Jump to content

We're currently updating the site and a few things may run slow or not as expected at the moment. Give us a day or two to get everything sorted out and changed up if you would.

One of the new things you'll see about are the 'sticky notes' which you will occasionally see from the site Admins if something important shows up or is newsworthy, or if you happen to be in one of our many beta testing groups giving you an additional heads up when something new needs to be looked at or sorted.

You can send these amongst yourselves as well if you wish, just don't abuse it. 

Thanks for your patience!

Nathan Caroland Nathan Caroland


  • Content count

  • Joined

  • Last visited

1 Follower

About Thimblesage

  • Rank
  • Birthday 06/08/1987

Profile Information

  • Gender
  • Location
    Burbank, CA

Recent Profile Visitors

743 profile views
  1. Hello Southern California Malifaux and tabletop players. WE"RE AT IT AGAIN! Malifaux will be present at Gateway 2017, (Strategicon) September 2nd-3rd with several events and lots of local players ready to have a great time. We will have well crafted demo's and open-play tables in the afternoons and a GG2017 Henchman Hardcore Tournament on Sunday. If you and/or a friend have been interested in Malifaux then please stop on by. Demos are FREE and all models and materials will be provided. There are 5 scenarios in the demo which will take you step-by-step through every mechanic of the game. Each scenario will take about 20 minutes and you can play as many or as few as you wish. For those interested in the Henchman Hardcore we will be hosting a Gaining Grounds 2017, July 2017 Errata Henchman Hardcore tournament starting Sunday at 12:00PM, registration starts at 11:30. more details in below links. There will be some 'Open Play' tables with available Mats and Terrain available to play. This is a great way to brush the dust off of those old crews and get back into the fun. Facebook Web Page Strategicon Web Page
  2. Come on by and get a demo! we are running many events in July, check it out.
  3. Come on by and get a demo! we are running many events in July, check it out.
  4. Unstitched Rules

    So the Unstitched rules have been unavailable for some time... does anyone have a downloaded copy of it? the weblink has been down or over a year I think.
  5. Yin's 'Gnawing Fear'

    Thanks Undertaker, I wish I was as succinct as you. To back this up here is a call-out box from the rule book, Pg. 31
  6. Yin's 'Gnawing Fear'

    Not in any way, if a model with the Gnawing Fear condition makes a Ml attack targeting another models Wp, it is not a global Wp duel and would not receive negatives. Yes, the Gnawing Fear condition reads "all duels" not "this model's duels" however the Wp stat is the resisted stat and doesn't make it a Wp duel for the attacking model.
  7. Master Timing Chart

    Also, Under 5: v. 5. "Apply effects that multiple the damage" Should this be 'multiply'? like the Dumb Luck trigger? would it be better written "modify"? or is that too ambiguous.
  8. Master Timing Chart

    So according to the general timing in the rules, triggers resolve before abilities if they have a timing conflict. However, there are several passive abilities that don't have specific timing and that negate triggers. E.g. Does this mean that if there were at some point a passive trigger would it mean that it would resolve before passive abilities? does the "breaking the rules" callout box come into effect? Speaking of this callout box, would it at all be beneficial to have a clause somewhere in the timing chart to the effect of "In the rare instance that two special rules contradict each other, the more specific of the two rules takes precedence." I know the idea is to resolve all ambiguity with a chart that has no loose ends but just in case, might be a nice clause.
  9. Damage Negation

    In the rule book under the "poisoned" section there's this line; "During the Upkeep Step, any model with the Poison Condition suffers 1 damage that may not be reduced or negated." came up in a game where there was discussion of what "negation" actually was. It's not actually a mechanic in the book and in all 9 Malifaux books, (old and new) and the FAQ I could only find 4 instances. 1.5 Core rule book "Fast negates slow" M2E Core rule book: "... reduced or negated" also, a second time in the fluff Shifting Loyalties: "Arcane Emissary Negation: After damaging an enemy, the target gains the following Condition for the rest of the game: "Negated: This model loses all non-Station Characteristics." So is negation just a fluffy literary choice that's ambiguous, or does it have some mechanic I'm missing...It's not reduction, not prevention.... what are your thoughts?
  10. Welcome to the second “Friend or Faux” tournament! The L.A.M.P. community will be hosting the tournament at Emerald Knights this June. Test your grit against our friendly group of players and see how far you can go. This tournament promises to be a fun-going, friend-making, prize-winning experience. Check out our Facebook event page: Friend or Faux Tournament Details: -2017 Gaining Grounds Schemed and Strats -50 Soulstones -3 rounds -Fixed Faction -Models must be Primed -120 minute rounds including 15 minute for set-up - $10 Entry Fee Please RSVP on Best Coast Pairing so that we can get an accurate estimate of how many tables are needed. We will be capping our tournament to 20 players. Friend or Faux Registration
  11. Models blocking markers

    Thanks Dogmantra, love this answer. I think in casual games I'd play it the "of course" way and in any tournament I would be sure to ask if I suspected it would arise. Hope they clear things up soon
  12. Models blocking markers

    Discussion came up at a tournament whether models can block LoS to markers specifically when a 40mm Ht:2 model stood on top a corpse marker to block Reva from drawing LoS. I was in favor that it does block LoS until someone laid out a good argument against. FAQ #45 often gets quoted to support that a <30mm models can block LoS to 30mm markers however, I now believe this FAQ was only discussing base size mechanics and not addressing Ht: mechanics at all. According to the Elevation mechanics on PG:43 of the big, if the intervening models has a Ht: lower than the attacker, then the blocking model is ignored for LoS quality. This means that in Reva's case only Ht:3 models can block corpse markers while on top of the marker. Is this correct? what do you think?
  13. We will be at Gamex (Strategicon) this Saturday, MAY 27 at 11 AM - 8 PM. Check out this link for more details: Malifaux @ Strategicon! Strategicon Conventions 5711 W Century Blvd, Los Angeles, California 90045
  14. Paper Heroes Games will be hosting demos Tuesday nights from 6:00pm to close. Saturdays, and Sundays as scheduled. Please contact myself regarding scheduling demos. For general information, here is the store's Facebook Page: Paper Heroes Games Store Info: Address: 14109 Burbank Blvd, Sherman Oaks, CA 91401 Phone: (818) 394-6999 Hello Los Angeles Wargamers and table top adventurers. We are having July Malifaux Demo Days at Paper Heroes Games on Tuesday nights and Saturdays if scheduled. Please feel free to come down and join in on a game. If you are interested in a demo of Malifaux shoot us a message. We have several tables set up and are eager to give demo's. In the demo there are 5 scenarios that will take you step by step through every mechanic of the game. Each scenario will take about 20 minutes and you can play as many or as few as you wish. We are also participating in the Achievement League, a 10-week league where players can unlock achievements and earn points to gain prizes! for more information check out these links: Facebook Achievement League Forum Link Also Check out our Facebook group: Paper Heroes Games Malifaux If you're not close to Burbank but want to stay in touch with the community, Check out this link to the Los Angeles Malifaux Player group: Los Angeles Malifaux Players