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Joachim

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Everything posted by Joachim

  1. Yes, I agree, that adding a lure to the pushes already available and the threat of rougarou is a strong option. Though I really love the aesthetic of crew box and I am always in favor of running crews at least mainly thematic, so I'm afraid I'd struggle to fit in lilitu. I'm also a sucker for the mysterious emissary, so I basically make 40ss lists
  2. Hi guys, Last weekend I've had my first tournament experience and I played neverborn, 2 games of titania, 1 game of zoraida. It was a really fun experience and surprisingly I was able to go 1/1/1. 1st game was guard the stash with leave your mark, recover evidence, dig their graves and something else i don't remember right now. I played: titania -royal indignation - audience with the queen - behold my glory primordial magic mysterious emissary cyclops rougarou tooth doppleganger will o' wisp I'm sure I can improve on this crew, though I like how it plays and playing a crew repeatedly helps in improving and knowing where the crew weaknesses lies and what i can change up. Fortunately a friend of my mine won an alternate barbaros that tournament that i can borrow. How do you guys play barbaros with titania in what kind of crews and schemes/strats? There is another local tournament in februari, so I might also get a grootslang cause I like the models, any ideas how it fits in with titania? Thanks in advance for the feedback. Joachim.
  3. Sorry guys for the extreme delay. It got busy at work and I forgot that I didn't post the finished pictures of my waldgeists, though it was just finishing up some details. I hope that that is still ok @prof_bycid? I got just the 3 waldgeists done (18ss). I'll be having more time next week again so I will continue with some cyclopses which are awesome miniatures.
  4. I agree, i'm never playing lady j without a recruiter.
  5. When all the rest fails If it would be on df then there is still use in hitting low defense models, especially incorporeal ones, but since it is on wp that makes it a lot less reliable. But you never now, in a corner case scenario, that would also drop a scheme marker.
  6. Yeah, a titania crew can make you deal with a lot of other stuff. So they're not always as squishy as they seem. What I also like is that if he just follows titania around, then that makes her wicked silence drop 2 markers, and her wp check or 2 damage also drop a marker. That can really up titanias damage potential. You can also keep one around tooth/rougarou. Once you pull something in they're engaged with tooth, and later rougarou can do his wp (0), so that's 2 wp duel which drop additional markers, I know, tooth will already drop some, but there are so many uses out of scheme markers that I never feel like I have too much :). These effect might seem minor, or situational, and they are, but we're talking about a 3ss minion after all. Insignificant is annoying, but you just need to take that into account. Need to interact a lot, take other stuff that can do it, if you just need a non-peon then these guys can count for the strat. I like to have one around in my titania crews for a cheap activation and I also like the emissary, which can now reliably summon changelings with titania, which then become my cheap significant models. I'm still experimenting with the wisps in titania. I think the scheme marker drop is more of a bonus and their strongest use is the wisps call? But I love the models and I'm going to try and us them more with titania.
  7. Don't know if anyone mentioned this allready, but don't forget that zoraida can now obey models to charge, which is pretty strong. Also you can run the widow weaver and recycle voodoo doll and teddy scrap into more teddys. I'm not saying this list is better than dreamer with teddy, but as you mentioned you're not necessarily going for the most competitive list.
  8. I disagree, I actually think that the wisp is a solid model for its cost, even without the copy action. I mean it is just 3ss.
  9. Don't forget that the emissary can heal gorar now with the new conflux, or even give it armor. Ok, thats maybe not the best use of this (0) action. But again, it depends on what it is protecting, and df6 can still hold up to some chaff. Off course if the gorar just stands in the open and the opponent can just take pot shots at it, that sucks, but I have played him where there was blocking terrain withing 6" of the board and then use a waldgeist to block off the rest, basically at that point you need stuff like blasts etc to get to him, or go around the terrain or kill the waldgeist first. Again I also think that the question is not necessarily is he better than PM, cause card cycling is going to be more consistent than what the gorar does, but is the gorar viable? I absolutely think so, there are games where he will be next to useless, but in some games he can be a really good distraction and I like playing around rougarou/tooth anyway. Also, I like to play thematic so I would always lean more towards the thematic option, but that's just me.
  10. It depends on what you're running. I have rougarou tooth several times. They are a huge threat, but if you can kill one of them that threat is reduced significantly. I don't take the gorar to have something extra when things go bad. He allows your minions to be more aggressive. I for example saw an opening turn 3 to double walk rougarou and (0) 5 models, as well as pull them into titanias fgf range. Gorar was alive so if the opponents wants to go for the rougarou he essentially kills gorar, gives rougarou another activation on 1ap and repositions rougarou, which is highly inefficient. Gorar essentially makes your opponent take decisions. Go for the gorar? Ignore the threat of your minions? Go for the minion and take out gorar that way? The success in using him relies on how well you can protect him and how much of a threat your minions pose.
  11. I'm happy to. 1. I gave him a basecoat of a greyish dark brown and then drybrushed with quite a high contrast to a relatively light brown. 2. I gave the entire model a brown wash. 3. I started working in some color using glazes of: camouflage green, reddish brown, purple, purple mixed with brown, and red with lots of black. I tried to get some of the darker and stronger colors 'purple, black/red) in more shaded areas and put green glaze more on the legs and bottom of the belly, and tried to make it kind of random. I dont know if this is the right way to do it, since I don't have experience with glazes, but after applying the glaze, I used a dry brush to pass over the edges of the glazed area to smooth the glaze out and get a smoother blend. I really liked the effect that had so I'm happy with how that worked out. I applied a lot of red/black glaze close the zombie parts so it looks more like dead flesh. 4. Finally I applied some more drybrushing to bring it back to a bit more brown and to increase the contrast, especially on raised surfaces. The rougarou are relatively skinny, especially around the hind leggs, and also the shoulders stick out a bit, so drybrushing these parts again really brings the model to live. 5. For details I added some black with a little bit of red glaze, running down from the open wounds so it looks more dirty. Hope this helps, also, the mysterious emissary is a great model. I had a lot of fun painting this guy. I actually posted him in one of the previous months.
  12. I must say that the last game the gorar did really well, it's just 3 stones, and it's a good deterrant for targeting your minions. I don't think he's great but he performs better than expected.
  13. I always hire the judge with lady J but I don't have other henchman at the moment. I'm going to get the jury cause she seems to be really good with lady j and recruiters. I've actually not hired a lot of death marshals since getting recruiters, cause at 1ss more they do so much more for you imo. I just can't see why I would hire a death marshal instead, unless I really need his pine box, also unimpeded can't be ignored depending on the map. I think the judge is a very solid all-round model, but in no way essential to lady J. I also think that lady J is just very flexible in what she wants to hire. She likes some support to get her faster up the field, but she doesn't really interact that much with the crew.
  14. I always play the emissary with lady j, because: 1. I have a limited model collection 2. I love the model He has some weaknesses, but he has some nice stuff, don't underestimate the burry on a ca6. If you go in, and they also have lady j to deal with, and he can burry something scary and lady j kills something else, thats also a great way to keep him safer. I see the points that he is a big model and usually draws quite some attention, wp5 hurts him a bit, though armor 1 hard to kill 10 wounds is, as said, not that bad at all. In one game I overextended the emissary, he got obeyed closer and got recked by lynch, but then lady J pops out in his face and destroyed him back, and i eventually won that game. I think that if you want to optimise every soulstone, there probably are better models to hire, but I take him cause I like the model and he does get the job done of delivering lady J safely, if he goes down, so be it.
  15. The upside down head on the waldgeist is funny. Good job on the eyes especially.
  16. I haven't seen the goryo yet, but I'll get them for kirai in the future. Have you assembled the brutal emissary though? To get the prisoner into the cage and to have the cage fit together perfectly ain't exactly a walk in the park
  17. snowstorm is a woman or a man with boobs.
  18. Targeting summoned models is indeed a threat for the opponent. I mean, it's ok, you don't use it that often, but it just bothers me a bit that it doesnt work with anything in the crew box.
  19. It's not the ca4, it is the suit needed on a ca4.
  20. Only aeslin hands out slow on a not build-in trigger, and the opponent can choose to discard a card instead, so easily avoidable if he wants to. The wisp slow is irrelevant, cause you need a suit and it is ca4. I don't see any point in running coppelius with titania. I mean, you're not taking gorar for that paralysis action, but it is there because most of her crew box has curse of autumn to hand out slow. It just seems like bad design that what looks like it should have interacted nicely has no synergy at all.
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