Jump to content

Elazar

Members
  • Posts

    214
  • Joined

  • Last visited

Everything posted by Elazar

  1. Thanks guys, I've actually received a suitable offer via pm for the miniatures etc. The rules manual and puppet deck are still going if anybody is interested in them Thanks again for the interest guys
  2. Hi, I'm looking to sell everything I've collected together for my Leveticus crew. I can only accept money I'm afraid rather than trades/swaps. All miniatures are unbuilt, unpainted and unbased unless otherwise stated. Levticus Box Set Leveticus - built but unbased Rusty Alyce Hollow Waif 4 Steampunk Abominations 2 Steampunk Abominations - these have had head swaps to make the 6 SPAs unique Desolation Engine Ryle, Guild Pawn Watcher 2 Canine Remains 1 Hollow Waif - one from the blisters so different from the one in the box set 1 Necropunk - missing a claw for this but you could easily convert this Ashes & Dust - These have all been built and based. The main Ashes & Dust has been part undercoated also. 1 Rules Manual - in very good condition 1 Puppet Deck - a little worn from use but otherwise very good condition, the box is a bit tatty for them. 17 'Soulstones' An extra dozen or so 30mm bases beyond those needed for the minis. All stat cards are present and have been laminated for gaming. Please see picture below This lot would be over £120 RRP. Would prefer a uk sale but willing to post overseas if you are willing to cover the increased postage costs. All sensible offers considered. You can either post here, pm me or email me. Thanks
  3. Wouldn't be an SPA as a Rat is a living model :1_Happy_Puppet2:
  4. Did anybody find an answer to this? The part about Dust Storm is valid regardless of Zoraida hexing abilities off etc. Ashen Core has the rule Decayed and doesn't drop any counters when killed. The Dust Storm is a Contruct & Undead also but has no such rule so does it drop 2 of each type of counter?
  5. Levi and Hamelin can't take constructs as Hamelin is specifically not allowed them so you're limited to Ht 1 or Insignificant Undead models and soulless models. Which gives you Canine Remains, Crooligans, The Stolen, Rusty Alyce and Nix I believe + Hamelin's totem. Not played them together but find myself very tempted to try just because the idea of two constantly respawning masters is rather amusing!
  6. Well I just jotted it all down myself on paper but I just sat down at home (with perhaps a little too much free time I suppose!) and worked out anything that needed to be done with the crew and at what point in the game/turn these events occurred. Including all the bits like Rusty Alyce's extra cards, Levi's end of turn wounds and the timing of the Waif sacrifice cycle if Levi's died and drawing a new hand etc. It really helped me to get a hang of things even if it did mean it slowed me down a little for a couple of games after that it became second nature to place Levi, sacrifice all my waifs and then summon them again etc. There is a steep learning curve with Levi but it's very rewarding and the problem I now have is trying to find another crew to play - because he turns the game on its head with all his complicated little rules (and by ignoring half of the conventional rules of the game!) I'm struggling to find other masters quite as engrossing!
  7. Am I the only one that finds duplo somewhat fitting for terrain in a game involving the Dreamer? A whole board of that as the Dreamer warps reality around him would be absolutely awesome!
  8. 3 x Crooligans and a Rogue Necromancy in the Molly box do you reckon?
  9. Well who or whatever McTavish is he must be pretty impressive with an $18 price tag all of his own...
  10. I think it depends on how Levi is going to be used most within your crew. That you're taking Canine Remains implies that you'll have two Waifs very early on which means you can afford to play a lot more fast and loose with Leveticus. He doesn't really need SS for healing. Occassionally they're handy for damage prevention etc if your Waifs have been taken down for the turn but he really gets the worth out of his SS by using them to boost his duel results to make sure his attacks and spells get through to maximum effect. So the real question boils down to how dependent is your crew on Levi's killing power. With Rusty Alyce and Killjoy in there you've got plenty of hurt to throw at your opponent alongside the Desolation Engine so I think you can quite safely get away with 2 SS for Levi. ....Longwinded way to say go for it!
  11. Lol, it's still a better bet than the Forge World Greater Daemons in that respect though. Also, if you're shooting at it Turn 1 the Daemonic Assault has failed your opponent again!
  12. Not had a great deal of time the last few days but I've gotten the next layer of the flesh done. It'll need another glaze or three then I'll start on the highlights but in between I'll probably sort the mouth, the chaos mark on the chest and all of the little spiders crawling about. Then once all the flesh is done it's onto the carapace/exoskeleton/thing which will be a terribly slow process to basecoat but after that it should be smooth sailing! Sounds so simple like that...
  13. Awesome buildings. I love the chuch! Great work!
  14. Thanks for all the comments. I'm not sure what I could add in. It's already a very cluttered mini just from all the detail sculpted on originally. Hopefully as I paint all of that in it'll seem more complete. For example things like the armour plates on his hips etc don't really stand out as is and neither do all of the little spiders crawling around elsewhere. Unless of course anybody has any suggestions?
  15. Only taken an age but go on then! Just the basecoat for the flesh done with a couple of glazes of purple. I'm trying something different with him and there's going to be some purple in every colour on the mini to define the shading. If it works it will hopefully add a very subtle colour theme to the whole mini and hopefully set the mood of it. Lots still to do, there's to be quite a climb in the flesh colour all the way up to the highlights so plenty of chances for WIP pics as I go along!
  16. Leveticus rocks the socks. That crew sounds like it could be cool, you're going to be out activated regularly but everything there hits like a massive hitty thing! Mind I'd start the four Steampunk Abominations instead of the Desolation Engine though. The Engine takes wounds for moving whereas you can leap frog the SPAs across the table and have the Desolation Engine pop up where you want to throw him
  17. Awesome, but not sure how you're going to get rid of the 5093 characters it is over the twitter allowance!
  18. An abomination of plastic and blu-tack... Very WIP pics of Mardumesh. The sword arm isn't staying but I didn't want to photograph him missing an arm so he was given an arm, any arm. The rear legs will be raised once I sort his base out and the rest of the legs will raise him up slightly higher too to adjust the pose but they can't carry the weight when held together by blu-tack alone. Got a LOT of work to do, lots of bits to add, lots of greenstuff to fill gaps and add details with and then there's putting him together properly and painting him. The last picture I took just to show off some of the lovely detail on the mini. Really is an amazing sculpt the Arachnarok!
  19. Was a good day out! Thanks to everyone who organised it and helped out and thanks to my opponents on the day. Really enjoyed each of my games and meeting every body!
  20. This is going to be a fluff-driven, joint project log detailing the invasion of Kaelor, and the forces embroiled in the conflict there. As the log progresses so will the invasion until the fate of Kaelor is decided. Below is the introductory background of the Daemonic forces assaulting the Eldar craftworld. ~*~ Mardumesh and a tide of Daemon Spiderlings burst from the portal as it opened and flooded onto the wraithbone walkway. After what had seemed like an eternity of waiting, the spider’s trap was finally sprung. The panic that washed over the Kaelor caftworld as the alarm went up hit Mardumesh like a wave of pure ecstasy. He could taste their collective fear and it invigorated him. In those first instances, where the emotions of the Eldar went unchecked, they provided all the energy needed to widen the portal into a full warp rift and Mardumesh’s legions, finally released from their long wait, entered the material universe intent on the demise of a craftworld. Once given the chance to lead vast Daemonic armies and the honour of being able to approach Slaanesh’s throne, the Daemon known to mortals as Mardumesh Painweaver had been favoured over many of his fellow Keepers of Secrets, a fact that Mardumesh had revelled in. However, Slaanesh is more capricious than even his brother chaos gods and his eye turned to others in his thrall. For a being like Mardumesh this rejection was maddening. Looking for a way to draw his creator’s gaze back to him the Keeper of Secrets had vowed to capture the Eldar craftworld of Kaelor and make a gift of all the souls that dwelt upon it to Slaanesh. Such is the fractured state of the Eldar Webway that Mardumesh found a way in from the Realm of Chaos. He led his army towards the craftworld, he and his servants eager to savour the beautiful sights, the wondrous sensations, and the raw emotions that would accompany the doom of all the bright souls that dwelled there. But the Seers of Kaelor were ever-vigilant and sealed that particular portal into their world. Mardumesh could not face defeat and further embarrassment so, in an uncanny show of patience for one of his kind he waited in the webway. Such was the nature of Mardumesh and his followers that the promise of the ecstasy their dance of death across a craft world would bring them slowly drove them insane with anticipation. The Eldar knew of Mardumesh’s presence in the webway and left the portal sealed shut against him. Centuries passed and Mardumesh became a part of the lore of Kaelor The Eldar likened him to a spider awaiting its prey on a web. Such is the nature of beings of the warp that Mardumesh and his minions began to take on a form in keeping with the tales the Eldar told. In their sleep many of the Eldar on the craftworld heard whispering voices and siren songs. Promises were made of endless pleasure to any that would open the way. Those that did hear the voices knew better than to heed their dark call. But not all were so noble and pure of heart. A pleasure cult had grown on Kaelor, born from the ashes of the last that had been put down in the House Wars. Isentieth of the House of Ansgar was a prominent member of the cult and he heard the whispered promises. They spoke to a dark longing inside of him, that he had all his life tried to bury in vain. Sensing this weakness, and a heart full of sinister urges the whispered voices grew ever more persistent and the promises made were both grander and more depraved. All was possible if only he opened the way the voices pleaded. So it was that Isentieth set an evil loose upon his kin. As fickle as his creator, Mardumesh paid little attention to Isentieth as his minions spilt his entrails on the ground in intricate patterns of blood and gore. Too busy was he with the feast of souls on offer. A squad of Eldar Guardians, amongst the first to try and combat the Daemonic incursion, pelted Mardumesh with Shuriken Catapult fire. The stinging tears in his flesh reminded him of the unadulterated pleasure that battle offered up. He was unharmed but a number of the Daemonic Spiderlings that scuttled about his abdomen were slain. Such was the hermaphroditic duplicity of Slaanesh’s servants that whilst Mardumesh’s torso was seemingly male, he birthed hundreds of children from his spider-like abdomen. The spiderlings were minor-daemons weak in their own right but their weight of numbers made up for any deficiencies that may have had. As did their parent. Mardumesh howled with glee as his eight legs quickly bore him the distance to the Guardians. With a joyous cruelty he removed their limbs one by one, ignoring the brave but ineffectual fight they put up. Once each was rendered immobile by his cruelties he threw their still living bodies to his children. The Spiderlings swarmed, desperate to feed on the brilliant souls of the Eldar. The Eldar screamed in blind terror as they were slowly consumed. Only the last was spared this particular fate. Mardumesh slit the guardian’s throat and held him aloft in one hand so that he could watch as his blood spilled onto the walkway below. As the Eldar died Mardumesh pried the spiritstone from his chest and swallowed it whole. The screams of the other guardians had ceased but their fear and pain, and the soul of their comrade had empowered Mardumesh and already he longed to inflict new cruelties on this ancient race that had too long defied his creator. It was then that Mardumesh became keenly aware of the Infinity Circuit and the current of spirits it trafficked around Kaelor. A cruel smile stretched his monstrous features. A banquet of bright souls for Slaanesh to glut himself on. A fine gift indeed. ~*~ As the Daemon player, I'm going to be initially building a 1500pt army (although it may well expand beyond that as I have a few extra ideas and no room for them at this points level). Theme wise the army will be mono-slaanesh but rules-wise to fit the army to the background there will be a liberal application of Nurglings to represent the Daemonic-Spiderlings that accompany Mardumesh. The first port of call is Mardumesh Painfeaster himself. To create the Keeper of Secrets I'm going to combine the plastic Daemon Prince and Arachnarok kits (plus a few bits and pieces besides most likely). There will be some WIP pics shortly and further background from the Eldar perspective etc. Images property of their respective owners, all rights reserved.
×
×
  • Create New...

Important Information