Until today I thought I had the rules regarding damage and wounds completely straight in my head but a ruling regarding poison has knocked this out of joint so some help would be appreciated.
When someone takes damage (say from a strike) this is affected by various factors (armour, halved on spirits if non magical). Once the total has been worked out this total is applied as wounds on the target. At this point any triggers that take effect on damage are applied.
Afterwards if the target has use soulstones they can prevent the wounds done with a flip. However even if the flip means no wounds are caused damage was still applied so the on damage trigger is not affected.
However it was today ruled that poison (an on damage effect) would not be applied if all the wounds were prevented.
I can't see why this would be the case as wounds and damage are clearly differentiated in the rules manual. Could an RM step through this for me and point out where I've made a mistake in the above?
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Cunning
Until today I thought I had the rules regarding damage and wounds completely straight in my head but a ruling regarding poison has knocked this out of joint so some help would be appreciated.
When someone takes damage (say from a strike) this is affected by various factors (armour, halved on spirits if non magical). Once the total has been worked out this total is applied as wounds on the target. At this point any triggers that take effect on damage are applied.
Afterwards if the target has use soulstones they can prevent the wounds done with a flip. However even if the flip means no wounds are caused damage was still applied so the on damage trigger is not affected.
However it was today ruled that poison (an on damage effect) would not be applied if all the wounds were prevented.
I can't see why this would be the case as wounds and damage are clearly differentiated in the rules manual. Could an RM step through this for me and point out where I've made a mistake in the above?
Thanks.
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