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About MajorUndead

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  1. If you check the "upcoming" page on wyrd's website here You will see that in the planned releases for May (which should happen at the end of the month, plus maybe some days for your store to get them) there is the box "dessicated", which contains the grave golem + 3 bone piles : see here
  2. The bone piles were not fun to assemble for me, especially the one with all limbs on the floor, like "on all fours" (but with more limbs). I had quite a lot of trouble figure out where to put all the limbs on the torso
  3. I really that means we'll have a sailor/pirate themed crew in the explorer's society πŸ™‚ Also, I bet this model has the "Elemental" keyword so that it can be taken into a Sandeep crew! Just like the Malifausaurus Rex has the Fae keyword &the spelleater has the witchunder keyword, keeping the trend of dual keyword models in explorer society's crews.
  4. That's true, but you also need to take into account that you only shuffle your deck between each turn (of if you empty it during a turn), so you can't get black jokers or low cards all the time. The good & bad cards should even themselves out during a turn. You can even try to count of many low/moderate/high cards you & your oponent got this turn, to have an idea of the probabilities for an upcoming duel. So while it's true you'll get some bad flips here & there, at least you shouldn't get only bad flips all the time πŸ™‚ Whereas with dice it's going to be fully random at each roll πŸ˜„
  5. I agree he was too good for 9stones but I wouldn't say he should be worth 10stones now. Of course this is all new so we'll need to see how he performs to be sure. A small side note, he has (and had) 11wounds, not 12. I'm not saying this to nickpick (your point is that he has a lot of wounds, and it stays valid wether it's 11 or 12), just saying that in case maybe you played games where you counted him as having 12wounds by error.
  6. Yeah I must say that the M3E app and how it's handled in regards to updates & support is really a great example of how to manage such an application! Congrats for everyone involved!
  7. Ask & you shall receive ! I just opened the crew builder app. Archie, Valedictorian & Inhuman reflexes had the updated card (I didn't check everything but it should be updated for all cards I guess) I'm not sure you'll get a pony though πŸ˜„
  8. I'm guessing it would be on Wednesday this week (or, if there's more delay, next week), using Waldo's weekly's schedule
  9. I had a game recently of Euripides (me) vs The Dreamer. He tried gamble your life on one of my models, bringing back a 13 for this, and I flipped the red joker πŸ˜„ I don't know if that counts as a great neverborn moment, but flipping the only card that would defeat the opponent's is a pretty good feeling!
  10. I've always been curious as to how this match up turns out. With Euripides Vs Rasputina you don't want to start your activation within 1" of a pillar, but you also want to finish your activation within 2" of a pillar (at least for the models who have frozen vigor. Plus both crews will create pillar and do stuff with it. It must be utter chaos πŸ˜„
  11. Oh of course! Why didn't I think of this direct connexion of making them have more card => you get to draw more when Molly activates πŸ˜„ Thanks!
  12. What is the point of doing that action if the top card of the opponent's discard pile is a weak card? You would have use an action just to make your opponent draw a weak card, and you don't get anything out of it. Or did I miss something?
  13. Interesting, I made a Molly vs Ophelia game yesterday as well, and was wondering how to handle the first turn as well! Thanks for the insights!
  14. Good to hear! I'm curious to see the contents of the errata & faq, as well as the gaining grounds season 1 . I second the others about deployment zones & mats with markings πŸ˜„
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