I've been getting myself into rules discussions lately and the thread title has been popping up more and more.
I play Ten Thunders, which have their fair share of Hard to Kill models, while pretty much every crew has some sort of damage that cannot be reduced.
My opponent usually claims it bypasses the Hard to Kill as the damage itself cannot be reduced.
My claim is that Hard to Kill stands because it does not reduce damage. It sais my Wound amount may not be reduced below 1. My reasoning is that HtK has no effect on the damage dealt. It does not mention reducing damage, which means ALL damage passes though, but your model stays at 1 Wound.
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whodares
I've been getting myself into rules discussions lately and the thread title has been popping up more and more.
I play Ten Thunders, which have their fair share of Hard to Kill models, while pretty much every crew has some sort of damage that cannot be reduced.
My opponent usually claims it bypasses the Hard to Kill as the damage itself cannot be reduced.
My claim is that Hard to Kill stands because it does not reduce damage. It sais my Wound amount may not be reduced below 1. My reasoning is that HtK has no effect on the damage dealt. It does not mention reducing damage, which means ALL damage passes though, but your model stays at 1 Wound.
Which one is correct?
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