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G. Footman

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Everything posted by G. Footman

  1. I havent had nearly as many problems with parts popping off the plastics as often as I have the metals. That said, there's been a few plastic models where I've lost heads and arms and other important tiny peices never to be found again (fortunatly i play rezzers). and there's some plastics I just don't like as much as the metals (Like Seamus)
  2. if you're going more for 'Malifaux 100 years later' approach, in some cases they wouldn't be the same characters aside from the neverborn maybe, unless a side effect of soulstone usage makes them long lived, but seeing decendants of Perdita driving down the street doing a drive by magicing would be cool. one of the things fluff and aesthetic I would of liked more with the normal game, is more steampunk techy elements, ramos and hoffman are great with most of the constructs, but things like the metal gamin, electrical creation's tentacles, or rail golem's arms bring it more into the fantasy magic, than steamtechy, kind of wish for the more metal constructs to be built and just powered by soulstone, less they're magiced into existance. a modern setting for malifaux I'd like to see more techy stuff, computer systems running on soulstone, uzi with magic unlimited ammo or something a flying delorian yeah, I'm talking more the setting and aesthetics, the rules would obviously need changes to accomedate things like modern weapons, but I get into games more based on the setting and aesthetics
  3. i kind of wanted to pick up some of the male and female for conversions eventually, is the scale that bad?
  4. G. Footman

    arcanist

  5. G. Footman

    resser

  6. hard not to lose some of the bits. I've gotten mini's missing the bit off the sprue that Wyrd's replaced, but if you had the bit and lost it, I don't know if they'll replace
  7. oh, maybe i didn't see much difference because i've largely used the whole model, or malifaux bits on a reaper model. I can see where if you're just using a hat or somehing, it might be more noticeable then
  8. I like the art for everything else, but if collette looks like she does in the art, I'm planning on getting the box, but get the reaper mini that looks like Zatanna as the base for a conversion instead
  9. scales seem close enough between reaper and wyrd to not be too noticeable
  10. Resser playwise, Mcmourning, he was my first master starting out, and I've really gotten a kick out of poison this tine around. Fluffwise, Mcmourning again, the crazy mad scientist archtype's a;ways been my favorite, Molly comes a close second, since something about what's essentially a zombie getting self awareness enough to break from her master's control appeals to me. Arcanist playwise, Rasputina, I like nthe whole sitting back and just blasting away through cold hearted models, and blocking you with pillars. fluffwise, Ramos, mad scientist archetype again, only mor machines than stitched up corpses
  11. early versions of the judeao/christian myth, she was also adam's first wife, and mother of all monsters
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