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Doctor Lucky

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About Doctor Lucky

  • Birthday 01/31/1990

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  1. First sorry for the two accounts. I made a new one when I couldn't get access to this one. The website had no record of my email at the time. And now it started working again. I finally got my second crew done! Which means I ALSO got to play my very first game!!! I'm a big fan of puppet wars, so I assumed I would like Malifaux. I loved it. I love the skirmish. The varied schemes and that it isn't just about murdering. I had a BLAST. I'll write up my first experience next. I don't have access to a nice camera right now so I had to use an old sony digital. Tips and critiques appreciated! I followed the magnet tips for the spiders. I used blue and brass to tie the crew together. I haven't done much source lighting before, so that was a challenge. Some turned out better than others. I wish I fit our many legged friends together on the base when I assembled. Brass arachnid was a pain. And H. Langston sits too low for my liking.
  2. I am almost done with my second crew, and was wondering if there is anyone in my area that plays? I have a couple friends interested, but I was hoping to connect with other local players. Local stores don't have anyone that I've seen, and since 2E came out, they've stopped carrying the product. I've been playing puppet wars for a while, and just started wanting to get into Malifaux. Love puppet wars, can't wait to play malifaux. Thanks!
  3. I would keep it to 5 puppets for people's first game (Depending on the players. See below). The lists above are fine. They give a taste of the factions and are pretty straightforward. In fact, I would just have a master and a sidekick if you want people to learn the basics. I've found that (well besides how awesome unstitched is (I like the original rules a little better (but have pretty much just added some of the old rules to the new (like some hybrid freak rules baby)) but the unstitched rules are fine as is (yay nested (did I do it right?) parentheses!)) this game is more about how the players act and how well they understand their master more than what is in your toybox. So I've now just taught new players with a master and sidekick so they can understand how their master works, how the game works, how their master can deal with situations, and how to work as a cohesive team. Then add more puppets. Then add enough that they can not feel bad about murdering them for the upgrade. This game is so thick with theme and subtle strategies (which is why I like some of the original rules more) that with too much going on, players get muddled.
  4. Basically they streamlined the 1st edition puppet wars (metal puppets) and made it Puppet Wars: Unstitched (plastic). The plastic pieces are a little bigger and generally are better. There are two different sets of rules. The booster packs all have the old rules, and are not supported by the new rules. I am sure they will be eventually. A lot of the booster pack puppets are in the beta teaser thing they have going on the website. So if you buy the old puppets you will be OKAY. You would need to print off new cards for them is all. But they will be coming out in plastic eventually anyways. Savvy?
  5. Checked out the VASSAL- pretty awesome. I can't wait to play the heck out of it next week. Love me some puppet wars. I can tell there will be a bit of a learning curve, but I'm sure everything will go smooth after a play or two. Now I just need to familiarize my self with the new rules. Or talk someone into playing the old ones
  6. Challenge Accepted! I have a big test next week, after that I'll need to learn how Vassal works and then I would love to play some games with you. I prefer the old rules but I probably should learn to like the new ones.
  7. erm sorry, for unstitched or original. In the original you use the blocking rule. And don't leave your workbench. For the new one, I haven't read the rules for a bit, but I am then assuming that you can't leave your master on the workbench?
  8. Wyrd announced it, yes. No other info has been released at this time from what I have seen. Judging on how Unstitched beta went, they'll ask what people think, and then produce what they've put up. Only a couple new puppets that we haven't seen before, but I'm sure it will be worth it. The unstitched sculpts are great.
  9. I'm happy, will gladly buy, and try to house rule for 1st edition as I like the rules better
  10. From my understanding, it was a special sale. Perhaps will be available in the future, probably depending on their stock. I'd like to see it again, would definitely drop too much on them again Course, I've yet to receive them, but I hope they're coming! (slight packaging error :Stuck_Puppet:)
  11. This forum should be blowing up! Wyrd added a Vassal module and released NEW PUPPETS on the website!!! Very awesome! https://www.facebook.com/pages/Wyrd-Games/77192606438
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