The new rulebook does not explicitly declare how height and terrain interact. Although my local is going to play that height and terrain stack as they always have, this needs to be officially announced to avoid conflict in the future.
ex. A Ht 1 model cannot shoot a Ht 1 model on the other side of a Ht 1 fence. And, strictly by the rules, a Ht 1 model standing on a Ht 1 hill cannot shoot a Ht 1 model on the other side of a Ht 1 fence.
This loophole is due to the wording for elevation in the rulebook which uses "or" and is causing confusion with players that really want to see the new M2E succeed. Two of us are in the process of becoming Henchmen and are recruiting new players. This loophole popped up in a demo. The other elevation rules seem to work well.
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xKoBiEx
The new rulebook does not explicitly declare how height and terrain interact. Although my local is going to play that height and terrain stack as they always have, this needs to be officially announced to avoid conflict in the future.
ex. A Ht 1 model cannot shoot a Ht 1 model on the other side of a Ht 1 fence. And, strictly by the rules, a Ht 1 model standing on a Ht 1 hill cannot shoot a Ht 1 model on the other side of a Ht 1 fence.
This loophole is due to the wording for elevation in the rulebook which uses "or" and is causing confusion with players that really want to see the new M2E succeed. Two of us are in the process of becoming Henchmen and are recruiting new players. This loophole popped up in a demo. The other elevation rules seem to work well.
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