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TeddyBear

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Everything posted by TeddyBear

  1. Hi guys, i would like to ask you some questions, specifically some clafications; unfortunately where i play some questions are not answered, and often there are no enchman they can answer questions.. 1. Two models (one has 3) (the other has 1) when the second approaching at 3" of first, are they both engaged? (usually where i play only the second is engaged, is it correct?) 2. Disengaging strike consumes ap? or the only ap that it get consumed is only for doing movement? 3. Interact actions: to put/remove markers must be in base combat, for exhaust must be at 1", burning condition can be removed from a frindly model at 2" , in mark for death models can be engaged, but what happen in catch and release or in other cases when the distance is not specified? 4. models that fall over 2" take damages, even those models that height 3? Thanks for those who have patience to answer and excuse mistakes!
  2. Thank you guys, i have done a few games..actually your advices to deploy desolation engine were very helpful.. and also i can use reactivation trick (with alyce) on desolation starting from first turn. It is true: it works better with strategies and schemes that requires kills, but when opponent don't have pieces in play it is difficult for him to do schemes or strategies Tonight i will try again same list
  3. Thanks, this is exactly the reason of 3 abominations in my list.. (if all goes wrong, with from the aether on alyce, in second turn i get fourth abomination) only i would not give up to A&D and Lazarus. I also know that the list is "killing oriented" but it intrigued me much to try it in this way..
  4. aah ok thanks Freman, then rat move first for two times (10") then after it gains fast (from upgr.)and reactivate (from ratcatcher) so, if i want to put the rat as close at possible between opposing crew models, i need the model with (I.M. upgrade) already at 10" (to be in range for the upgrade)? edit. it needs only LoS, sorry i don't have book i not remeber well the upgrade (i thought "infectious melodies" had a range) many thanks
  5. another question please: when a rat, gains fast from "infectious melodies" upg. and it gains also reactivate; how it can move up to 20"/25"? After it moves 2/(3 with fast) times should it be sacrifeced? (In the next few days I should receive hamelin but no one use it where i play)
  6. Thanks as always Dan for the excellent advices, i honestly do not know why i put iron upgrade What would you change in the list? (i would, however, be able to summoning in the early rounds the desolation..) only upgrades and add hodgepodge or other? Unfortunately i haven't watcher. Edit: i sincerely thought about "from the aether" on alyce, looking your last report
  7. Until now i always played Leveticus with Pariah of bone. i would like to make some changes. I had thought this (iron) list: Leveticus (1ss pool) -pariah of iron (1ss) -desolate soul (2ss) 2x Hollow Waif () Rusty Alyce (10ss) -from the aether (2ss) Ashes and Dust (13ss) Lazarus (10ss) 3x Abomination (4ss) Why this list? I would like to play A&D with Lazarus and Desolation Engine. (A&D : anchor, scheme runner on the edge of table, beater) (Lazarus: anchor, shooter, tank) But there are several problems in this list: - pool of soulstone it is ridiculous.. (if i used 2 abominations only i'm afraid i haven't time to summon desolation engine, at least until 3/4 turn.. with alyce, if goes wrong something, i can evoke desolation in second turn, with two 0 actions with upgrade) - not sure that the upgrades on leveticus are good for summoninng new abominations - the pieces in this list synergize very well (i do not know if eventually there would be something better) I would have also (eventually) Joss, soulstone miner, coryphee, and effigies
  8. But where i find the rule that says with an interact action i can remove blighted? (within 2"??) thanks again, and sorry for all questions
  9. like burning? or from models like witchling stalkers, monks of the low river, or chiaki?
  10. sorry for this other silly question (i'm evaluating if purchase Hamelin) surely someone has already answered Blighted condition, increase by 1 at the end of turn for each instance of blighted on the model? For example: enemy model have blighted +2 on it, at end of turn blighted will become +4 (+1+1/+1+1) or only +3? blighted condition can be removed only by models that can remove conditions, is that correct?
  11. Many thanks Freman!! Now I'd like to try it even more Only three other questions please: What is twisted apparitions? i search about it and i found only an article about 3 metal miniature (but i know malifaux game from 2e) What twisted apparations do? (I like it very much aesthetically) Do you think that with the basic box plus rat of brotherhood box i can use Hamelin well or i need other pieces like rats, stolen or winged plagues? Anyway thanks a lot!
  12. I don't know Hamelin like master, he has always fascinated me, especially his background, and i never saw someone play him, How is its style of play? (i understand that he exploits many more activations than his opponent right?) What pieces are needed to start using it right? (sorry a lot for my usual mistakes in writing i hope that you understand anyway)
  13. For who live in Europe, like me, is the shipping always made from Usa? (i ask this only for custom duties)
  14. Thanks Treehouse!! very helpful advice! i think i'll try a very similar list, maybe, will change something according to the schemes / strategies Changelings have the copycat ability: they can copy (1) attack action from any model or upgrade within 3, these attack actions not declare triggers and start from 4 without suit. Also from Pandora
  15. Just for know, i used the list that i wrote (summoner) in last game: we flip for: guard the stash exhaust their forces show of force hunting party frame for murder i chose frame for murder (teddy) and exhaust my opponet used tara carrion emissary anna lovelace forgotten marshal scion of the void graveyard spirit 2 void wretch (i don't remember his upgrades) in the first turn he kill my teddy (i imagined that he would be rage on him) later he recovered with convict labor and hunting party (but he had hidden his voids inside of impassable buildings - for this i ask in rules section ) finally i concede the game with a score of 7 to 5 for him. After all , i do not complain for only the second time i use dreamer i only regret not having done any points from the strategy, which it was ideal for summoning dreamer i think..maybe i not choose right evocations: next times insidious will welcome! *sorry for the spelling mistakes*
  16. Thanks guys for all answer, i was thinking to a list (only for example, i know that in Malifaux list depends on the schemes/strategies and opponents ) i only need to get an idea.. For example brawler pandora Pandora (3ss) the box opens (2ss) fears given form (1ss) Poltergeist (5ss) Widow Weaver (8ss) fears given form (1ss) Iggy (5ss) Insidious madness (5ss) Insidious madness (5ss) Sorrow (5ss) Sorrow (5ss) Changeling (4ss) Changeling (4ss)
  17. i ask this question because in first book i think that this rule it's not specified, usually (in your games) what terrains you consider impassabile? For example the stone area (without any entry) of a bridge maybe? But, an incorporeal model can enter in an house through wall? (only if there is an entry for non-incorporeal models?) Sorry for all questions
  18. Can incorporeal models enter inside Stash Marker (of guard the stash strategy)? (if they can stay inside this type of terrains) Can they leave markers (for example of convict labor) inside other impassabile and blocking terrains? (if they can stay inside this type of terrains) Blast Explosion can damage this models? Many thanks
  19. Hello all, question for who tested it: How good is Leveticus with 4 Horseman? Is it a combination more for fun? And another question please, the powerful 0 actions of "riders" can be used at turn 5 but cheating last suit from hand? right? Thanks
  20. If someone would sell it, i can evalutate all prices proposal via pm I can pay only with paypal. And sorry for my terrible english! Thanks
  21. All tormented models (not equally) have benefits to behired with jack you do not need much to get started, Interesting combination are: Papa Loco + Nurse More walk with take your meds (and imo best way/crew for use papa) Jaakuna Ubume + Drowned (damages for terrains) Ama no ZAko also providing creating hazardous terrain but imo it is too expansive ss cost and i prefere Montresor
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