If a model had 2 Demise Abilities, do they both take affect?
Example 1: Land Mines Equipment Upgrade on Steam Trunk will have Explosive +2 twice. When it dies, does everyone within 2" suffer 4 damage or just 2 damage?
Example 2: Land Mines Equipment Upgrade on Iron Skeeters will have Explosive +2 & Flaming +1. When it dies, does everyone within 2" suffer 3 damage and Burning 1, 2 damage, or 1 damage & Burning 1? If only one Demise Ability, can you choose or does one take precedent?
Example 3: Land Mines Equipment Upgrade on The Midnight Stalker will have Explosive +2 & Eternal. When it dies, does it explode and heal itself so it doesn't die? Do I have to choose to do damage & die or heal & not explode? If it explodes and doesn't die, the Upgrade stays because it never took an Action on the Upgrade so its not discarded, making him a repeating suicide bomber.
Question
Jesy Blue
If a model had 2 Demise Abilities, do they both take affect?
Example 1: Land Mines Equipment Upgrade on Steam Trunk will have Explosive +2 twice. When it dies, does everyone within 2" suffer 4 damage or just 2 damage?
Example 2: Land Mines Equipment Upgrade on Iron Skeeters will have Explosive +2 & Flaming +1. When it dies, does everyone within 2" suffer 3 damage and Burning 1, 2 damage, or 1 damage & Burning 1? If only one Demise Ability, can you choose or does one take precedent?
Example 3: Land Mines Equipment Upgrade on The Midnight Stalker will have Explosive +2 & Eternal. When it dies, does it explode and heal itself so it doesn't die? Do I have to choose to do damage & die or heal & not explode? If it explodes and doesn't die, the Upgrade stays because it never took an Action on the Upgrade so its not discarded, making him a repeating suicide bomber.
Where do the answers lie?
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