Assuming I'm not facing Ten Thunders:
Soul Stone Cache: 6
[Masters]
- Colette Du Bois, Leader
[Henchmen]
- Cassandra Felton
[Enforcers]
- Angelica Durand
- Coryphee Duet
- Ferdinand Vogel
[Minions]
- Mechanical Dove
- Mechanical Dove
- Mechanical Dove
- Soulstone Miner
+ Magical Training
Taking Harness and either Breakthrough or Power Ritual, definitely bluffing Power Ritual turn one.
Idea is that Colette and Cassandra and Angelica will be able to get down markers for Harness while engaging to prohibit enemy markers or pick them up with Don't Mind Me. Having Colette go late turn two will allow you to move your own models out of engagement to prevent the other crew from trying Hold Up. Meanwhile, the Duet can get into their backfield turn 1 with a little help from Colette, and can get markers in place for either Breakthrough or Power Ritual, flip their back field Turf markers, and then help support things in the middle. Soulstone Miner can support as needed.
Vogel provides healing/Shielded to those in the middle, as well as ranged damage not caring about engagement with potential card draw, and more marker removal just by walking, also with card draw.
Colette does her usual movement shenanigans and aims to bury a model each turn.