Ok, this is a 1st edition to M2e post. Apologies if this info exists elsewhere I have tried to search and all I find is the specific rules that changed. I.e. 35 went to 50 ss for game size. Models now have upgrades , etc.
My questions are about the integrity and overall feel of the game and how it has changed?
Played quite a bit of the original malifaux and LOVED the game. Hands down everything about it I liked. Small model count, intricate interactions, alternating turns, several options for winning.
Long story short my game group drama bombed out of existence at the same time the rules were shifting. I tried to keep up but all the negative vibes on the forums and doom made me just stop being interested in following the development of the game. Now that it's finally finished and released I was hoping to get some feedback on:
Is the game still awesome?
What are the biggest shifts in gameplay? Not rules but how the overall game feels?
Is it still as intricate? synergies?
Is the game growing?
What about the community? It seemed pretty rocky last time I checked?
hows tournament play?
im very much thinking about getting back into it and would love some honest thoughts! Thanks everyone!
-earl-