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Sunday 10th of March "Not quite Easter"


Iron Skies

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Hi Guys,

Harrogate are once again going to be hosting a tournament on the 10th of March (it's a sunday)

Venue details and payment details in the rulespack but in short.

£10 a head, pay by 3rd of March at the latest.

35 stone fixed faction.

3 rounds with 2 hours each.

Strats will be declared closer to the time.

The tournament will be ranked (Rankings HQ is now an opt in system so just inform me if you do not want to be)

Venue can comfortably hold 20 players but can stretch up to 26.

Please reply here if interested or PM myself.

We will also be having a stall from Little star miniatures down. They have asked if you have any pre-orders that you'd like to pick up on the day to get in touch with them. http://littlestarminiatures.com/

Hope to see you there.

10th MARCH.pdf

Entrants.

Guild Monkee -Andy

MythicFox - James

Ninjahamster - Paid

Underdog6570 - Paid

Snowycragrat - Paid

Jamie - Paid

Stryder - Paid

Scurry - Paid

Station - Paid

Normski - Paid

Mike3838 - Paid

Boyzie - Paid

UkRocky - Paid

Edited by Iron Skies
Entrants
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Entrants updated, reminder to get your entry fee's in there by the 3rd of March

---------- Post added at 01:55 PM ---------- Previous post was at 01:44 PM ----------

Another update! (Sorry for the SPAM!) We will have Littlestar Miniatures down on the day as well with a stall set up - They will be taking pre-orders if you want them to bring something down to the event

Edited by Iron Skies
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Hi Guys,

Just a reminder that payments need to be in by the 3rd. Strats have been decided and will be as follows.

Round 1

Shared A Line in the Sand (Gaining Ground Variant)

You’re tired of your opponent invading your turf, so you’re going to draw a line in the

sand….. with dynamite

Setup

Place five 30mm Dynamite Markers along the centerline of the table at least 6” apart.

Special

The Dynamite Markers begin the Encounter disarmed. A model may perform a (1)

Interact Action while in base contact with a disarmed Dynamite Marker to arm it. Each

player should mark which Dynamite Markers his or her Crew has armed. A model may

perform a (1) Interact Action while in base contact with a disarmed Dynamite Marker to

disarm it. Insignificant models or models engaged with an enemy model cannot perform

the arm or disarm Interact Actions.

Victory

At the end of each Turn after the first a player scores 1 VP if he or she has more

Dynamite Markers armed by his or her Crew than his or her opponent does, up to a

maximum of 4 VP.

Round 2

Shared Master of the Hill

Getting pushed down just means there’s someone above that you can grab ahold of and

yank down yourself.

Setup

Place a 50mm marker in the centre of the board

Victory

At the end of each Turn after the first, you score 1 VP if the number of your models with

bases completely within 8" of the marker is greater than the number of your opponent’s

models with bases completely within 8" of the marker, up to a maximum of 4 VP. . A model

counts as two models for determining how many models are on the marker if it is

alone on it (IE not engaged in Melee).

Round 3

Shared Land Grab

This place isn’t big enough for the both of us.

Setup

Divide the table into equal quarters.

Special

Insignificant models do not count toward the Victory condition. A player controls a table

quarter when the majority of models completely within that quarter are theirs.

Victory

At the end of each Turn after the first, a player scores 1 VP if he or she controls more

table quarters than his or her opponent, up to a maximum of 4 VP.

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