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Pierowmaniac

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Everything posted by Pierowmaniac

  1. Crooligans - objective running Dead Doxies - solid own crew movement tricks Punk Zombies - Hard to Kill - Molly summon bomb Philip & Nanny - CARD Draw!! Yin - -ve duels and stuff
  2. Cool. Got my wave 2 decks on order to pick up. but won't be able to do that till the following week.
  3. Also note that their is nothing stopping your opponent from also bringing out Bette as well! Played a game the other night with Bette on each side, which was very entertaining in deed
  4. Thats got to be the most insensitive post I've ever seen on any forum ever!
  5. Pierowmaniac

    Digital Books

    Was sort of hard to find this page and the link from scratch. would be better if a link was made from your online store or from the forum.
  6. From the attitude of your posts Im surprised you received any help at all.
  7. Looking forward to the day and perfectly happy to help out, even if that means letting my place go to another player or being the ringer for odd numbers. Will also bring my terrain down for you to use.
  8. First game got underway and 12 people signed up. Awaiting first day at 2nd venue to see if we get any more players joining that I'm not aware off yet. Also going to be using the DWS forum for more regular league updates: http://derbywargamessociety.com/forum/viewtopic.php?f=18&t=469 1st post updated with current player list
  9. Thanks for the heads up Aaron, much appreciated and looking forward to the changes
  10. I used to work as a CAD draughtsman for a good 12 years+ and would shudder at the thought of having to check my own work. Even trained as I was to spot my own inaccuracies I accepted that checking other peoples work is the done thing to ensure nothing gets through the net. Same principal goes for writing and editing in my eyes. I do wish Wyrd would take on board some of the comments in this thread as constructive critique and put in place better and more rigorous editing and QC, even if it is just making sure a designer and writer of one game book doesn't also edit the same book. I love the game and want it to stand out as the premium quality game in the market
  11. Sounds good to me and happy to help out as required
  12. You can find local players easily by posting another post in this forum and putting your location in the title. Don't forget your country! You will find that somebody local to you will contact you fairly quickly
  13. A quick update as I'm going internet quite for a couple of weeks. So far 10 players taking part with potential for more to sign up, especially with Malals Demo day on 9th August. Masters/Crews so far: Ophelia 2 x Victorias Nicodem of Yan Lo Jack Daw Lilith Collodi Misaki Seamus or McMourning Molly Would be cool to get some Guild or Arcanist participation who currently have no representation
  14. Really really glad the Cheesecake went (Better saved for Nightmare or Miss models imho).......but new art just doesn't make sense, especially considering we have seen the 'Performer' artwork, so the idea her crew are on smuggling duty just doesn't work for a cohesive crew either. the only reason I can think is that the artist got instructions to make the art stand out less and be more subdued than the 'Fall Scematic' art we saw earlier in the year, or some other Colette art we haven't yet seen! Though I bet retailers are rubbing their hands together, now they can finally shift all those Avatar Collette's sitting on the shelves
  15. Can understand a little bit why they toned her down a bit, but think they went a little too far. I was hoping for something more like this. but hey ho I wouldn't be getting her anyway. Still I do think the new art is great, just not quite right for that particular character.
  16. So coming down a little bit sooner than 1st September as per the FAQ PDF then ?
  17. Advert image updated with corrected finish date (4th post)
  18. Hadn't thought of it like that. I need to refresh myself on the Charge rules and timing stuff again. I'm trying to compare this in this context with how charge vs terror works normally when the model is not immune (in that its only 1 test, but 2 attacks) I always think of the 'Charge' as one main routine, with a couple of sub routines.
  19. If you had the soulstones to spare, I still think Crooligans (4 stones) would be a better option and more flexible. But for 3 stones you can't really say anything bad about them - ideal if you had recon and no need for interacting and dropping scheme markers.
  20. Don't forget 'ties go to the attacker' and this usually means a flip on damage.
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