rvdbarnes Posted October 10, 2015 Report Share Posted October 10, 2015 So then, off of the back of my recent reckoning post, here's another. Who is your go to neverborn master for the reconnoiter strategy and why?What other models do you like to take in support? And why? Quote Link to comment Share on other sites More sharing options...
SurreyLee Posted October 10, 2015 Report Share Posted October 10, 2015 For me, Lynch. Tot's which work well in his crew with Ace of Mask shenanigans can move swiftly to plug/go for a particular corner. Beckoners can pull oppo out of a corner too and rarely, Lynch crews can have a chance at out activating enemy crews. Simply but effective. Quote Link to comment Share on other sites More sharing options...
Patzer Posted October 10, 2015 Report Share Posted October 10, 2015 Lilith: is--as always--a tool box, and her versatile modus operandi can either kill models or use several crowd control actions. Nekima and Tuco are pretty good running mates for this strategy. Swampfiend Lilith with McTavish and Spawn Mother isn't that bad of a choice either. Dreamer: can either summon like crazy (a sea of Stitched), or have Chompy with melee expert reduce enemy numbers with a bunch of attacks. Daydreams will keep the activations up, so you can hire a fairly elite crew. Lynch: you will get a really powerful model for free (who can be hard to get rid of), which will open up a lot of freedom for hiring the crew. Quote Link to comment Share on other sites More sharing options...
Insidiously Mad Posted October 10, 2015 Report Share Posted October 10, 2015 Dreamer. Summoning very fast models that can relocate wherever you need to score is the best way to play it in my view. The twins, Insidious Madnesses and Coppelius can all to that really well. Summoning Dreamer is definitely my go-to for rec. Also it allows you to take whatever you need to accomplish the schemes and still be able to keep your numbers up. I've run the swampfiend list before (Mctavish or Juju with infiltrating waldgeists) to try and pin down the opponent. Also seen people use Nekima a lot or run a list with a bunch of illuminated and depleted. Really anything goes crew construction wise, just make sure to get 3 insidious madnesses on the table to redeploy whereever you need more models. Lilith would prob be number two for me since she can manipulate the board so well, but more than any other strategy for me this one has a clear winner in Dreamer. Quote Link to comment Share on other sites More sharing options...
Bodiless Posted October 10, 2015 Report Share Posted October 10, 2015 Dreamer, hands down. In a game that is all about having more bodies in more locations summoning is even more powerful than normal. Quote Link to comment Share on other sites More sharing options...
Mxbedlam Posted October 10, 2015 Report Share Posted October 10, 2015 I really like Lucius as well. You can flood the board with hounds and Tots if you need to. Spawn Mother is also a pretty solid grab for recon too, that turn 4 gupp explosion can turn things around. Quote Link to comment Share on other sites More sharing options...
rvdbarnes Posted October 11, 2015 Author Report Share Posted October 11, 2015 Thanks for all of the input again!I think the one thing for me that lets summoning dreamer down for me personally is the lack of released models again.Insideous madness (renders are out so shouldn't be long thankfully)stitched,Lelu,Lilitu all unavailable in plastic at the moment. Quote Link to comment Share on other sites More sharing options...
D_acolyte Posted October 11, 2015 Report Share Posted October 11, 2015 Dreamer: summoning is powerful in table quarter games, especially the gaining ground one.Colodi: lots of small cheap model you can summon back.Lynch and Lilith tend to have luring in there crews that could be useful for pulling models out of controlled quarters to make them contested. Quote Link to comment Share on other sites More sharing options...
Nical Posted October 11, 2015 Report Share Posted October 11, 2015 Simply, every master is fine (except Pandora). But I take Collodi, because he has cheapest totem-minions, Marionettes. (And he is my favorite master.) So if your opponent has not summoning master, you simply get and/or deny VP by numbers. If your opponent has summoning, you can deny him by Collodi's abilities for control. Quote Link to comment Share on other sites More sharing options...
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