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steelwraith

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Everything posted by steelwraith

  1. lo bones - me and a mate play in rhyl , hope to see u some time in acme games , wot time does it start there?
  2. play style - t1 - hold the horesemen back in cover, moving forward 2-3" t-2 - move horsemen forward to beyond 6" to start laying markers t-3 - go agressive with 3 horse men to pick off advanced enemy models, 4th positions to drop markers near enemy deployment zone t- 4 - 4th horsey drops markers and harasses enemy back line (pale rider is good for this) , mechanical rider creates a minion to drop a scheme marker and reactivates another horse man ( maybe pale rider to get another marker )as needed t - 5 hooded rider does the judgment bomb, dead rider targets enemy master of henchman and atempts to horrify , mechanical moves, markers and reacivates, pale rider kills stuff and the minion moves and markers , this is all dependant on scheams ect and leaves your master free to cause havoc with the enemy - just my take on what i do with riders
  3. cheers darios , ty for the offer , is it you dont have skype ? (its free to download and free to use for internet mic conversations ) or you dont have a mic ? come online tomorrow nite and we'll see wot happens , if fubar cant make it am sure we can make things happen
  4. game notice have set up for a tentative time of 8.30pm gmt ,7/1/13 ,me vs fubar , hes not a 100% sure if he can make it , so if anyone else wants to step in if he cant do it , they will be welcome . its a 25ss scrap.
  5. hear hear, my thanks as well to all at wyrd and thoose associated with them and the work they do
  6. now that sounds like a plan mr mehter, not got skype , but going to now , vassal - steelwraith skype - steelwraith1 time zone - GMT will post as soon as im set up. looking forward to this as a side note , two things have occured to me , this could work better than 40k vassal and take off big time in our community if properly supported , and - now we have a way to challenge and play the wyrd staff ) thing of the possibilities whispers an international vassal gt !!!
  7. lo am really sorry but a family hiccup has occured and me (andy steel) ste huges and paul bona cannot attend the GT tomrrow , sorry for any inconvenience and a hope it all goes well , maybe next year we will get there
  8. you should theme the shots to your crew vodka - raspi tequila - ortegas meths - saemus
  9. yep - cheers to all for the comp and to ukbusshelter for organising it (even if you were off playing space marines and cheers to dominic and the other henchmen for ref-ing and rules lawyer-ing for us good fun for all and the n-wales lot will be back to seek revenge for the hammering we took and dave - you need batman on a bike to use as avatar leveticus for your crew
  10. just checkin where the venue is .. is it at maruader games post code sk1 1nu or the nwgc post code sk2 6pt ??? cheers
  11. AAAARRRRRRRRRRRRRRGGGGGGGGGGGHHHHHHHHHHHH , NOW YOU TELL ME , been hammering the paint brush to get a friends minis painted for the comp
  12. any sign of a link for the rulespack yet?
  13. the pistol symbol means that you cant cast this spell in melee and the only things that help vs damage are armour and imunites to pulses
  14. so wots the consensus , i (understandably) side with q'iq'el, but is it RAW or is it RAI ? cheers for the quick replies
  15. the scheame is treasure hunt , my guy has the treasure , but is stood on the roof at the edge of the building , he takes a (1)walk action off the edge and falls off to the ground , does the falling bit cause him to drop the treasure??? cheers
  16. yea - just 1 wd over all or slow, your choice , total ammount of tokens on the model counts for nothing , 1 or 3 , it makes no diffrence
  17. a silent one use its (0)freeze heart ability to give a target model "frozen heart" . does the target keep "frozen heart" for the rest of the game ? or does it end in the end closing phase? cheers
  18. so if i read this right ... if at the start of the turn i have 3 spiders in b2b with each other . i activate a spider and spend 1 ap for swarm together , he has 1 ap left the other 2 had 2 aps each left so the combined total equals 5, divided by one (the newly placed swarm) , equals 5 ap for the swarm to use.....????? or have i missed something
  19. can you put me (andy steel) and ste hughes down for this pls
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