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Need inspiration for 120mm terrain features


tpryan01

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Im liking the idea of using 120mm bases as blanks to create minefields, tide pools, smoke clouds, etc... I was thinking about using the 50mm blank bases to sculpt "flat" portals on since units can move through them and end a movement on top of them. Its slightly more than 2D and not quite 3D, but it keeps the game playable while looking a little nicer than just a flat token.

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At my friendly local gaming store they have a pretty solid Warmahordes community and one of the guys who plays Gatormen there had a pretty cool solution to his need for large deep water tokens. 

He found glass petri dishes of the right size and half filled them with clear epoxy before adding swampy elements like twigs for fallen trees and tufts of long modeling grass. 

I'm thinking of trying the same for tidepools but with sand and pebbles to make it beachy. 

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