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trikk

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Everything posted by trikk

  1. Unfortunately this is correct. It's bad and confusing but it's true
  2. You can cheat the damage unless the target has HtW or a similar way of giving you a negative flip. You can target a model with no conditions.
  3. Why take 3x good ol boys when you can get things like Brin who solves a lot of your problems or First Mate that opens up a lot of schemes? The only good matchup vs a good So'mer I found is Jedza because she shuts down spit hogs. Somer is an S+ tier master and probably has the best keyword in the game (although not the most versatile) He's the easiest master to solo in bayou. Gremlin General and B2C makes him immune to shockwaves and super resilent and Bayou Bash makes everything stat7. Lures, Obeys, Lenny, Georgy
  4. Guild has to be last on southern hemisphere because everything is upside down!
  5. You can obey a lawyer to obey a lawyer
  6. I will try to play Scorpius with 0 OOK Phiona
  7. Yes. Depends on the turn, strats and overall context of the game but I like both!
  8. Double shielded + tools is what I bring them for. The obey is just a bonus. As is chatty
  9. Hoffman can have Phiona (9SS) and Lawyer (6SS)
  10. Definitely going to give it a try. After someone won a tournamen with playing Justice 4 times I have to reevaluate everything in life I was tempted to try them OOK but they are 1 SS to expensive 😕
  11. The 0" engagement really hurts them. I also kind of dislike models that I need setup to work.
  12. I assume it's because February is shorter and to make a small 1 week off between tournaments.
  13. I kind of disagree. I mean those aren't great matchups but they aren't super counters. Rider is not really a problem for RR. I mean you really want to hit that severe for a trap? It also means that your traps survived to turn 2 .You can go around Levi with good positioning
  14. Yes. Against a lot of crews the little shits are super annoying. They also give you a free turn of shooting a lot of the time. With Sz1 you can hide them behind walls and fences. It doesn't work on all maps and versus all enemies but most of the time I prefer 5 traps on Corner to reichart.
  15. 4-5 is the magical number for corner. For other deployment I think you can take 1-2. At least this is my experience
  16. I think most GU players complain more about the fact that a lot of GU keywords are bad than that the faction is bad. I mean the only decent in-keyword crews are Augmented, Frontier and maybe Marshals. The rest either doesn't have synergies or is just bad. Family needs tons of help, Guard is mostly bad (except MG and Execs), Witch Hunters are mostly too squishy to see play. Journalists also have a lot of flaws Sure. I can agree that summoners should be changed. I think that instead of making summoning require going through hoops I'd just make it weaker- increase the TN, block multiple summons etc. Everything is OP!
  17. Sure. Being within 8" of an enemy model, hitting him with Tome, then summoning off him is much more work than an average summoner has to go through.
  18. It's still pretty unreliable (compared to other summoners). Not to mention you have 2 chances to BJ
  19. The enemy can place the scheme marker behind them. So add a base size. I thought the Summons is 6" so it's has to be a little less than 7" for a 30mm
  20. So you need 2 high cards and 1 stone. Fair? You still have to be within <5" of the enemy model.
  21. He had to get lucky or you didn't stone for negs 😛
  22. Yes because the enemy can put it outside your summon range. You also likely have to spend 2 SS to summon this way and 2 high cards to ensure the hit and the summon
  23. if No Prisoners wouldn't be changed from meh to meh I guess splitting Armor + Laugh off between the 2 would be good. LLC and No Prisoner minion only buffs are bad to say the least compared to some other upgrade buffs.
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