you can autotrigger the extra attack from it, so free Obsidian Fist.
  15. Don't forget that the positives from Oath of the Freikorps are only for duels, so no positives for damage.
  16. Also the Librarian and Anna Lovelace don't use rams. And Lazarus only uses them in close combat, where you don't want him to be.
  17. In fact, the Engineers make Freikorpsmann better. The models that benefit the most from the Engineer's 0 action are those with interesting Triggers, since everyone benefits from +1 armor and Obscured. Those are Von Schill, Freikorpsmann, Specialist and Trapper. Sincerely, make a 5ss model have armor +2 (with his df 5), and +1 damage from both ranged and in melee (+2 damage if the Freikorpsmann discards a ) is quite a big thing, but the great problem with the Freikorpsmann has always been that they can do very good things, but are so recourse intensive that normaly a good turn with a Freikorpsmann empties your hand.
  18. The 0 action from Engineer targets models with armor +1 OR constructs, so constructs can be targeted even with armor +2 or high. It could be used over Lazarus for 2 engineers and Hannah. IMHO is too resources for only Lazarus, but it's factible.
  19. Really, there's only two Freikorps models you don't own, Lazarus and Anna Lovelace (why the sister of Hannah is called for both first and last name? Don should Hannah be called also Hannah Lovelace?) I've found that Lazarus is generally is the least loved 10ss Freikorps model for the Freikorps players, but with the book 5 he could be used with new buffs, like armor +5, obscured and the placements from VS compensating his low wk. Still not played Anna, can't speak about her.
  20. Hannah can't copy Talo's bury action, but Lazarus actually can.
  21. So Leveticus is getting new paper stuff...
  22. I would love them if their spanish necromancers from wave 5 didn't look like mexicans celebrating dia de los muertos dressed with bullfighter suits.
  23. But Schill's new attack is in Nythera Aftermath, and your list doesn't include it. EDITED: Sorry, FunWithKnives's list doesn't includes it.
  24. How do you launch Lazarus?
  25. Strongarm is in fact the best tank you can hire. Hits hard in melé, with Ml 6 and 2/4/6 that can be upgraded easily in 3/5/7. It can gain to damage or ignore damage reduction. It can keep distance and shoot up to 12". The damage is not awesome (2/3/4), but can put slow on targets and su shoots with Sh7 (the only attacking stat over 6 in all the Freikorps crew). Is tough, with Def 5 and Armor +2 can deal with many attacks. But the best of him is the Augmented Jump. You can neutralize almost any troop of this kind by engaging them with something reasonably durable, but not Strongarm. He can simply charge any other side. Basically, Strongarm Suit is a tank that you can not avoid. You must destroy him.
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