MunkyMuddFace Posted September 5, 2014 Report Share Posted September 5, 2014 My character has a Speed Aspect of -1 and has not taken the Evade skill. Would his Defense be 1 or 2? The Defense Derived Aspect uses the character's Evade skill or Speed Aspect, whichever is higher. Does not having the skill count as having 0? (making it higher than my Aspect) Quote Link to comment Share on other sites More sharing options...
Omenbringer Posted September 5, 2014 Report Share Posted September 5, 2014 I would hazard the guess that your Derived Aspect Defense value would be 2 since your Evade skill is 0 and is higher than your Speed aspect which is -1. An argument can be made the other way though with the information presented on Page 192 of the Fated Almanac under Step 2" generate acting value, which says; If a character does not have the appropriate skill, then they may only use the Aspect value. That would make a character with a Speed Aspect of -3 and no evade skill a -1 on Defense though which is more than a bit harsh. I would err on the side of player fun in this case and give them the higher defense. 1 Quote Link to comment Share on other sites More sharing options...
Brewmaster Posted September 5, 2014 Report Share Posted September 5, 2014 Acting Value I generally associate with skills, not Derived Aspects. Omen's got it though. Quote Link to comment Share on other sites More sharing options...
sephiroa Posted September 5, 2014 Report Share Posted September 5, 2014 2 since evades kill of 0 is higher. they specificcaly say wichever is the highest, well.. 0 is higher 1 Quote Link to comment Share on other sites More sharing options...
Omenbringer Posted September 6, 2014 Report Share Posted September 6, 2014 Acting Value I generally associate with skills, not Derived Aspects. Omen's got it though. For clarities sake which one are we agreeing is correct, the 2 (based on the Evade skill value of 0 +2) or 1 (the Speed Aspect of -1 +2 due to not possessing the Evade skill and defaulting to the Aspect)? Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted September 6, 2014 Report Share Posted September 6, 2014 Treat the higher as the 0 (i.e. no skill). It's the better way to go. 2 Quote Link to comment Share on other sites More sharing options...
LordZombie Posted September 6, 2014 Report Share Posted September 6, 2014 It would be worst if you had -3 speed and no evade. Not sure it is stated in the rules, as I am not looking at them now, but I don't think any derived stat can be in the negatives. Even if it seems characterful. Quote Link to comment Share on other sites More sharing options...
Omenbringer Posted September 6, 2014 Report Share Posted September 6, 2014 I couldn't find anything that said derived stats couldn't be negative when I went looking. Aside from being characterful though it would make those enforcer and below ranked NPC combat encounters a bit more challenging (provided the characters dont just always choose Evade as one of their starting skills). Treat the higher as the 0 (i.e. no skill). It's the better way to go. I definitely agree it is the better way to go Aaron however it doesn't resolve well with the section about generating the Acting Value on page 192. If a faq were to be released for TtB though this might be a very good thing to include. Quote Link to comment Share on other sites More sharing options...
Brewmaster Posted September 6, 2014 Report Share Posted September 6, 2014 There isnt anything that says Derived stats can't be negative, and I definitely think a FAQ on this discussion would be useful. Slightly more organized argument: Df and Wp would be target numbers in this discussion, not acting values, so I would argue the "Aspect only" doesn't apply. Quote Link to comment Share on other sites More sharing options...
Omenbringer Posted September 6, 2014 Report Share Posted September 6, 2014 I can see the argument for that based on how Derived Aspects are generated. A bit counter intuitive to the method in which other duels are resolved via Aspect and Skill. Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted September 6, 2014 Report Share Posted September 6, 2014 I definitely agree it is the better way to go Aaron however it doesn't resolve well with the section about generating the Acting Value on page 192. If a faq were to be released for TtB though this might be a very good thing to include. That is referring just to AV for challenges, I'd argue it doesn't apply to derived Aspects. That said, it's definitely unclear. We may do an FAQ at some point. Quote Link to comment Share on other sites More sharing options...
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