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dancater

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Everything posted by dancater

  1. The big question I have is will I manage to wait until the GenCon sale (like I usually attempt to do) in order to make a big purchase and qualify for cool extras and shinies without having to 'fill in' buy. Several models I really want: Mech Rider, Ironsides, Molly, Widow Weaver Several more I'd like Austringers, Pale Rider, Brewmaster From a 'look' perspective: Love the Oxfordian Mages, Collodi's crew is gorgeous enough to actually tempt me to buy a master I had no plans to own, Molly's crew (glad, I wants). Neutral on Mech Rider, Pale Rider, Widow Weaver and Austringer standing, Not so sold on Johan (I have the metal and Johanna anyway), Ryle, Austringer kneeling (the horror one leg super fragile raptor..) Overall pleased and looking forward to several new crews and a few new models or old metals I dislike (Mech Rider) being updated.
  2. This question is impossible to answer based on the number of potential variables, here are the critical ones I see (my primary force is Arcanist so I use examples from them): Which master/mistress; some are solid regardless but others need synergies Ironsides will do her thing in any list really but Kaeris needs burning and Ramos without constructs or Marcus without beasts would be complicated. Opponent choices are huge put a suboptimal list against a tooled to win list will be a lot more savage than a 'goofy' list vs a generic list. Schemes and strats always will effect the list choice and victory chances. What do you mean by suboptimal/goofy? You could mean something odd say Marcus with all flying beast options, which will be workable but tricky or you could mean completely left field like Kaeris with performers, ice gamin, ronin, friekorp trapper and Burt Jebson as an example where nothing makes sense and its all a collection of disparate parts. Odd but consistent is plausible but total disparity.... well you'll need more than a bit of luck. Malifaux is unusual in that it plays to the scheme/strat selection and your opponents faction over the 'all comers' list. The game specifically writes list selection in after knowing the terrain, scheme pool and opponents faction, there is sound balance reasoning for this. You'll likely have lots of fun with a goofy list if you play casual but if you hit a game I want to win vs a competitive opponent list you're likely to just get tabled in all honesty.
  3. Given my avatar on this site and across the internet I think it should be obvious. The Librarian for me is the foremost character penned by the great Sir Terry, he will be deeply missed. I loved his stories and he inspired me and I think many others. I loved Good Omens and in the Discworld The Truth, Thief of Time, Fifth Elephant are classics but Interesting Times is my favorite. RIP Terry Pratchett..... You made so much of my time so very, very interesting and I thank you. "OOOK"
  4. Kaeris was special and I really did like her render, in particular the standing sculpt. But this is Colette (and a Mannequin), my first master, the reason I started Malifaux. So..... Top hat is awesome. I'd love to see a little bit of a wry smile, coy and dangerous but given the size of the actual mini (compared to the render) this is not an issue because I would not really see it. Outfit, stance and 'look' are all solid. Flame is, meh, I'd have preferred a dove. I don't associate Colette with fire, or offense at all much really. Illusion and tricks and the flame does not capture that for me. Overall pleased, looking forward to it 8/10. Mannequin I'm more uncertain of, I understand the dance pose but it does not grab my attention. The hand blades are cool, a little Corphyee but cool, however the feet blades not so much. Overall 6.5/10. But the most important thing is... I WANTS IT, I WANTS IT NOW, NOT LATER NOW. WANTS WANTS WANTS WANTS.................
  5. A huge factor is who your opponent was and what Master they take. I've run Raspy box set plus a December Acolyte with real success but it is massively dependent of opponent for strats. I love Ice Pillars because they block LoS and I find in the Ice construct Raspy crew that is vital. Imbued Energies on the Golem is really solid. Otherwise its pretty much varied on upgrades considering my opponent and the scheme pool. So Gamin strat runners, get them up close to enemy and then I frequently aim into combat with Raspy's spells and randomize hoping for blasts (if you hit the Gamin you can make sure you get high damage and blast around him, I've blasted a Gamin twice and then had him shatter and slaughtered most of an enemy crew). The Golem throws Gamin, marches forward blocks LoS and absorbs damage, if he gets up close Ice Hulk Smash! But it is rare that he gets to. Raspy frosts stuff, its her thing simple. Wendigo I use for scheme running and if Raspy has paralyze then as a threat because my opponents don't want to see their leader eaten by a deep frozen Tasmanian devil. If you take an Acolyte then you creep around and shoot stuff while achieving schemes. This has worked for me many times. The trick I find is to not over extend, Raspy ice construct is not real fast but it is frightening once it gets up close. You need to move up and not over stretch in the first two turns then you are durable, blasty and when you die you explode once you get in close, then you win it in turn 4 and 5. This has worked for me against several opponents. This list is particularly good against horror based crews and struggles against shooting (Perdita is nasty) and super speed (Colette and Zoraida are tough). Luck
  6. Today this problem was solved. I got my mini's in the mail and in the end no harm done and very satisfied. Thank you to everyone for help/advice and thanks to Wyrd for handling this efficiently during a very busy period.
  7. I think that the most intriguing master from this perspective is Lucius; He is central to the reins of power within the Guild, he may even be holding those reins. In this fact he is potentially the most prototypical Guild, he is the power behind the throne and he runs significant aspects of Malifaux through this. He controls law making, the guild guard is heavily under his influence. He is one (if not the) of the central spiders in the Guilds web of power, influence and corruption. However it is debatable if he is even human (or remains human). It could be considered that he the cancer within the brain of the Guild, the Neverborn tumor, and that his actions are all about the subversion of the central earth origin authority in Malifaux in order to bring about its collapse, corruption and destruction. I think he plays slightly better (and has more flexibility) as Guild but he also has very powerful Neverborn utility and can (with his minion servitude) play solidly with a true mix of Guild/NB models.
  8. I brought this up a while back arguing that Wong should be an Arcanist dual faction. This was mainly because I love Arcanist's and love Wong, although the observation that the Arcanist faction has only the one dual faction was valid. I personally love the dual faction masters because done right they give at least two sometimes three or even four very different flavor crews. But I understand many people prefer the pure flavor and also the logic of Wyrd in keeping the Arcanist's to just Mei Feng. It is interesting because the Arcanists as the underground rebels and magecrafters are the faction with the most loyalty and purity (or least infiltration and flexibility depending on your perspective).
  9. Straight up agreement. Pick the master/mistress that you think the play style will suit you best. Ramos lets you play with mechanical spiders and various other steambots, his primary strat is summon a horde and overwhelm his opponent. He's a stand back summoner. Hoffman, I have not played much but my understanding is guild constructs mainly and he buffs them up, he can fight but mainly take some tough steambots move them up in a block and the 'Hoffs' power makes them hit harder and live longer. Classic support master. Mei Feng, her best play is definitely construct heavy but not as obvious, she rolls with rail workers, various gamin, spiders. She is the rail mistress and her style is speed and hitting like a freight train, she knows kung fu, uses constructs to aid her movement, can help hide constructs, uses some burning condition. A movement shenanigans melee mistress. Now the not so constructy master/mistresses, these are not as traditional. Kaeris with fire gamin, metal gamin, Joss, the Rail Golem among other things can play heavily construct if so its really about burning condition. Rasputina technically can play heavily construct with Ice gamin and golems, its really not 'construct' so much as the attack of possessed snowmen but...... Leveticus, have not played him or against him in 2E but I am aware he has a very dark hybrid zombie/construct meld schtick he can run. Collodi the Neverborn puppet master, basically wooden constructs, a little summoning, a little buffing, some condition angst and movement shenanigans in my, limited, exposure to him. My personal favorite to play is Mei Feng and I also enjoy Ramos but Arcanist faction is my main so that would be why.
  10. Another reason to consider Defensive Stance is when you have a model which does damage on a disengaging strike, especially if they have good damage and a 2" melee range and several targets inside that range. You defensive stance and then challenge your opponents to move away or attack a difficult to hit model.
  11. The first things which spring to my mind is you'd need: 1. A section to detail the Scheme and Strategies available and then which Strategies each player selected and if they are declared or secret. 2. A method to account for the card deck and cheats during duels, including soul stone use. Those are the two most important and uniquely Malifaux aspects of the game in my opinion.
  12. Also please note that in a game where the central resource are AP's it is not at all a terrible thing to in effect force your opponent to burn AP in order to get away from the Ice Golem's Smash attack while still staying inside the Icy Talon range. You'll also still get 3x Icy Talon attacks if they stay within 2 to avoid the disengage strike so in that case depending on how many times you connect you'll still be looking at anywhere from 0 to 18 (really unlikely, and no Red Joker) damage and on 3 hits with minimum damage (no Black Joker) you'll still get 9 damage. Add in the triggers and I think while its less amusingly spectacular in crushing one punch splatter fun its actually more effective.
  13. For those not already aware the Wyrd Facebook page has previewed a 3D rendering of a new Guild Peacekeeper model. They stress that it is not the final model but a hint of things to come. So good news is a Peacekeeper! Bad news is that currently it is an unknown amount of time away. Guess this is now placed somewhere on a continuum between a released model and the Loch Ness monster (or in Malifaux terms the Brewmaster box, we've all heard of it but no one has actually really seen it; we should have a Lake Brewmaster somewhere on the map)
  14. It took a little while to get a acknowledgement but if you post a packing/sales problem that should solve the problem. There is a link in the Wyrd Board Help section which leads you to a pretty simple fill in the questions template, takes about 5 mins and then you just have to be patient as a small company over a busy period searches through the clutter and gets to your problem (and patience is really not a strength I have....) As to 4 traps, yeah I imagine using them rarely, especially because casulaties mean its common for my traps to die at least. However you can and do occasionally get them all out, particularly if you start the game with a couple. My advice is find the mispack thread, fill in the form and send it off, costs you nothing and eventually you'll get your 4th trap. Better idea then letting it fester and being mad at Wyrd on those occasions that you 4 trap it and have to proxy.
  15. I told you we need a math nerd and it don't get more made to order then a person named Math..... Nice work.
  16. Add to this the Joker vaiable. A [+] means a (slightly) greater chance of flipping either Joker which can be excellent (Red) or catastrophic (Black). Furthermore as already observed the effect of the [+] is to usually place more pressure on your opponent to have to cheat first which can be used to drain their hand which is potentially an excellent advantage. The [+] could also (on a flip of near value cards of different suits) allow you to select for suit triggers more reliably, rare perhaps but useful. However the [+] cycles your deck quickly which may be bad or good and opens the possiblity of the wasted high card (the special pain of flipping two face cards on a [+] twist and thinking how useful the ignored card would be later), of course this may balance with the joy of [+] King and Ace. Finally as also already observed the higher base stat is important and at times essential in completing tasks, most especially where you are willing to cheat high and your opponents stat is also higher end. It also means that your opponent is always looking at an 'x' number disadvantage in the duel and for possible cheating which forces tough decisions. I think in the end this is an example of an impossible question to address meaningfully, Malifaux's card opposed duel mechanic presents so many variables that while you could theoretically approximate the number value of a card flip (for a given deck at a given moment in the game) its influence on other factors makes the raw number negligble as a value comparison anyway. This is one of the intriguing aspects of Malifaux's mechanics while in most games you can fairly accurately break down the value of extra dice or a dice bonus at any given moment with the opposed card duels it is a marvellously complicated and near impossible problem. I do wonder if we have a truly gifted chaos theory math prodigy in the community with say a spare year or two. If I was a math nerd I reckon this would make a marvellous PhD proposal.
  17. Really looking forward to this one folks, seems a very interesting way of arranging a campaign.
  18. I'd put in another post below the original explaining not to listen to the post above because you have it on excellent authority that the poster is a complete Muppet Alternatively yeah you could edit post and simply delete the entire content and put something like -post deleted because of mistake- as the post itself would still exist but the content which you regreted/did not want would now be gone. As an extension of this does anyone have any idea how to do a similar thing with converstations? This would be really marvellous, oh for an edit mode.... (Especially with attractive intelligent women)
  19. Again I think a large part of this depends on two factors (which are usually linked), the experience of your opponent and the type of game. In a tournament game against (what I expect) is a reasonably experienced opponent then I wait till I'm asked questions but will be honest if asked concerning what models I have, what skills they possess and what upgrades (open) they possess. I will not volunteer information they don't ask for nor correct what I suspect are assumptions on their part on what my models can achieve. Nor would I explain how a specific model or chain of models could activate and achieve task "x" even if they did ask, I'd explain this model has these powers and this one those but not how with a certain strat and combination of cards it could mean this.... Also I would not explain I expect to have VP's from this, that and the other in a given turn, the Strats and Schemes which are open are open, I'd explain the conditions but it is the opponents task to calculate what I'll do and what this implies for the VP's. Here fair>compete>fun In a casual game, in particular against a opponent I know is not taking it seriously but just as fun and even more so against a real beginner (to the game ++, to a new crew less so) I'd go out of my way to be more helpful. I would explain more things if asked, maybe explain VP conditions or real dirty smash strats which can happen if asked. With a real rookie learner I might even specifically interrupt/offer information unasked (this depends on my reading of the personality of the player, ie would they get insulted at being patronised). In this case fair>fun>compete Where fair = not cheating but allows playing hard, where compete = playing specifically to win and where fun = I want all parties to really just enjoy the experience and win or loss its about laughs and anecdotes. I expect to have all three always (and in my experience I do) but there is a priority pattern I guess (I certainly enjoy close tournament games but winning is important, if I get tabled in a touney I'd be dissatisfied in principle).
  20. No I mean if you had a mini at the back (which you had or were planning to activate at some point) and your opponent appeared to be moving mini's which could approach them or be threatened by them in a fashion that made you think they had forgotten the figure was their/not their own or whatever. (I think we've all seen this happen to a degree, on one occasion I actually activated moved and charged an opponents minihonestly thinking given where it was it was mine and then realised I did not have a card to look at attack values, we both missed it completely. Also the figure both sides forgot in the distant corner of the field for a turn or two is not a uncommon occurence, it just sits and gathers dust as distracted players move other stuff in tense games which establish we have the attention span of demented budgies.) I have intentionally avoided activating mini's until the last possible activation not because that is advantageous in itself but because I think my opponent is so focussed on the "centre of conflict" that they have missed the critical strategy runner and they will get left alone by the critical figures as they get involved elsewhere. This I think is absolutely fair, I don't complian when it happens to me (this is another great check method, if it happened to you how would you feel? Stupid (means its likely fair) or Cheated (means its likely not cool)).
  21. Hey folks. Got a preliminary answer. I have not placed my formal query incorrectly and though busy it is being looked over and hopefully will be solved in my favour. As to the tax/shiiping over $300- yeah was aware of that risk from the start and made certain I broke the threshold clean. WYR20212 Crooked Men (3 Pack) $21.00 1 $21.00 WYR20213 Mindless Zombie (5 Pack) $35.00 1 $35.00 WYR20222 Rogue Necromancy $35.00 1 $35.00 WYR20419 The Carver $18.00 2 $36.00 WYR20606 Hog Whisperer $16.00 1 $16.00 WYR20608 Piglets (3 Pack) $18.00 1 $18.00 WYR20617 Merris Lacroix $16.00 1 $16.00 WYR20709 Katanaka Snipers (2 Pack) $18.00 1 $18.00 WYR21004 Limited Edition - Alternative Perdita $25.00 1 $25.00 WYR21010 Limited Edition - Miss Terious $25.00 1 $25.00 WYR20115 Relic Hunters Box Set $40.00 1 $40.00 WYR20117 Pathfinder & Clockwork Traps $21.00 1 $21.00 WYR20417 Mr. Tannen $11.00 1 $11.00 Subtotal: $317.00 Shipping cost: $15.90 So I did not expect not to get the LE Performer in the first instance and am hopeful that (if later than expected) my Collette crew will soon be one Chorus line member stronger.
  22. I think that this is a multi-faceted issue. There is varying degrees and interpretations of deception, some I think are plain cheating and some which are obvious and reasonable strategies with others in between. For a start any type of deck stacking (outside special mini rules), moving mini's extra or changing position outside activation and that sort of thing is plain cheating in my book. At the other end of the scale I am not obliged to remind opponents of miniatures or rules they have missed, forgotten or otherwise appear to be not aware of such as them not realising mini x has a unexpectedly long charge range or appearing to forget a mini in their backline corner in a forest out of sight and out of mind. This is not cheating its strategy. I think this debate really centers on the middle ground between these extremes. Fundamentally I think that intentionally misleading, lying to our omitting facts (when they ask) from an opponent is uncool if not strictly cheating. Whereas I think that if your opponent makes assumptions, vocalises moves/thoughts or receives poor advice from third party observers and does not clarify that with you then it might be mean but its fair. It really also depends on the 'seriousness' of the game (I'd be harsher in a tournament concerning what I impart freely than in a casual game) and the experience of your opponent (I think playing on the ignorance of new players is harsh but exploiting inattentive veteran gamers is fair). The fool proof method is both a check and a punishment because if you play slippery and squeeze every opponent stretching every rule you can to breaking and beyond well my guess is you'll only rarely get second games from within your community and oft times only with folks as extremely competative as you are.
  23. Thanks folks, hopefully you're right.
  24. Folks Got my Black Friday sale stuff last week and had a problem with the order. I have placed a issue ticket with sales but received no response so not sure if this was the appropriate avenue or what the hold up is. Basically I spent $300 total specifically looking (for those who know my posts I'm a Collette [and Wong] tragic) for the limited edition Performer. When I got my order I did receive the $150- limited's but I did NOT get the LE Performer or Red Bette and my receipt despite clearly being over $300- in value only records the qualification for $150-. This is exceptionally disappointing. Was/is this a sales problem (I have a ticket issue there) or a seperate department? Is this in fact some issue with what I ordered, I was under the impression you qualified for the LE's over $300- straight up but do certain miniatures ordered not 'qualify' you, specifically my order contained several Black Friday specials (but no metals) and if this reulted in my not qualifying I will be very disappointed because I was not aware of any threshold restrictions. I am hoping this issue can be solved, I have been waiting a little over a week since the order arrived and I posted my ticket so am wondering if it is lost and/or in the wrong department. I am also aware that living in far off Australia it is going to be weeks before I see the LE Performer assuming that it was a order fulfilment problem, which I sincerely hope it is. Hoping a admin or community veteran can give me some advice. I think my ticket issue number is [sR1704-VMr] if that helps any.
  25. For the incompetant. How do you place an image into the marker in such a way as it fills the borders cleanly? I'm trying to use a saved photo from the web and I end up with a small rectangle within the larger circle with a border to each side. I'm not real good with these tools, what (if any) is the fix?
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