kxizm Posted January 25, 2011 Report Share Posted January 25, 2011 I've haven't been playing Malifaux for long at all, but thought I would try my hand at some tournaments. Right now I have the Freikorps box and was wondering what other models would go well with them? My thoughts so far have been to add another lib or specialist or trapper so my models could function better in two or more groups. However, I had been under the (wrong apparently) impression that if I took Schill as master, he couldn't hire anyone else (or that anyone else couldn't hire the Freikorps). So now that I know that, I find my options very wide open. Maybe a Hamelin to mess with board control, or Taelor for some melee hurt. Or possibly even drop Schill and pick up the Vicks for the Freiks to follow. What do the wise minds of this forum think? Which models would complement the ones I have. I think the Frieks are a good solid core force, but I could use a few specialist (not the model..) models to fill out more specific roles depending on the strategy/scheme I flip/choose. Quote Link to comment Share on other sites More sharing options...
Ratty Posted January 25, 2011 Report Share Posted January 25, 2011 My suggestion is keep Von Schill as a Henchman and add the Viks to lead him and his crew of Freikorp. So 35SS something like Viks + 5SS Von Schill 9SS Librarian 7SS Trapper 6SS 2 x Freikorpsman 8SS I've come up against it and it seemed very solid. Also Von Schill can take any of the Mercenary models from the Outcasts for In Faction cost. That give you quite a lot of extra models you can choose from. You could even go with a silly list with 2 Trappers and Hans. Quote Link to comment Share on other sites More sharing options...
kxizm Posted January 25, 2011 Author Report Share Posted January 25, 2011 Thanks! I might run down to the local GS and grab the Viks so I can hopefully get them painted before a Valentines tourney. Quote Link to comment Share on other sites More sharing options...
Bigmike Posted January 26, 2011 Report Share Posted January 26, 2011 I just want to point out a specialist is Rare 1 Quote Link to comment Share on other sites More sharing options...
karn987 Posted January 26, 2011 Report Share Posted January 26, 2011 My suggestion is keep Von Schill as a Henchman and add the Viks to lead him and his crew of Freikorp. So 35SS something like Viks + 5SS Von Schill 9SS Librarian 7SS Trapper 6SS 2 x Freikorpsman 8SS I've come up against it and it seemed very solid. Also Von Schill can take any of the Mercenary models from the Outcasts for In Faction cost. That give you quite a lot of extra models you can choose from. You could even go with a silly list with 2 Trappers and Hans. Not bad. I usually like him as his own Master rather then with the Viks (just because I never have luck with them ). But to each there own on that note. I would heavily recommend Taylor and Johan for some hitting before because they do lack a bit of it and you can pick them up for rather cheap. Otherwise I've found they have some hard time putting down the tougher models in the game. Also I find it very hard to not take a Specialist in any list with him because... well they are made of pure amazing stuff. Great AE, decent single target damage and they ignore armor and cover which is huge! But I can attest the 2 Trappers and Hans is quite annoying to go up against. You will make many Neverborn players cry and probably end up against Lilith or Dreamer more often =D Quote Link to comment Share on other sites More sharing options...
Katcher Posted January 26, 2011 Report Share Posted January 26, 2011 What totems for Freikorps? I think, that combination of Student and Specialist would be....flamy Quote Link to comment Share on other sites More sharing options...
Bigmike Posted January 26, 2011 Report Share Posted January 26, 2011 I always use SoC. Quote Link to comment Share on other sites More sharing options...
nilus Posted January 26, 2011 Report Share Posted January 26, 2011 For a 35 SS game I play the box set plus 1 trapper and the Student of conflict. Seems to work rather well. Quote Link to comment Share on other sites More sharing options...
Katcher Posted January 26, 2011 Report Share Posted January 26, 2011 Good to know, that your planned builds aren´t completly off the mind.. Quote Link to comment Share on other sites More sharing options...
Dumb Luck Posted January 26, 2011 Report Share Posted January 26, 2011 Student is a must buy for Von Schill. Give him Fast and the guy has AP coming out of his ears. Quote Link to comment Share on other sites More sharing options...
Wodschow Posted January 26, 2011 Report Share Posted January 26, 2011 3SS for Fast every once in a while? Hardly a necessity in my book.. But that's just my personal opinion of course.. Quote Link to comment Share on other sites More sharing options...
Sandwich Posted January 27, 2011 Report Share Posted January 27, 2011 3SS for Fast every once in a while? Hardly a necessity in my book.. But that's just my personal opinion of course.. Agreed. I've used the Student in three different games and given Von Schill (+1)Fast a grand total of three times. The problem that will be encountered, at least the problem that I had encountered, was the Von Schill is so incredibly mobile and the Student is not, so Von Schill is never going to be close enough to receive (+1)Fast, except for Turn 1 and probably a few times outside of that, as well as the fact that he really just doesn't need it. He's got (+1)Nimble, Flight, and a 5" Wk. I've been much more comfortable running around with 4 SS than I am with an extra AP now and then. Although, a Librarian or Specialist with (+1)Fast might be really nice, I don't know, I never really thought about it. Quote Link to comment Share on other sites More sharing options...
Bigmike Posted January 27, 2011 Report Share Posted January 27, 2011 I save the fast abilities for when they are really going to matter. Turn 1 i usually double move the SoC to a place where he will have range on at least 3 models next turn. Turn 2 he gives fast to one of my minions, usually a trapper or the specialist. I then make sure that with the use of nimble Von shill is in range of the soc's fast if its important. Turn 3 Give shill fast and let him work multiple models over. Or simply give one of the other guys fast. Over all point im trying to make is that if you plan for it your spending 3ss to get fast on models for at least 2 turns the game, and since extra AP is something you cant use a SS to get i think its worth it. Quote Link to comment Share on other sites More sharing options...
OneInABilliam Posted January 27, 2011 Report Share Posted January 27, 2011 I personally like taking Hamelin with Von Schill. I know alot of peopel like to take a heavy hitter, but I like using obey to move my Librarian in position to heal people or use his pulse to do a wound to everything living in 18 inches. Quote Link to comment Share on other sites More sharing options...
Ratty Posted January 27, 2011 Report Share Posted January 27, 2011 I personally like taking Hamelin with Von Schill. I know alot of peopel like to take a heavy hitter, but I like using obey to move my Librarian in position to heal people or use his pulse to do a wound to everything living in 18 inches. Just remember Black Death affects all your Freikorp as well as the enemy as it doesn't cause Dg it causes Wds which bypasses all their armour Quote Link to comment Share on other sites More sharing options...
OneInABilliam Posted January 27, 2011 Report Share Posted January 27, 2011 its a burst though, so they would ignore the burst and not take the wound...right? Quote Link to comment Share on other sites More sharing options...
Bozzy Posted January 27, 2011 Report Share Posted January 27, 2011 Could be wrong but I believe they ignore all damage from bursts...wound loss is not damage Quote Link to comment Share on other sites More sharing options...
Ratty Posted January 27, 2011 Report Share Posted January 27, 2011 They only ignore Damage from pulses, it does Wds. Wounds are not the same as Damage. Damage becomes Wds when it resolves so anything that does Wds directly will bypass their immunity to pulses and blasts Quote Link to comment Share on other sites More sharing options...
OneInABilliam Posted January 27, 2011 Report Share Posted January 27, 2011 Oops my bad, I though it said ignored bursts... missed the damage part. On the bright side the only person I ever used that on was my girlfriend and she already hates me so it didnt cause to much trouble lol. Quote Link to comment Share on other sites More sharing options...
Adran Posted January 27, 2011 Report Share Posted January 27, 2011 Not bad. I usually like him as his own Master rather then with the Viks (just because I never have luck with them ). But to each there own on that note. I would heavily recommend Taylor and Johan for some hitting before because they do lack a bit of it and you can pick them up for rather cheap. Otherwise I've found they have some hard time putting down the tougher models in the game. I mainly run Von Schill with the Vics as I seem to need magical damage too often. Jack daw is quite popular, and spirits in general can be nasty (I'd dread facing the hanged without magical weapons). In effect the points cost of Taelor and Johan are more than the Victorias in a Von Schill crew (8+6 vs 9+4) whilst getting similar magical attacks They also help with the big numbers on the damage profile which Friekorps lack. But its pretty similar between the two combinations. Quote Link to comment Share on other sites More sharing options...
Ratty Posted January 27, 2011 Report Share Posted January 27, 2011 I mainly run Von Schill with the Vics as I seem to need magical damage too often. Jack daw is quite popular, and spirits in general can be nasty (I'd dread facing the hanged without magical weapons). In effect the points cost of Taelor and Johan are more than the Victorias in a Von Schill crew (8+6 vs 9+4) whilst getting similar magical attacks They also help with the big numbers on the damage profile which Friekorps lack. But its pretty similar between the two combinations. I think what can be quite often overlooked is the Viks allow Von Schill to have more than 4SS in his pool. Quote Link to comment Share on other sites More sharing options...
Wodschow Posted January 27, 2011 Report Share Posted January 27, 2011 I think what can be quite often overlooked is the Viks allow Von Schill to have more than 4SS in his pool. Ehm yeah, but the Viks generally consume alot of SS themselves.. Suddenly that pool have to last for three models burning them. It's adviceable to have a higher pool than 4SS with the Viks alone. Quote Link to comment Share on other sites More sharing options...
Ratty Posted January 27, 2011 Report Share Posted January 27, 2011 Ehm yeah, but the Viks generally consume alot of SS themselves.. Suddenly that pool have to last for three models burning them. It's adviceable to have a higher pool than 4SS with the Viks alone. I think your thinking of them as Masters, For the cost your paying you can treat the Viks like minions, they are as good point for point as Taylor and Johan without them ever using Soulstones. Quote Link to comment Share on other sites More sharing options...
Wodschow Posted January 27, 2011 Report Share Posted January 27, 2011 Of course I'm thinking of the Viktorias as Masters, that's what they are.. If you refuse to spend any of your stones on the Viktorias then they're alot less durable than Taelor and Johan - it just doesn't seem really smart to do such a thing to me. Taking a higher cache than 4SS when fielding Viks+VonSchill isn't really an option in my opinion. You'll need those extra SS and they'll most likely do more for you than any minion ever could. Quote Link to comment Share on other sites More sharing options...
Buck Dog Posted January 27, 2011 Report Share Posted January 27, 2011 I fielded the list that Ratty mentioned, and I really like it. It is well balanced and if you space Von Schill and the Viks apart then the threat range they have between them is huge. I always found with the Viks that Soulstones are best used to keep them alive rather than to kill stuff.... they seem to do that fine on their own. With the Librarian on healing duties, those SS aren't needed for healing apart from an emergency, especially when one spell heals both of the twins. Quote Link to comment Share on other sites More sharing options...
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