Nickienogger Posted October 11, 2013 Report Share Posted October 11, 2013 So a Freikorps Sniper shoots up a Fire Gamin Fire Gamin blows up and simultaneously kills a nearby Gunsmith and another Fire Gamin. Does the Freikorps player get a vp for killing two or more models from that situation? Because the Fire Gamin technically killed two other friendly models in its fiery demise... Apologies if this is already discussed at some point in an FAQ, if so please post a link to it, many thanks! **** Edit: I just realised that this is very similar to the 'kill credit' thread in this forum! Quote Link to comment Share on other sites More sharing options...
0 Ausplosions Posted October 11, 2013 Report Share Posted October 11, 2013 No the Gunsmith killed a single model. The fire Gamin killed another Gamin and A Gunsmith. Quote Link to comment Share on other sites More sharing options...
0 Masque Posted October 12, 2013 Report Share Posted October 12, 2013 Do models killed by Sebastian's Catalyst and Induction abilities count for Reckoning or similar strategies and schemes? I'm pretty sure they don't, but a recent opponent thought otherwise. Quote Link to comment Share on other sites More sharing options...
0 Masque Posted October 15, 2013 Report Share Posted October 15, 2013 Anyone care to chime in on this? Quote Link to comment Share on other sites More sharing options...
0 Mike3838 Posted October 15, 2013 Report Share Posted October 15, 2013 Catalyst and Induction both increase (or initiate) damage from the Poison condition. It isn't Sebastian doing the damage, it's the Condition. Therefore in this circumstance, Sebastian doesn't get credit for the kill. Quote Link to comment Share on other sites More sharing options...
0 Ausplosions Posted October 15, 2013 Report Share Posted October 15, 2013 Catalyst and Induction both increase (or initiate) damage from the Poison condition. It isn't Sebastian doing the damage, it's the Condition. Therefore in this circumstance, Sebastian doesn't get credit for the kill. Quote Link to comment Share on other sites More sharing options...
0 zFiend Posted October 15, 2013 Report Share Posted October 15, 2013 Hm.. Aren't you then with that logic making the poison that is supposed to be that crews strength and what you pay for in soulstones actually their weakness and demise in case of victory points? Quote Link to comment Share on other sites More sharing options...
0 Cornelious1424 Posted October 15, 2013 Report Share Posted October 15, 2013 Hm.. Aren't you then with that logic making the poison that is supposed to be that crews strength and what you pay for in soulstones actually their weakness and demise in case of victory points? Only in this stragtegy, maybe. I mean, the crew can kill enough with out the use Induction and Catalyste, so I really don't see this as an issue. Quote Link to comment Share on other sites More sharing options...
0 Guy in Suit Posted October 15, 2013 Report Share Posted October 15, 2013 Hm.. Aren't you then with that logic making the poison that is supposed to be that crews strength and what you pay for in soulstones actually their weakness and demise in case of victory points? Good thing you pick your crew after you know your strategy... Quote Link to comment Share on other sites More sharing options...
0 Hateful Darkblack Posted October 15, 2013 Report Share Posted October 15, 2013 It'd be nice if there were some simple metric of who was the killer. I guess the closest we can do is "Whoever made the effect that did the last Wd." ---------- Post added at 12:19 PM ---------- Previous post was at 12:17 PM ---------- Alternate option: If a jury of 12 of the model's peers agrees that a REASONABLE player would consider that the model acted with unlawful violence, with knowledge and malus aforethought that the Fire Gamin's death would lead to death of the Gunsmith and other Fire Gamin. I'm not sure if that means 12 Minion models, 12 Outcast models, or just any 12 plastic toys, though. (Note: I Am Not A Guild Lawyer) Quote Link to comment Share on other sites More sharing options...
0 rsteelrose Posted October 15, 2013 Report Share Posted October 15, 2013 It'd be nice if there were some simple metric of who was the killer. I guess the closest we can do is "Whoever made the effect that did the last Wd." What if you have multiple poison counters given by multiple models on a model that dies. Which poison counter did the killing? Personally I think we should make the models that gave the poison do rock, paper, scissor to see who gets the kill.:slap: Quote Link to comment Share on other sites More sharing options...
0 Dracomax Posted October 15, 2013 Report Share Posted October 15, 2013 No, no it should be randomized with a card draw. and then you play poker, and the person with the most chips after 4 rounds gets the kill. Quote Link to comment Share on other sites More sharing options...
0 Ausplosions Posted October 15, 2013 Report Share Posted October 15, 2013 You are all wrong. Australia always gets the kill credit. Always. Quote Link to comment Share on other sites More sharing options...
0 rsteelrose Posted October 15, 2013 Report Share Posted October 15, 2013 I concede...ALL HAIL THE GREAT & MIGHTY AUSTRALIA! Quote Link to comment Share on other sites More sharing options...
0 Ausplosions Posted October 15, 2013 Report Share Posted October 15, 2013 I concede...ALL HAIL THE GREAT & MIGHTY AUSTRALIA! My work here is done. Quote Link to comment Share on other sites More sharing options...
Question
Nickienogger
So a Freikorps Sniper shoots up a Fire Gamin
Fire Gamin blows up and simultaneously kills a nearby Gunsmith and another Fire Gamin.
Does the Freikorps player get a vp for killing two or more models from that situation?
Because the Fire Gamin technically killed two other friendly models in its fiery demise...
Apologies if this is already discussed at some point in an FAQ, if so please post a link to it, many thanks!
**** Edit: I just realised that this is very similar to the 'kill credit' thread in this forum!
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