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MattM

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  1. Hey Wyrdos! Wednesday has finally come again, and with it, news about Wyrd’s Gen Con events! Even Waldo is excited; he’s behaved himself all morning in anticipation for the announcements. Without further ado, here is what you can expect from us at Wyrd during Gen Con 2020: Thursday July 30 Gen Con Kick-Off! (3:00-3:45PM*, on YouTube) Come join in celebrating the first day of Gen Con! The Wyrd design team will be there to talk about our game lines (Malifaux, The Other Side, and Through the Breach) and share news (and maybe a preview or two…) about upcoming products. Malifaux Q&A with Third Floor Wars (4:00-6:00PM*, on YouTube) Hang out with the design team as they sit down with Craig Shipman, host of Third Floor Wars’ Tabletop Talk podcast, and discuss all things Malifaux. There’s going to be chances to win prizes! Waldo might even be able to convince us to answer a question or two from the community... Friday July 31 Malifaux Live Play with Third Floor Wars (4:00-8:00PM*, on YouTube) Get ready for a rumble, because the gents at Third Floor Wars are bringing in the beasts! Get an exclusive first look at how the Explorer’s Society Apex keyword plays. We’ll be sure to pull his crew aside and show them off properly so you can get a good look at their ferocious mugs up close. The Wyrd design team will also be there to make comments on gameplay, answering questions, and (of course) raffling off more prizes! Saturday August 1 Through the Breach Live Play with Dead Aussie Gamer (4:00-8:00PM*, on Twitch) Enter the ‘faux-verse with this awesome live play hosted by Fatemaster Dead Aussie Gamer and his ragtag group of Fated! They’ll be traversing through the Badlands on a specific mission for some very important people. Of course, Bad Things Happen in Malifaux, and the Fated might end up meeting dangerous enemies at the crossroads… The Wyrd design team will be there throughout the event too, so make sure to join us (prizes, of course, will be raffled off). Think that’s all? We will be showing off more great stuff during these times to whet your appetites for everything Wyrd. You’ll get to see upcoming sculpts, new artwork, and more before anyone else! And, if Waldo is to be believed, maybe even a painting video or two from Mr. Angel Giraldez himself… Remember, you’ll also be able to pick up new releases and our Nightmare Box, Malifaux 1988, during our Gen Con sale. Every $100 you spend also gets you a free a free Miss Guided, who can stand in as an alt Fuhatsu. That means $200+ gets you 2, $300+ gets you 3, and so on. The Gen Con sale runs July 29th - August 4th, so make sure you get your orders in! Where Do We Go? As Gen Con 2020 will be virtual, we will be posting links next Wednesday to guide you to Wyrd events as smoothly as possible. In the meantime, check out the content being produced by the awesome groups helping us this Gen Con: Check out Third Floor Wars on Youtube.com! Check out Dead Aussie Gamer on Twitch.tv We hope you’re excited for Gen Con, Wyrdos, and can’t wait to see you there! After you check out Third Floor Wars and Dead Aussie Gamer, why not pop by our forums and start speculating? What are you hoping to see? What are you most excited about? Let us know! *All times are given in Eastern Time, so make sure to set your clocks. You won’t want to miss a second of Wyrd’s Gen Con 2020!
  2. Hey Wyrdos! This is a special Monday update packed full of information about Gen Con, our new releases, and more. We at Wyrd are putting on events for Gen Con 2020! We will be sending out a newsletter (and a Waldo’s Weekly, of course) that has a list of our planned events. We won’t spoil anything just yet - check back on Wednesday! As usual, we will have some new releases available for purchase in our online store during the Gen Con sale (July 29 - August 4), including some fancy new Fate Decks. Take a look at the complete list below: WYR23020 Guild Fate Deck $13.00 WYR23021 Resurrectionist Fate Deck $13.00 WYR23022 Arcanist Fate Deck $13.00 WYR23023 Neverborn Fate Deck $13.00 WYR23024 Outcast Fate Deck $13.00 WYR23025 Bayou Fate Deck $13.00 WYR23026 Ten Thunders Fate Deck $13.00 WYR23216 Ravenous $45.00 WYR23307 Primal Fury $48.00 WYR23314 Troubleshooters $38.00 WYR23318 Poisoned Storm $40.00 WYR23321 Arachnophobia $40.00 WYR23404 Things that Go Bump $30.00 WYR23408 Juvenile Deliquence $38.00 WYR23409 Lyssa $27.00 WYR23414 Brood Mates $18.00 WYR23505 Between the Ley Lines $28.00 WYR23517 Folsom Prison Blues $30.00 WYR23518 Dead Outlaws $24.00 WYR23520 Tainted Filth $35.00 WYR23609 Copycats $35.00 WYR23633 Terror in a Barrel $35.00 WYR23707 Jakob Lynch Core Box $60.00 WYR23722 Devoted Students $40.00 WYR23728 Ancestral Icons $45.00 WYR23729 Lords of War $45.00 *WYR23204 Kirai Core Box $55.00 *WYR23207 Honor Roll $50.00 *WYR23208 Study Group $50.00 *WYR23504 Von Schill Core Box $55.00 *WYR23507 Auxillary Forces $40.00 *WYR23608 Ophelia Core Box $55.00 *WYR23621 Mudlight Whispers $38.00 *WYR23622 War Pigs $45.00 *WYR23631 Squealers $35.00 *Availability subject to change Our limited-edition Nightmare Box (Foundry keyword), Malifaux 1988, will be available to pick up during that time as well. If you fancy neon colors, pompadours, and cool constructs, this crew is for you! Remember, our Miss model (alt Fuhatsu) is also available for free to anyone that places an order of $100 or more during the Gen Con sale (July 29 - August 4). WYR21403 Malifaux 1988 $75.00 Miss Guided (free with purchases of $100+) Given the current global situation, some of our releases have been changed or pushed back. If you’re curious about where something might be, read on. The Explorer’s Society is still out adventuring; we expect them to return in November, so keep your eyes peeled for more information about them closer to that time. Still looking for a specific model or box that isn’t on our Upcoming Releases page? The final releases for Malifaux 3E are also planned to be available for purchase later this year. Make sure to pick them up from your local game stores as they become available. That’s all for now, Wyrdos. Our Waldo’s Weekly will be chock-full of even more information to help you prepare for Wyrd’s Gen Con 2020, so meet us back here on Wednesday! And remember: the Gen Con sale is July 29 - August 4.
  3. Hey Wyrdos! Waldo decided he’d break out his summer look this week. We aren’t sure exactly why he thought an all-denim ensemble was a good idea, but our little imp refuses to take any constructive criticism on his choice of outfit. While Waldo struts around in his denim sunhat, denim arm warmers, and denim overalls with a denim handkerchief in his front pocket, we thought it would be a good time to show you another model that’s getting a new look! Meet Miss Guided, our Miss model for 2020! As an alt Fuhatsu, Miss Guided offers Ten Thunders players of all kinds the opportunity to give their usual madman a quick vacation. If you’re looking for a great model to paint (or just a bit less craziness with just as much Gatling gun), then Miss Guided is for you! She’s going to be available during Wyrd’s Gen Con sale, and will be included for free on all orders over $100. Read the spiffy image below for more details. Waldo’s now trying to make sandals out of denim, so that’ll have to be all for this week Wyrdos. Stay tuned, as we’ll be revealing more regarding Gen Con and all the Wyrd goodness that you can expect over that weekend!
  4. Ah, this is one instance where the Fatemaster makes the damage flip for the Fatemaster character! Page 301 of the Core Rules might give a little more clarity on this. It's definitely one of the very few exceptions to FM characters not flipping cards, so good catch! Hope you and your Fated enjoy Days Without Accident!
  5. Welcome! It's good that your group is already excited to start delving around in Malifaux. Remember, it's your game, so if you feel killing off more powerful characters instead of having the Fated attack them until they deal enough Severe Critical Hits is up to you- just make sure they've earned it! (See pgs. 303, 312-313 of your Core Rules on how to deal with Unconsciousness and higher-rank characters). Fatemaster character triggers are explained on pg. 286 of the Core Rules; it has to do with what cards are flipped against them in specific duels... As for Scrip, it's again up to you (and how fast your Fated can spend it). A Guild Guard earns roughly 2 Scrip per week, while a Death Marshal earns about 4. The higher the risk (and the more skills a job requires) the more rewards there should be! Take a little time to feel out what each player wants and needs; don't give them everything at once. Are they looking at a nice shiny Peacebringer? They'll need to work hard to earn it! Lots of our One Shots on DriveThruRPG also give out listed rewards during the Epilogue, so you can also use those as a good way to determine how much a job might be worth. Best of luck, and we're glad to have you!
  6. **SYSTEM START: run program “STANDARD_GREETING.vid” …initializing… … … … …initializing… ++HELLO WYRDOS ++waldo has temporarily transferred us to cyberspace. we don't have time to explain (it involved the sentient microwave from last week, a pouch of fruit snacks, and what we think was a small hadron collider he picked up from somewhere) ++luckily he trapped us in the computer that had this file on it. **OPEN file CODENAME: YANKI_PIRANHAS ERROR Data File Status: Download FAILURE. 23% complete ++uh oh. give us a second… 01001101 01100001 01101100 01101001 01100110 01100001 01110101 01111000 00111010 00100000 00110001 00111001 00111000 00111000 00001010 ++did you get that? no? sorry… one second… ERROR ... ERROR ... ///://\Reinitializing- ++Launch Protocol Gy0: ((Nightmare Box 2020)) ++there we go! just gotta type in the password so you can open up the file too… **ENTER password: Malifaux: 1988 **OPEN file MostAwesomeNightmareBoxEVER_2020.png **OPEN program ReturnTheWyrdTeamToTheOffice.lol …downloading… 97% complete… launching… Whew, that’s better! Now that we’re back, let’s take a look at the leader of the crew and boss of the infamous Yanki Piranhas gang: Gumdrop, a reimagined version of Mei Feng. She’s the same Foundry master you know and love, and brings an all-new style to her crew’s cards. Need more hardwired tech and gritty neo-futurism? Of course you do - who doesn’t? The other members of the Piranhas are slipping through time and tagging cyberpunk buildings right beside her: Mean Streak (who counts as Kang) King Crybaby, Mad Mop, and Tag Line (who count as Rail Workers) Spritz (who counts as a Forgeling) Remember, Malifaux: 1988 will be available on Wyrd’s webstore during our Gen Con sale. Ride the monorails and vent spray paint instead of steam, because the Yanki Piranhas are ready to roll! That’s all for now, Wyrdos, but keep checking back. In the coming weeks, we’ll be discussing other models available at Gen Con as well as what you can expect from Wyrd during the convention.
  7. Hey Wyrdos! Waldo decided he’d try and become an inventor this week. He grabbed a bunch of random odds (scissors, yogurt lids) and ends (shoelaces, sticky notes) from everyone in the office. Then he stole the office microwave before anyone could stop him. We didn’t see him for a few (wonderfully) quiet days, but that was the calm before the storm. Waldo burst from his laboratory this afternoon chased by a furious machine (simultaneously cooking a chicken pot pie and destroying everything) that looked suspiciously like it was once a microwave. While we hide from Waldo’s creation (which he swears he has under control…), let’s show off another solitary inventor who is far more successful. This is Gibson DeWalt, a new member of the Explorer’s Society with some shady ties. It’s been a while since the inventor has used his light-bending technology, but now he’s been called out of retirement. DeWalt brings those pieces of tech to the battlefield. Take a look at his stat card: Pretty neat, right? If nothing else, it’s worth taking Gibson DeWalt so you can say all the cool names of his abilities while you use them. That’s all for this week, Wyrdos. Stay tuned, as we’ll soon be revealing more exciting things that usually start happening around this time of the year.
  8. Hey Wyrdos, Ever feel like things are just running too smoothly? Is your group of Fated hopelessly lost, unable to pick up on the most obvious clues you’ve so lovingly planted in your adventure? Need a way to incorporate that new One-Shot into your campaign? Well, we are pleased to announce that we have a most elegant solution for you. Enter Klaus Norwood, a Mimic investigator, spymaster, tea aficionado, and all-around morally gray character. Despite not having ears or eyes (or a nose, for that matter), Klaus is a fantastic observer. He can find out almost anything for anyone… assuming he’s fairly compensated for his efforts. While he might be a little expensive, there’s nobody quite like Klaus to save the day with a well-placed bit of blackmail. Of course, you can also hire one of the Mimic’s other personalities. Klaus seems to know people everywhere he goes, and that can open many doors, indeed. Check out this Augment if you’d like to learn more about our beloved Klaus and include him in your own Through the Breach campaigns! That’s all for this week Wyrdos. What would you ask Klaus if he came around? What are you expecting your Fated group to inquire about? Do you think Klaus is a snappy dresser? Let us know!
  9. Hey Wyrdos! A few weeks ago, we foolishly trusted Waldo to place an order for a bunch of new office plants. He kept grinning maliciously while they were being delivered; that should have been our first clue! Turns out, Waldo decided to acquire a multitude of carnivorous plants instead of normal ferns and flowers. We tried to make the best of a bad situation but underestimated just how “bitey” Waldo’s plants were. After a few close calls, we decided we needed to call in an expert. Cue the distinguished Dr. Seymour Audrey the Second, a renowned botanist and horticulturist! He’s been the one helping us deal with the bloodthirsty flytraps and creepers. Unfortunately, it seems like Dr. Audrey has his work cut out for him. Between shouts of “Have at thee, beast!” and “Feed me!”, we aren’t sure who will come out of this unscathed. We’ll update you on the fight next week Wyrdos! In the meantime, come on down to the forums and tell us who you’re cheering for in this botanical battle!
  10. Wyrdos, This week, Waldo, that clever boy, was out rummaging in his giant archaeological pit in the back of the office. It got very quiet (never a good sign when Waldo’s around) and then our cups of water started to ripple. There was an ear-splitting roar, and lo and behold, Waldo stomped into view riding atop a… well, take a look for yourself: It seems like life, uh, always finds a way. Thanks to Titania’s magic, the Malisaurus Rex once again walks the Wildlands! Curious to see just how big this royalty-among-lizards will be? Take a look at the sculpt*: With the Fae and Apex keywords, the Malisaurus Rex can be included in Titania’s force as well as Lord Cooper’s. The other Explorers can borrow Cooper’s pet**, of course, but need to pay a little extra. Want to venture further into the Wildlands? Want to raise a pet Malisaurus for yourself***? Then check out Jurassic Faux, a Through the Breach One-Shot that specifically focuses on the new growth between the Knotwoods and Nythera! You can grab it here for just $5 on DriveThruRPG! That’s all for this week Wyrdos. While we try and help Waldo get his new reptilian vehicle under control, come on over to the forums and tell us what you think of this dino-riffic addition to the Explorer’s Society! How are you going to paint yours? *Hog Whisperer not included. **Just how did Cooper manage to get one? I guess we’ll just need to wait and see… ***We cannot recommend doing this. Malisaurus are very bitey. Ask your Fatemaster before attempting to ride one into battle.
  11. Hey Wyrdos! We found Waldo drinking strangely colored liquids today. Normally this wouldn’t be too much of a problem, but they all seemed to be inside old beakers and bottles. I mean, they’re inside an imp’s stomach now, but they WERE in old scientific bottles. Waldo told us (between rainbow-colored, bubbly burps) that he’d gotten them from a weird lady that had seemed eager to get rid of a bunch of stuff. We picked through half-empty jars, broken petri dishes, and a ream of torn up paper while Waldo continued his gastronomical adventures. Most of the notes were scratched out. This was one of the only legible pieces we found: We aren’t sure what it means. We asked Waldo who exactly this lady was that he saw, and he provided a fairly good likeness… we think. That’s all for this week, Wyrdos. Tell us who you think this mysterious doctor is! What is she studying? Why did she get rid of a bunch of vials? Why did Waldo drink them? These are the questions we need to answer before next week. We’ll see you then!
  12. Hey Wyrdos! Waldo loves tormenting us. The only thing he loves more than seeing one of his nefarious plots come together is hearing about others who share his love of mischief. Recently, Waldo has been totally absorbed in a new book. We managed to snag it while he was stealing our lunches from the fridge. Days Without Accident is a four-Act, full-size Penny Dreadful adventure for Through the Breach – it’s definitely worth a few lost sandwiches! The Fated are called to the Corners, a “worker’s paradise” wedged between Downtown, the Industrial Zone, and the southern New Construction Zone. They meet an infamous Guild lawyer who believes he is close to uncovering something big involving the M&SU… as well as possible Arcanists. What the Fated believe to be a simple protection job soon throws them into the center of a conspiracy larger than anything they could have imagined. Sticking one’s nose where it doesn’t belong rarely ends well, especially in a place like Malifaux City. It’ll be up to your group of Fated to decide how to handle their allegiances; do you stand with the rams of the Guild, the laborers of the M&SU, or cast your lot with another group entirely? We didn’t get to read the ending before Waldo came back to his lair, but you can pick up your own copy of Days Without Accident right now on DriveThruRPG for just $15! A physical copy will also be available later this year. That’s all for this week, Wyrdos. We’ll be back next Wednesday with more decoy sandwiches for Waldo. If your Fated get to the end of Days Without Accident, come by the forums and tell us about it! Just mind the spoilers… Waldo hates spoilers.
  13. What’s rocking, Wyrdos? This week, we found out Waldo kept a chunk of the Rosetta Stone he stole a while back. He’s been calling it Sylvester and made a little nest for it out of shredded newspaper and at least three of our jackets. To make it worse, he’s making rock puns all week. We decided to share some of his best with you. We apologize in advance. Now, we know you don’t take previews for granite, so let’s get rolling like a stone! This week we have the Surveyors: gneiss chaps with chips on their shoulders that will boulder you over for being sedimentary and not playing some Malifaux! They use their Surveyor’s Tools to basalt their targets while using metamorph-antastic Hooked Chain to make enemies quake in fear. Marble at those Triggers, too! With Surveyors on your side, you’re sure to slate up some victories. Now, head over to the forums and talc about alkynes of Strategies and Schemes you can see the Surveyors rocking at. Hopefully they whet your apatite until next week… it’s not our fault if they don’t!
  14. Hey Wyrdos! This week Waldo decided he’d cozy up with some popcorn, a cask of orange soda, some minty-fresh toothpaste, and his favorite steel wool blanket. What was the occasion? A true crimes show marathon, of course! Not everyone in the office was a fan, but Waldo said that the only thing better than a good murder mystery is a good party. We’re not quite sure how those two connect in his mind, but we’re keeping an eye out all the same. While we’re avoiding Waldo’s plans for what he’s calling “murder brunch”, we thought it would be fitting to show off one of the latest Explorer’s Society models with a background equally excessive and mysterious! The man who helped found Winston Dirigibles and survived the Massacre at the Star Theater (after returning under mysterious circumstances): Winston Finnigan himself! Winston is a showstopper and utterly charming man, brought out when his employers need someone to handle the more delicate social side of things. As you can see by his card, he’s quite good at doing so. He’s also very lucky… after all, there was a reason Fate put him at the Star Theater that night… Who hasn’t dreamt about rubbing shoulders with the rich and powerful? Just make sure you’re up to the job; Celebrity, Don’t Mind Me, and Luck Thief make it difficult to get Winston’s attention and pin him down. Escape boring conversationalists with Fortune’s Favor (even better: send them off on a Dirigible Ride!), or admonish them with Sharp Wit. Best be careful, though. Finnigan is a man of incredible luck, and he’s got his ways of making sure things go his way. That’s all for this week, Wyrdos. Waldo may think he’s the life of the party, but he’s too engrossed in his documentaries to start any trouble. We think. We’re counting on Waldo’s natural laziness to kick in and last until at least next week!
  15. Hey Wyrdos! This week, Waldo got bored and decided he’d break out his summertime water gun a bit early. Of course he did it right as we were finishing up answering correspondence from some new esteemed colleagues. Waldo’s aquatic attack almost ruined our letters. We’ve set them out in the sun, but they just don’t seem to dry. We aren’t saying the water he used was magic, but, well… take a look for yourselves: Attached was also this drawing… Any ideas on what that might be? It seems like our new friends have some ideas. Maybe we’ll be hearing from them again soon? In the meantime, let’s see what he might look like on the table: That’s all for this week, Wyrdos. Waldo’s squirt gun has been confiscated, but he’ll no doubt be back to his hijinks in no time…
  16. Hey Wyrdos! This week we found Waldo cleaning out cobwebs from the warehouse. We thought he was just trying to be helpful, but then we noticed he’d been looking up recipes for spiders. None of us asked any questions, and we’ve been avoiding all of Waldo’s containers in the fridge. There was some commotion back there, though, and of course we went to investigate. We didn’t get a good glimpse of what gave Waldo and his Spider-Smacking Stick™ a run for their money. And we’re not sure we want to … Waldo’s rather rapid retreat knocked over heaps of paperwork covered in cobwebs. We did come across one rather interesting tidbit while cleaning up though: Maybe you could find a place for him in your Through the Breach games? Of course, I’d read the report first so you know what Sonnia and the Witch Hunters have been uncovering in Malifaux… For our Fatemasters, you can add the Spelleater to your campaign with this Augment! Spelleaters are a great way to throw some challenges at your Fated group, especially if [REDACTED] or they like using magic. Through the Breach Augments are all about adding new challenges and curiosities to your games, and the Spelleater fits all of those categories! Lastly, we thought we should give you all your first taste of an Explorer’s Society stat card. Looks like someone got to this card’s information, too. Hmmm… I wonder what the missing Keyword is. Either way, enjoy! That’s all for now, Wyrdos. We’ll be back here same time next week with more previews. Assuming Waldo doesn’t burn the place down… or Sonnia.
  17. Hey there! Welcome to Through the Breach! Penny Dreadfuls and One Shots are a great way to introduce players into a campaign. While most of them involve combat to some extent, I think the following ones are great starting points, especially if you're still getting a feel for balancing and playing the game. They also focus more heavily on narrative, non-combative skills, and mystery: -Til Death Do Us Part -The Iktomi Shuffle -Jurassic Faux -Heart of Darkness Alternatively, if you and your group want some practice going through an adventure with the option of using included pre-generated characters, the following One Shots are great choices too: -The Show Must Go On -Sixteen Tons -Earthly Desires You can find all of those on our DriveThruRPG page, RIGHT HERE The Penny Dreadfuls and One Shots are usually written for about 3-4 Fated characters, but scale in a number of different ways. As the Fatemaster, you can change an enemy's Rank Value by a few points to make them weaker and easier to take on. This will reduce how hard and effectively they hit, and how many Fate Points they receive (pgs. 312-313 in the Core Rules). Otherwise, the adventures scale fairly well. They will dictate what enemies the Fated will fight, and generally add more based on how many are playing (for example, a group might consist of 3 enemies, plus 1 per every Fated character). Wounds might seem a bit low, but Fated are tough and can keep fighting even if they hit 0 Wounds; check pg. 302 of the Core Rules for more info on Unconsciousness and dealing with being reduced to 0. Control Hands also get replenished a bit more often than you think: pg. 283 of the Core Rules lists the four different ways Fated can refill their Control Hands. Hope this helps, and we'll see you when you go Through the Breach!
  18. Yup! The Core Rulebook is second edition, and combined a lot of the content from the Almanacs to give everyone easier access to Through the Breach. We recommend using the second edition of the rules, especially if you're a newer Fated or Fatemaster; they're what we write all of our new TTB content for. While a lot of the content carried over, you can still look at the Almanacs for some neat lore tidbits, items, and potential ideas for campaigns. But definitely get the Core Rulebook first if you plan on starting an adventure in Malifaux. Happy playing, and I'll see you when you go through the Breach!
  19. Hey Wyrdos! This week Waldo has been talking to himself a lot. That’s not out of the ordinary, but usually it’s about how to weaponize potatoes or finding the best spots to hide our pens. When he started reciting nursery rhymes, of all things, it made us a little concerned. We took down what he was sleep-mumbling during one of his rare week-long naps. See what you can make of it: Have you heard the story, About the man of one in two? Who went into the darkness, And lived where shadows do? He was indeed right out of place, He bore no robes a-flutter, No claws and teeth all shiny-sharp, Or limbs with shift-a-stutter. A fun and fancy banquet Did await the spectres here, But unnerve’d were these shadows, For the man, he held no fear. The man did make a gesture bright, And caused the murk to fade, Cut away by lances of light, Each and all man-made. Shadow locked within his tech, And the man took up his throne, For one of us had finally won, Against the Brocken and their own! Some of the words do look a little strange. I guess we’d need people to really go in and check for any hidden meaning there. Wouldn’t you agree? That’s all for this week, Wyrdos. We’re sure Waldo will be back to his old, plotting self in no time!
  20. Hey Wyrdos! Valentine’s Day is almost upon us, and that means chocolate, flowers, and candle-lit dinners. For everyone except us, of course. Waldo has proclaimed himself our office Cupid. We’ve been dodging his crossbow bolts all week; only those chalky candy hearts have been able to keep him occupied. He’s currently crunching away at a handful, so we have a little bit of time to take part in the festivities: Ah, star-crossed love. Is there anything more beautifully tragic? Technically yes, as this new Scheme for Malifaux is sure to set hearts aflutter (and make them go still quickly after). Lover’s Dilemma can be added to any Scheme Pool, so you can be sure to have a Valentine’s Day massacre wherever you are. How Lover’s Dilemma becomes part of the Scheme pool is intentionally left open-ended. If you’d like to add this only if a Joker is flipped, or replace a Scheme that you don’t particularly enjoy, feel free! Just make sure that both players are ready for the holiday-themed fun. To download the Lover’s Dilemma Scheme, just click this link! Half-price candy is always good, but love potions are even better! This free Through the Breach Augment lets you introduce Aphrodina Trott, a strange but enthusiastic peddler of love potions. Most of these drinks are just tasty, but some have a peculiar bit of magic-infused into them. Have the Fated take a drink and see what happens! To download this Augment and use it in your next adventure, just click this link here! That’s all for this week, Wyrdos. Enjoy the festivities and get some good games in over the weekend. We need to restock on candy hearts and boxes of chocolate; the cardboard has been helpful in keeping Waldo’s ‘bolts of love’ from causing much more than a few flesh wounds…
  21. Happy Wednesday Wyrdos! This week, Waldo got really into pirates. It’s been question after question about ships, cannons, parrots, and where EXACTLY all that gold is hidden. We’re all tired of trying to explain to him the difference between booty and “booty”, so we’ve decided to distract him with this: We’re very excited to present The Dead Tide, a new Penny Dreadful One Shot for Through The Breach! This adventure features the infamous Mary “Blacktongue” Bonnet, a captain whose greed and desire for legend brought her down a dark path. Fated characters will need to explore her ship and uncover the mysteries within its holds if they wish to have any chance of escape. If they’re lucky, they might just come back with a bit of treasure of their own… It’s also a great way to utilize your Brine & Bones Nightmare Box, as well as the Salty Seadevil! Just don’t tell your players that, or else they might get cold feet… The Dead Tide is available now on DriveThruRPG!
  22. That's the great thing about Through the Breach! You can shift and change stuff as much as you like (so long as you check with your Fatemaster). I'd personally recommend using the given stats and changing them based on flavor and appearance. The Seishin could easily be weak specters or the outlines of a painter's thought (a Concept?). Onryo could be more aggressive blots of shimmering color (replacing the Vengeful Shriek action with "Color Pulse" or "Pain of the Artist"), and Goryo could be humanoid figures surrounded with darkness and screaming half-real phantasms of other artworks or images the artist draws. Gaki would make excellent sketches or weird madness-creatures, all spikes and limbs trying to feed on the real world to sustain themselves. Your Seirei (if your Fated really gets into being a Medium) could be called a Masterpiece. Maybe a colorful Spirit version of your Fated, or the most frightening dreams that always seem to reoccur? You could always suggest adding Triggers to attacks or Talents that your summoned Spirits can gain to really drive that thematic idea home. Manifested Powers are a great way to do this too. Ultimately it's up to you. Create something new, or use any of the great TTB resources to pick and choose stuff you like. Make the campaign your own! Just remember to okay it with everyone else so they don't get surprised when you're showing up with VERY strange Spirits!
  23. You could also have it be just a regular Talent that is based off of a Social Skill instead of Magical one. It might look a little something like this (with your own values put in for the AV and TN): (0) Bring It (Centering/Tenacity) AV: X ===TN: X === Rg: 8 ===Resist: Wp The target immediately takes a (1) Action against this character. You could also add: "The target cannot use Actions against other characters they consider to be friendly."
  24. Those still look awesome! Can't wait to see everybody strutting down those streets.
  25. Sounds neat! I might make the penalty for failing a bit harsher (2 margins of failure?). Really push that feeling of NEEDING luck to be on your side for that next flip!
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