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AlexDS

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About AlexDS

  • Rank
    Minion
  • Birthday 12/20/1990

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  • Gender
    Male
  • Location
    Umeå, Sweden

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  1. I've begun dabbeling with the Mod somewhat, but I definitivly lack the know how. I'm currently updating some models and trying to add some more terrain. I'll check If I can look at some of the things mentioned here. But If anyone is interested in balling some ideas and helping out with the technical stuff Im all ears
  2. I've noticed this thing in my last few (3 games). I've used Cooper twice and Jedza once for information. During all these network games, when decieding targets for Hidden martyrs you can select all minions, even insignificant models, but nothing else. All enforcers and henchman are non existant, even if their costs should have allowed for it. (I tried to recreate this in a Local game but that seemed to work just fine)
  3. Thank you for the fast response, I went ahead and submitted the reciept. It is pretty specific so I probably should'nt have any reason to worry
  4. So... I pre-ordered the book today from my LGS hoping to get somewhat early access to it. But as I read in the promo it seems I acually have to have the physical book in the photo in order to get the digital PDF. Is that a correct interpretation? Live in Sweden, so will probably have to wait a month or so to get it.
  5. Old post, but this was just what I was searching for in these forums.
  6. We've had one game on our team as of yet. Yan Lo Vs Ma Tucket. Might get @Verdeloth to post their lists
  7. What about the little pipes stickning out of the generator thingys? Ht1, blocking, climbable? Or just nothing? Just to clarify some more; are the stairs not treated as stairs, but as sloped terrain? There is also 2 separate instances of stairs. The stairs leading up to the circular platforms and the six stairs going over the ht2 pipes. Is there any differance?
  8. Northern Moose Infantry Vs. Team Scotland AlexDS - Nekima vs Cleezy - Perdita, 3-5 Verdeloth - Von Schtook Vs ScottishMetaLew - Marcus, 5-1 Louie - Basse Vs Rosskow - Zipp, 5-5 End result: Draw Thanks for our games, it was thrilling down to the very end!
  9. Results report round 2: Northern moose infantry Vs Team Savoies AlexDS Vs Bedjy Lucius Vs Asami 5 - 7, Win Team Savoies Verdeloth Vs Hemgath Von schtook Vs Marcus 7 - 1, Win Northern moose infantry Louie Vs le_wahou Cornelius Basse Vs Lady Justice 7-6, Win Northern moose infantry Summary: 2 - 1 Win Northern moose Infantry
  10. Hello! I just started out Fatemastering for a group of routined RPG'ers and I want to make their experience the best possible. The thing is, I've never done role play games before but they did enjoy our first session that was partially written by myself. Since my knowledge of Malifaux, (and they know close to nothing) puts me on a strict advantage when it comes to coming up with twists and turns. And i like to keep them open to all the options and possibilities the game can provide. Question one: I read somewhere that you could just kill of low rank minions when they fall unconci
  11. Team name: Northern Moose Infantry (Swedish team #2) Captain: Alexander Backström Sälldin (AlexDS) Faction: Neverborn Player 2: Andreas Ådén (Louie) Faction: Guild Player 3: Andreas Söder (Verdeloth) Faction: Ressurectionists
  12. I was thinking a bit about size 0. Its given that you cant move over other models. But what does size 0 acually give as a benefit? Sure, you can allways draw LoS over other rats. But as all markers are also size 0, rats are flat? What Happen with shadows? Since you are size 0 you always are fully within a shadow if you are in it, therefore you can't be targeted? Or did I get the shadow wording wrong her? #flatrattheory
  13. Rats have no engagement, so you cant tie people up with them even. Im going for a more "out of faction" crew my next try. Plauge crew really isnt done.
  14. I tired him yesterday again. Got totaly wrecked by Levi. A crew everyone states is bad. Sure, I played like crap, but one desolation engine was more than the crew could handle.
  15. Of course its better to have the +flip before, Im just insinuating that the kings becomes really bad once they loose the + flip. That more than often results in only getting min 2 dmg like the rest of the crew. You most certainly can't summon a King per turn and still win a game. The possitioning, card management and AP cost is way to high to even think about scoring VP.
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