This is possibly pushing it, but wanted to ask any way.
Wind Gamin (without any Sin Token) is within 6" of Gluttony. The Wind Gamin takes the Interact action to drop a Scheme marker. Now I want to ask about the timing. I can see it being like this:
1. Wind Gamin declares Interact
2. Wind Gamin gains a Sin Token
3. Wind Gamin chooses to drop a Scheme marker
4. Gluttony discards the Sin Token on the enemy model to drop a friendly Scheme marker instead.
Is that how it's supposed to work? Or does the Wind Gamin gain the Sin Token only AFTER placing a Scheme Marker?
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Edek
This is possibly pushing it, but wanted to ask any way.
Wind Gamin (without any Sin Token) is within 6" of Gluttony. The Wind Gamin takes the Interact action to drop a Scheme marker. Now I want to ask about the timing. I can see it being like this:
1. Wind Gamin declares Interact
2. Wind Gamin gains a Sin Token
3. Wind Gamin chooses to drop a Scheme marker
4. Gluttony discards the Sin Token on the enemy model to drop a friendly Scheme marker instead.
Is that how it's supposed to work? Or does the Wind Gamin gain the Sin Token only AFTER placing a Scheme Marker?
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