knoerzer Posted September 3, 2011 Report Share Posted September 3, 2011 Hey guys. I just got done playing a game against my dad (I won) but I dont know if I played by the right rules due to not fully understanding them. I got my Avatar of Sonnia in the 3rd round, but did not do anything with her because the table on the card said (2) so I figured it took two actions to bring her in. I had completed 1 requirement by the way, the Inferno x2. My question is: Is this right/ can I do this? Just wondering, because I kept Sonnia in the starting zone and cast Inferno 1st and 2nd round, and then used Lucius to bring up the avatar into the middle of the field. I just want to play fair and by the rules and want to learn so any help would be great! Thanks guys Quote Link to comment Share on other sites More sharing options...
Jonas Albrecht Posted September 3, 2011 Report Share Posted September 3, 2011 Sounds right. You could have still used your (0) and Casting Master(+2) Actions, though. Quote Link to comment Share on other sites More sharing options...
knoerzer Posted September 3, 2011 Author Report Share Posted September 3, 2011 Okay I thought I could but I was in the far corner when I became the avatar and had nobody within range of her. But this brings up another question how do you play her, I was looking at her and noticed burning tokens where important, but whats her strategy? Any help would be awesome, or a direction where this was already talked about. Quote Link to comment Share on other sites More sharing options...
thescale Posted September 3, 2011 Report Share Posted September 3, 2011 I've found that dropping pyres in the middle of enemy forces does enough damage to make her worth it, especially against spell-dependent crews that you can abuse counterspell with. Quote Link to comment Share on other sites More sharing options...
G&TBoy Posted September 3, 2011 Report Share Posted September 3, 2011 Hope to get my first game in with Sonnia's Avatar on Tuesday will report back how it goes.....yay Sonnia..burn baby burn! Quote Link to comment Share on other sites More sharing options...
knoerzer Posted September 3, 2011 Author Report Share Posted September 3, 2011 Yeah I started off with Lady J, but kinda wanted to expand from the hack and slash guy I am, and I saw Sonnia with FIRE! So in any case I had to go with her, and the avatar is a really fun thing to play! but harder to paint lol Hope your game goes well! Quote Link to comment Share on other sites More sharing options...
G&TBoy Posted September 3, 2011 Report Share Posted September 3, 2011 Me too her manifestation requirements are fairly straight forward and depending which master you're facing. Still it should be a good game whatever happens. Quote Link to comment Share on other sites More sharing options...
knoerzer Posted September 3, 2011 Author Report Share Posted September 3, 2011 Yeah you can have her in play by the third round, unless you can cast Inferno twice in one round! but I dont know if you can do that... can you? Quote Link to comment Share on other sites More sharing options...
G&TBoy Posted September 3, 2011 Report Share Posted September 3, 2011 Not unless you cheat as its a zero action. Quote Link to comment Share on other sites More sharing options...
knoerzer Posted September 3, 2011 Author Report Share Posted September 3, 2011 a zero action? how can you do that?? Quote Link to comment Share on other sites More sharing options...
G&TBoy Posted September 3, 2011 Report Share Posted September 3, 2011 (edited) An action of the (0) variety most models can perform a single (0) action per activation unless they have Instinctual or some such ability. Edited September 3, 2011 by G&TBoy Quote Link to comment Share on other sites More sharing options...
knoerzer Posted September 3, 2011 Author Report Share Posted September 3, 2011 okay so I can use one 0 action and then use it again for a ss? Quote Link to comment Share on other sites More sharing options...
G&TBoy Posted September 3, 2011 Report Share Posted September 3, 2011 Nope Im afraid its one or the other,if you cast inferno you cant use arcane knowledge. Sonnia may only use one of her (0) per activation. When you activate Sonnia under normal conditions you have 2 general AP (Action Points) which may be use for movement, strikes casting etc. 1 Casting expert that may only be used to cast a spell and finally she may also do one (0) action, but only one (0)action per activation. Quote Link to comment Share on other sites More sharing options...
knoerzer Posted September 3, 2011 Author Report Share Posted September 3, 2011 Okay I got it now thank you. I am just going to stick with the casting Inferno 1st and 2nd round then bringing her in the 3rd. gives me 1 round of spells with no movement, and then 2 full action rounds Quote Link to comment Share on other sites More sharing options...
moob Posted September 4, 2011 Report Share Posted September 4, 2011 I've played her a couple of times and she's a lot of fun. Only issue I've found with hitting the inferno manifesting requirement is that many times I want to use my (0) action on turn 2 to give me the +1 CA w/tome to burn things to the ground and not cast inferno again (unless I already had some high tomes in my hand from lucky draws). I certainly do miss her sword in Avatar form.. it's very nice to be able to strip multiple cards from your opponent's hand while also healing, drawing cards yourself, and preventing models from casting spells. This, of course, is if you're not playing against something that hits exceptionally hard like Mature Nephilim where you don't want to be anywhere you might be hit yourself. In Avatar form, what I've found myself doing is putting out pyres, moving them onto people, and doing the pulse damage. Quote Link to comment Share on other sites More sharing options...
Dark Alleycat Posted September 11, 2011 Report Share Posted September 11, 2011 Also bear in mind that you can,if you have the cards for it and enemies close together,do the inferno two times,and get a flame burst off with severe damage and hit models with the blast radius. Alternately if you can do it,using the inferno's damage portion to help get the 10 damage required. What i think would be hilarious,is having the situation where if you fulfill the requirements you automatically summoned the avatar,and then using the second inferno right before sonnia was going to die. Sonnia dies,the inferno action explodes causing the required 10 damage. by the rules,the avatar is immediately summoned because its late enough in the game that the requirements are met,and as part of the summoning it can discard a soulstone to do a healing flip,thus surviving Since that summoning interrupts whatever the model is doing at the time to complete the requirements. Thats the sort of thing that would be near impossible to pull off,but damn if it wouldnt be hilarious to see the expression on your opponents face. Quote Link to comment Share on other sites More sharing options...
Pipeline Posted September 12, 2011 Report Share Posted September 12, 2011 it doesnt work that way. you choose whether to use inferno for the inferno req. or for the wd req. page 43 uses her specifically as an example. Quote Link to comment Share on other sites More sharing options...
knoerzer Posted September 12, 2011 Author Report Share Posted September 12, 2011 So I am assuming that I can push my pyre into people with my 1 action? I never know I could move them into people I thought they had to be an inch away from people IF i moved them. Quote Link to comment Share on other sites More sharing options...
Odin1981 Posted September 12, 2011 Report Share Posted September 12, 2011 She has a 1 ap move pyre ability 2" in avatar form. Just do it after you cast it. Quote Link to comment Share on other sites More sharing options...
Frostbeard Posted September 14, 2011 Report Share Posted September 14, 2011 If not the most overpowered Avatar there is ... she is a close second. If you know how to use her. Quote Link to comment Share on other sites More sharing options...
FearLord Posted September 14, 2011 Report Share Posted September 14, 2011 If not the most overpowered Avatar there is ... she is a close second. If you know how to use her. Second after which, just out of interest? Quote Link to comment Share on other sites More sharing options...
Frostbeard Posted September 14, 2011 Report Share Posted September 14, 2011 With limited experience and owning the book i would say Hamlin. If you are not able to kill him by the first turn he manifests its over. Quote Link to comment Share on other sites More sharing options...
knoerzer Posted September 14, 2011 Author Report Share Posted September 14, 2011 I have a friend who wants to play Hamlin, can you guys tell me how he is? Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted September 15, 2011 Report Share Posted September 15, 2011 Hamelin's avatar is strong, but I agree with Nix, by the time you can manifest him a good chunk of the opposing crew can't attack basic Hamlin because you've made at least 3 of them insignificant. Do you really think giving up the advantage you've already built up for Hamlin's defense is worth his avatar? I share his opinion that by the time you've gotten the requirements ment to manifest you are most likely already winning the game with Master Hamlin,...so why go Avatar? Quote Link to comment Share on other sites More sharing options...
hippieshopper Posted September 24, 2011 Report Share Posted September 24, 2011 I have a friend who wants to play Hamlin, can you guys tell me how he is? Hahaha Ask Sandwich. I've found that he's easier to deal with in Avatar form, as odd as that may seem. Throwing his Insignificant spell around is downright, teeth-grinding-ly annoying. Basically he denies Masters their counters and makes people insignificant. When they are insignificant, they cannot target him. I do not have book 3 with me as my LGS doesn't have it, and I am not ever going to Gencon. Soooo, I don't know if they changed it....but that's how it was before. Quote Link to comment Share on other sites More sharing options...
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