Soundwave Posted November 12, 2013 Author Report Share Posted November 12, 2013 Yeah, actually, Simulacrum has a cool enough model anyways (though I'm waiting to see what they do with plastic avatars)so doesn't really need it... And, yes, it would hardly be right if it didn't represent a big killy piece. Indeed, I figured I'd get one eventually anyways. This way I can use Izamu and still stay in theme with mcm. All depends on final rules I guess Quote Link to comment Share on other sites More sharing options...
Soundwave Posted November 21, 2013 Author Report Share Posted November 21, 2013 Now that the competition is all done... Here's my Super Mario-inspired Dreamer/LCB: Dreamer is magnetized so he can come off LCB. Because magnets are fun. More pictures and a lot of more words on the blog. Quote Link to comment Share on other sites More sharing options...
Balefirestorm Posted November 21, 2013 Report Share Posted November 21, 2013 And that's +20 awesome points right there Very nice done. Speaks right to my retro gamer heart. Love the Shuyguy in the pipe as well... base your Daydreams on them? Quote Link to comment Share on other sites More sharing options...
Soundwave Posted November 21, 2013 Author Report Share Posted November 21, 2013 And that's +20 awesome points right there Very nice done. Speaks right to my retro gamer heart. Love the Shuyguy in the pipe as well... base your Daydreams on them? Thanks Shyguys will mostly be based around pipes, and play as Alps, Goombas will be daydreams and stand on blocks and..stuff. Quote Link to comment Share on other sites More sharing options...
Soundwave Posted November 21, 2013 Author Report Share Posted November 21, 2013 Daydreams WIP Quote Link to comment Share on other sites More sharing options...
zFiend Posted November 21, 2013 Report Share Posted November 21, 2013 Haha, those are awesome! I love themed crews and you sir have an awesome imagination! That is one messed up Yoshi *grin* Quote Link to comment Share on other sites More sharing options...
Viruk Posted November 21, 2013 Report Share Posted November 21, 2013 Great idea with using Mario theme for this one, adds another dimension to these fantastic minis. Combined with an excellent paintjob it makes for a truly unique piece. I also really like the WIP shots of Daydreams. Quote Link to comment Share on other sites More sharing options...
SpiralngCadavr Posted November 21, 2013 Report Share Posted November 21, 2013 (edited) Shoulda' recognized your basework and palate First, criticism, since I have some and want to get it out of the way before talking about the awesome. As a preeetty big yoshi/mario fan (haven't played any a bajillion times like Ocarina, but still like 'em), so, I...umm... might come off as a bit of a nerd. "Yoshi"s (I don't know how do posessive quotations...) chest is probably my only real sticking point- the white area is a bit green (which could be a choice for "realism") and a bit wide- I'd have pulled it in. Similarly, don't know if it was a choice to move towards realism or to separate it from the tongue, but I'd have done the loin cloth to match yoshi's red and white saddle. The tongue is also where I feel something could have been modified- wish either it was in the traditional yoshi lunge (which could have revealed your chin better, and I wouldn't have suggested it if I didn't think you could do it, but do based on your other work) or was retracting with prey it was lashing in. Or with something really disturbing from LCB's chest mouth. Now that the complaints are out of the way, the base is awesome and my favorite part of the execution/concept. If I forgot to comment on it in my "best base" post, it was a criminal oversight. It looks great, and took what otherwise might have turned out as an average or slightly confusing reference and made it really thematic and immediately both a clear reference and a nice twist on the sensibility of the original. Also, I like your weathering work a lot, and the base is no exception. The cracks in particular look strong at a distance. Seeing the beginnings of the crew, even more impressed by the theme, and am looking forward to seeing what the goombas look like, painted up. Also, while I think the "?" block is way more recognizable as a single piece, I wish the narrative would have been the Dreamer on the [?] and him with LCB on the empty block face thingy (looks a bit like [ \ / ]), i.e. "yoshi" popped out of the block in what could only be a terrifying way to the poor koopas. edit: to clarify, I do think it was the right choice in the vacuum of a single entry rather than as part of teh crew. Also, I really enjoy the theme reflecting the mechanic of yoshi repeatedly appearing to wreck things, then gets hit and runs away, only for mario to bust one out of another block and start the reign of terror again. Or, at least, that's always how it was for me as a kid. Also, I've tried and failed (tried and died) to pull together a video game crew and never gotten one off the ground. Kudos for living the dream... *ahem*, no pun intended. Really. Kinda' wish it was. Edit 2: also, what do you sculpt with? Looks like it holds a sharp edge, and I've been looking at new media to work with... Edited November 21, 2013 by SpiralngCadavr Quote Link to comment Share on other sites More sharing options...
Soundwave Posted November 22, 2013 Author Report Share Posted November 22, 2013 Haha, those are awesome! I love themed crews and you sir have an awesome imagination! That is one messed up Yoshi *grin* Thanks! Now I just hope to keep the momentum going... Some Batman minis are holding me back, though. Great idea with using Mario theme for this one, adds another dimension to these fantastic minis. Combined with an excellent paintjob it makes for a truly unique piece. I also really like the WIP shots of Daydreams. Thanks! Shoulda' recognized your basework and palate First, criticism, since I have some and want to get it out of the way before talking about the awesome. As a preeetty big yoshi/mario fan (haven't played any a bajillion times like Ocarina, but still like 'em), so, I...umm... might come off as a bit of a nerd. "Yoshi"s (I don't know how do posessive quotations...) chest is probably my only real sticking point- the white area is a bit green (which could be a choice for "realism") and a bit wide- I'd have pulled it in. Similarly, don't know if it was a choice to move towards realism or to separate it from the tongue, but I'd have done the loin cloth to match yoshi's red and white saddle. The tongue is also where I feel something could have been modified- wish either it was in the traditional yoshi lunge (which could have revealed your chin better, and I wouldn't have suggested it if I didn't think you could do it, but do based on your other work) or was retracting with prey it was lashing in. Or with something really disturbing from LCB's chest mouth. First of all - Thanks for the criticism, seriously. Since it was competition and stuff, I know I felt did was rushed in certain places, which is a pity when it's a lovely mini like that, but I still appreciate the comments. Lately I've felt that my "improvement curve" has been sloping and that I'm not really doing anything better than I did a year ago, so I'm happily grasping whatever straws of suggestions I get. Regarding the white area - I'm not sure if it was a good decision, but I went with the more greenish white to keep it separated from the colors of the claws, I didn't want it to look like they were the same material. Someone more experience would probably be able to pull it off even with the same boney whites. Only reason for its width is that the "tummy-mouth" is that wide, and I thought it would look weird if the mouth stretched out beyond the white area. Regarding the loincloth - I did consider doing it red/yellow but as you suspected I didn't want it to blend in with the tongue. Had I positioned the tongue in another way I think it would have been doable, but at the time of sculpting Thanks for taking the time to write this down though! I know this particular model won't go into the soapbox to be re-done, but there are more models down the line, and these things help out in their future processes Now that the complaints are out of the way, the base is awesome and my favorite part of the execution/concept. If I forgot to comment on it in my "best base" post, it was a criminal oversight. It looks great, and took what otherwise might have turned out as an average or slightly confusing reference and made it really thematic and immediately both a clear reference and a nice twist on the sensibility of the original. Also, I like your weathering work a lot, and the base is no exception. The cracks in particular look strong at a distance. Thanks! I definately felt that the base needed to tie in with the theme to, as you said, keepi it from being a confusing reference. Wish I had more time to work with the base though, it sort of ended up being done the very last few days.. Seeing the beginnings of the crew, even more impressed by the theme, and am looking forward to seeing what the goombas look like, painted up. Also, while I think the "?" block is way more recognizable as a single piece, I wish the narrative would have been the Dreamer on the [?] and him with LCB on the empty block face thingy (looks a bit like [ \ / ]), i.e. "yoshi" popped out of the block in what could only be a terrifying way to the poor koopas. edit: to clarify, I do think it was the right choice in the vacuum of a single entry rather than as part of teh crew. Also, I really enjoy the theme reflecting the mechanic of yoshi repeatedly appearing to wreck things, then gets hit and runs away, only for mario to bust one out of another block and start the reign of terror again. Or, at least, that's always how it was for me as a kid. That's...a great idea! Agreed that it would have made the reference less clear for the competition, but that's obviously how it should have been done. At least I can go ahead and do it on some future base for someone else... Like Coppeluigi, maybe... Also, I've tried and failed (tried and died) to pull together a video game crew and never gotten one off the ground. Kudos for living the dream... *ahem*, no pun intended. Really. Kinda' wish it was. Still plenty of time to give up and never finish this project too, though! Also, an extra magic mushroom to you for the added puns. Edit 2: also, what do you sculpt with? Looks like it holds a sharp edge, and I've been looking at new media to work with... GF9 Grey stuff: Then I use a standard Citadel sculpting tool and some random assortments of other scultping thingamajigs I bought in some now-closed down store some years ago. Quote Link to comment Share on other sites More sharing options...
SpiralngCadavr Posted November 22, 2013 Report Share Posted November 22, 2013 Coppeluigi D: That is all. Quote Link to comment Share on other sites More sharing options...
Soundwave Posted January 7, 2014 Author Report Share Posted January 7, 2014 Slow progress but... Goomba Daydreams all done. More pictures and random nonsense on the blog. 1 Quote Link to comment Share on other sites More sharing options...
edonil Posted January 7, 2014 Report Share Posted January 7, 2014 Loving the look of the crew, man. Can't wait to see more. Quote Link to comment Share on other sites More sharing options...
Viruk Posted January 7, 2014 Report Share Posted January 7, 2014 I really enjoy observing the excellent continuation of your brilliant idea. Congrats and I look forward to seeing more! Quote Link to comment Share on other sites More sharing options...
SpiralngCadavr Posted January 7, 2014 Report Share Posted January 7, 2014 Nice as always, and those eyes are really creepy. Quote Link to comment Share on other sites More sharing options...
(Keenan) Posted January 8, 2014 Report Share Posted January 8, 2014 The Mario theme is just genius. Can't wait to see the rest. I assume Chompy as Bowser? Quote Link to comment Share on other sites More sharing options...
Soundwave Posted January 8, 2014 Author Report Share Posted January 8, 2014 Thanks for all the kind comments so far. The Mario theme is just genius. Can't wait to see the rest. I assume Chompy as Bowser? Actually Chompy went on to be Yoshi, see the last page or here. Quote Link to comment Share on other sites More sharing options...
eatenbypotchky Posted January 8, 2014 Report Share Posted January 8, 2014 Mario Dreamer....well played, good sir, well played... (1up) Quote Link to comment Share on other sites More sharing options...
Soundwave Posted January 12, 2014 Author Report Share Posted January 12, 2014 Coppeluigi all done! Gibberish and more pictures on the blog. 1 Quote Link to comment Share on other sites More sharing options...
zFiend Posted January 12, 2014 Report Share Posted January 12, 2014 That is just brilliant. Love the Moustache! Quote Link to comment Share on other sites More sharing options...
Viruk Posted January 12, 2014 Report Share Posted January 12, 2014 Awesome, great idea and equally good execution. Is that a real Depleted or a print in the last pic? Quote Link to comment Share on other sites More sharing options...
SpiralngCadavr Posted January 12, 2014 Report Share Posted January 12, 2014 Really nice details, yeah. Looking forward to seeing what other weird versions of characters you're doing. Thoughts on drawing from Yoshi's Island? Seems fitting, what with the kid Mario. (Of particular note, if you haven't played it, is that the vast majority of the bosses get souped up and huge with magic, i.e. the 3 Nephilim phases) Quote Link to comment Share on other sites More sharing options...
Soundwave Posted January 13, 2014 Author Report Share Posted January 13, 2014 Thanks for the kind words, it's been a real fun project so far. Not sure what to start on though. I'm thinking Widow Weaver or Alps. Prolly Alps... Is that a real Depleted or a print in the last pic? It's the real deal. Thoughts on drawing from Yoshi's Island? Seems fitting, what with the kid Mario. (Of particular note, if you haven't played it, is that the vast majority of the bosses get souped up and huge with magic, i.e. the 3 Nephilim phases) I've never really played Yoshi's Island that much, but I've built a gaming machine in the living room on which I tried it out, first few levels, and I'll prolly have to give it some more shots. I mean, it's a very cute game. Quote Link to comment Share on other sites More sharing options...
SpiralngCadavr Posted January 13, 2014 Report Share Posted January 13, 2014 It's a really intelligently designed game, certainly one of the best sidescrollers around. Not an all-time favorite, but that's more a taste thing (constantly moving levels stress me out too much for the casual play that means I can pick up a game whenever) than because it's not a great game. Certainly worth trying it out again. And yeah, it's certainly one of the cutest games I own. Quote Link to comment Share on other sites More sharing options...
Soundwave Posted January 13, 2014 Author Report Share Posted January 13, 2014 It's a really intelligently designed game, certainly one of the best sidescrollers around. Not an all-time favorite, but that's more a taste thing (constantly moving levels stress me out too much for the casual play that means I can pick up a game whenever) than because it's not a great game. Certainly worth trying it out again. And yeah, it's certainly one of the cutest games I own. Me and a few chums have a SNES-night planned this weekend... At the moment Donkey Kong and Lost Vikings seems like the highest runners, but if I can find it for a cheap buck on eBay I might go ahead and snag it as well... Cute is good, because cute makes great scary! Quote Link to comment Share on other sites More sharing options...
Sybarite Posted January 13, 2014 Report Share Posted January 13, 2014 Creepiest Luigi i ever saw. Mushrooms do weird things to Luigi it seems! Well done Great painting and conversion. Quote Link to comment Share on other sites More sharing options...
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