Erik1978 Posted December 13, 2019 Report Share Posted December 13, 2019 Approaching my only second game, I saw Fireteams in the same company can ignore each other for LoS. So a commander can stay behind a friendly unit and shoot at enemies he can see but who can't see him? Quote Link to comment Share on other sites More sharing options...
1 Adran Posted December 13, 2019 Report Share Posted December 13, 2019 32 minutes ago, Erik1978 said: Approaching my only second game, I saw Fireteams in the same company can ignore each other for LoS. So a commander can stay behind a friendly unit and shoot at enemies he can see but who can't see him? Yes those are the rules. 1 Quote Link to comment Share on other sites More sharing options...
0 Erik1978 Posted December 13, 2019 Author Report Share Posted December 13, 2019 Thanks. I'm UNDEFEATED so far... let's see if that's the case tomorrow night or if I suddenly has as many defeats as wins. I think my opponent has TWICE the number of games under his belt... a total veteran! Stand by for further n00b questions. Quote Link to comment Share on other sites More sharing options...
0 Erik1978 Posted December 14, 2019 Author Report Share Posted December 14, 2019 Playing... but already have these 2: 1) If a Titan has 3 assets that has a versatile action, can the Titan then take 3 extra actions each turn? 2) Some squads have a "flag" action on their cards but the rules only mention the Commander taking one of those, which leads us to believe the other units can only use that action instead of shooting or other actions? From Focused Effort order for example? Quote Link to comment Share on other sites More sharing options...
0 retnab Posted December 14, 2019 Report Share Posted December 14, 2019 2 hours ago, Erik1978 said: 1) If a Titan has 3 assets that has a versatile action, can the Titan then take 3 extra actions each turn? 2) Some squads have a "flag" action on their cards but the rules only mention the Commander taking one of those, which leads us to believe the other units can only use that action instead of shooting or other actions? From Focused Effort order for example? 1) Yes, but its only one Versatile action per Asset (Horo has one with two on it but you can only use one per activation) 2) Yeah, only Commanders get one for free, everyone else has to spend their one action per Fireteam using it 1 Quote Link to comment Share on other sites More sharing options...
0 Erik1978 Posted December 14, 2019 Author Report Share Posted December 14, 2019 1) That's how we played it. Damn that was a lot of shots each turn from that Kingsman Titan shooty robot! My Gorysche came with 1 bite and 1 tail swipe but it all worked out. Quote Link to comment Share on other sites More sharing options...
0 solkan Posted December 14, 2019 Report Share Posted December 14, 2019 2 hours ago, Erik1978 said: 2) Some squads have a "flag" action on their cards but the rules only mention the Commander taking one of those, which leads us to believe the other units can only use that action instead of shooting or other actions? From Focused Effort order for example? The short version is that the four symbols, the fireball for Magic, the for Melee, the for missile, and the flag for Morale, are just there as levers for various rules. If a unit does an Advance order or a Focused effort, you don't normally care what the icons on the actions are. The normal case is that the fireteam gets its one action, and it doesn't matter what the icon is. Being engaged, being a commander, etc., are all exceptions to the normal case. The other part of the answer is that units and everyone else has actions marked as Morale because various stratagems, actions and cards call them out, usually for bonuses or additional actions. For instance, the top half of the Abyssinia Stragagem Machinations: Quote For the remainder of the Turn: All friendly units may take a [Morale] Action in addition to any other Actions they can take. (the bottom half of that card has an additional Morale Action to give a free suit to the next action). Another example is the Abyssinian Bothoso Cavalry have an action, Suppressing Fire, that is both Missile and Morale. It's Missile so all of the Missile rules apply to, and it's Morale so they can think about using it on their Machinations turn. It's the sort of thing where, even if the rules for various units don't do anything with it now, there's the possibility for it in the future. 1 Quote Link to comment Share on other sites More sharing options...
Question
Erik1978
Approaching my only second game, I saw Fireteams in the same company can ignore each other for LoS.
So a commander can stay behind a friendly unit and shoot at enemies he can see but who can't see him?
Link to comment
Share on other sites
6 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.