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easternheretic

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About easternheretic

  • Birthday 10/10/1972

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  1. Arcane Effigy are 4SS cost. Saying that, the arcane effigy works well with Zorida and the Avatar of Fate as well by giving her an extra casting AP. Don't bother with the Primordial magic. Zorida prefers her Voodoo Doll Totem any day. You can't go wrong with a Mature Nephelim in here crew so that is something you could consider. If you get more games under your belt and find that you enjoy Zorida and here play style, and wish to expand. I can recommend Von Shil and Ophelia, both are outcast henchmen and work great with Z as a target for obey. They both are quick and pack a nice be wallop as well. Cheers
  2. Negative twist to init doesn't guarantee that the opponent will go second. Others have already pointed that out. For a real jammy tale, try this. I once had a game where I had the DG in the crew, and Zorida had gone avatar for a positive twist to init, and I still lost init. We both laughed our @## off when it happened. One of the many pleasures of playing Malifaux I say. Cheers.
  3. I've recently been using the Zorida Avatar, when I bought the model when it became available at my FLGS. I have had a couple of questions crop up during gameplay. I cast Pins and Needles and triggerconsume fate. I flip a severe for 5 damage. The target model is on 3 wds and passes into the great beyond. The question is how many cards to I draw due to the trigger? Is it 5, because I caused 5 damage hence would inflict 5 wounds, or 3 , as the model only had 3 wounds left and hence I inflict 3 wounds instead of 5? We played it as draw 3 to avoid protracted arguments, although I would like to know for sure, as drawing 1, 3 or 5 cards regardless of how many wounds the target has left would be great. I am also confused about (0) Empowered by fate. I was always under the impression that it was either a discard a card and perform a healing flip, or discard a card and flip a card and draw up to a full hand depending on the flip. However, I read on Pull my finger that the (0) Empowered by fate is both a healing flip and a drawing card mechanic at the same time. Meaning I discard a card and perform a healing flip and on top of that, I draw cards based on the card that was flipped during the healing. Which interpretation is correct? On a side note, does that mean you cannot use the (o) Empowered by fate, if you have no wounds to heal? Or do you just go through the process and flip and draw cards but do not heal as you are on full health? Any help with these questions is much appreciated. Cheers.
  4. Wow! Stunning work here. Please sir can we have some more? Cheers!
  5. You could also go the route of Leveticus, if you happen to play Hoffman. Leveticus can use your already in your collection guild constructs and can add Izamu to the list. Mind you, Izamu is less effective in a Leveticus list as he has no way of speeding up Izamu. AND Leveticus is one of the more diifficult master to learn to play well with. Cheers.
  6. I've used Zorida and Leveticus avatars quite a bit, but for different reasons. Zorida's avatar trades in her speed and survivability for a direct damage output increase. She loses some of her old abilities and spells and gains in others. The overall play style is almost the same, with a shift from a pure control and manipulation play style to one that add the option of direct damage output. The biggest reason to use the avatar is for the triggers that her spells have (Obey the same model again? Yes please! Stack my control hand with more cards? Yes please!), and the ability to allow a minion to use her Bayou 2 card ability. Overall, I feel that the avatar can be used in all strategies. Some become easier, but others, more difficult to achieve. Overall, the changes are easily handled. I feel the avatar is fun to use, and a slight improvement on normal Zorida. If i intend to play a fun game, I will not hesitate to take her avatar. If it was a competitive game like a tourney, I would seriously consider taking the avatar as well. Leveticus's avatar on the other hand, I use purely for fluff and for a challenge. I started using Leve purely for the chance to use all 4 riders, and was pleased that his avatar ties in with this theme. In a fun game, I will consider taking the avatar. In a competitive game, he is unfortunately left in my carry bag. The reason behind this is because the old man does not perform as well in avatar form when compared to his normal mode for a number of reasons. In terms of raw power, the avatar take a hit in pure hitting power. He loses his iconic and hard hitting half plus on wd spell (Unnatual wasting), and the sacrfice a 2 wd model spell (Entropic transformation). This changes his entire play style when he manifests. This however is acceptable if not because of the main reason I feel his avatar is sub par. He still has his, I wd myself 1 and wd you for 3 spell (Necrotic unmaking), and his finger of death (0/1/12) dmg profile. He gains a number of usefull abilities and spells. In fact, taken solely on the basis of the abilities of his avatar alone, his avatar is actually ok. Where it all falls apart, is that he needs riders to be in his list, and riders are expensive SS models and quite squishy to boot. This hamstrings him even more, as his hired crew will impact his effectiveness in game. Riders being costed the way they are makes playing a rider and avatar list fairly easy to beat. I keep trying as the idea is so cool, but unless they tweak it a bit, competitive, he is not.
  7. If a master/henchman/minion has the ability to summon a special forces model during the course of a game, but has already hired a different special force before game, can the model be summoned? Examples: -Zorida has hired Ophelia (Kin) OR VonShil (Friekorp). Can she summon a wicked doll during the game? -Widow Weaver in a Neverborn crew that has hired Von Shil (Friekorp). Can she summon a wicked doll during the game? Cheers.
  8. I have to say that the Arcane Effigy rules wise is very good. Arcane reservoir, (1) action to give the leader an additional casting AP are top drawer abilities. Not to mention a (0) action attack and normal (1) melee and range attacks that targets Ca. Great for getting around those pesky high Df models for softening up or the killing blow. I can see how it can hamper some arcanist masters who would prefer their totems, but since I'm running a Neverborn crew ATM, it doesn't detract from them at all, only adds. Cheers.
  9. A couple of effigy related question but not the same as the OP. Atheric demands states non Neverborn master in its wording. Can I assume that if hired one or more in a Neverborn crew, I don't have to attach it to any master? Does this mean that I can still hire or summon totems for a Neverborn master? In a brawl, can the Arcane Effigy use its (1) action to give any friendly master an extra casting AP? Cheers!
  10. When Ashes & Dust loses its last wound, you place Ashen Core in base to base with Ashes & Dust before the model is removed. You also place Dust Storm on a friendly or neutral edge. My question is, what counts as a neutral edge? My initial interpretation was the side of the table I'm sitting on is my edge, hence friendly, the opposite side is his/hers, hence enemy, and the 2 sides to my left and right are the neutral edges. A friend challenged my interpretation of this ruling based on deployment type which happened to be 12" squares stating that the 2 sides that his deployment touched where enemy table edges, and the 2 sides that my deployment touched are the 2 friendly edges, and there were no neutral edges. In the end, we flipped a card to resolve the issue with a promise to check with the marshals on the forum. As i was typing this, it occurred to me that if we were using the 6" straight deployment, there would be 2 table edges that both us share, and as such, will they count as friendlyor enemy table edges. Could I have a marshal rule on this please. Cheers.
  11. When aLeveticus summons a rider, what state/cycle would the summoned rider be in? Of the top of my head, this is my assumption in regards to this matter, but is this correct and legal? Dead Rider. No ambiguity here, it is based on his wounds so he would be on the cycle for max wounds. Mechanical Rider. No ambiguity here, it is based on the turn she is on so she will be in the cycle for the turn she is summoned in. Hooded rider. Some ambiguity here. Once he is summoned, I assume I get to choose which state/cycle he is in. It is an interpretation of the "choose his starting state at the beginning of the game". Since the summoned hooded rider just started his game, I choose either morning, noon or night. Pale rider. Some ambiguity here. Once he is summoned, do I place him in the state/cycle of 0 kills, or the cycle of x kills to date during the course of the game. For both the Hooded and Pale rider, this has caused some problems in a game before, and in the end we chose to flip a card for which one to apply, with a promise to go and find out for sure, hence this post. Cheers.
  12. I've just had my first game with Collodi, and in my initial hire, I did not take any wicked dolls. My assumption based on reading various threads here, was that he could summon them mid game via scrap counters. ( My bad for not verifying before the game.) Mid game, with scrap counters littering the game board, and with out a desire to move Collodi that turn, I thought it would be a perfect time to summon a wicked doll. To my dismay, the wording on the card said that he could summon marionettes but made no mention of wicked dolls. Post game, I had a quick look at my newly bought Zorida as well, and find the same problem. She can summon a Voodoo doll, but not the wicked. This can't be right. Is this because I'm having a set of v1 cards here. The various threads all seem to indicate that wicked dolls can be summoned by both Collodi and Zorida. Cheers!
  13. So by that wording, If a henchman was not the master of the crew you could frame for murder him/her/it as well? On a side note, in a slaughter game, how many stones if any does huggy give if slain? The last game I played, this question came up, and we deceided it was 0 as his card did not have a SS cost. Bit of a downer if true. It was not easy taking it down.
  14. Thanks! I'll look into the Titan forge bats first, and if I ever turn to the dark side and cheese with a more then 4 night terror list with the Dreamer, I'll try my hand at converting! Nice looking Night terrors Soundwave. Cheers
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