Viruk Posted August 22, 2012 Report Share Posted August 22, 2012 You did a smart thing by placing the terrain this way, it will give him additional support. How many pins did you use for attaching him to the base? Quote Link to comment Share on other sites More sharing options...
Ellmo Posted August 22, 2012 Author Report Share Posted August 22, 2012 I only pinned the back two legs as they where the only ones I could hide the pins. The way it attaches to the table though it gives it more of a surface area to glue to rather than just the tip of the leg if that makes sense. Quote Link to comment Share on other sites More sharing options...
Ellmo Posted August 23, 2012 Author Report Share Posted August 23, 2012 Not a big update today. I finished constructing the Lady Justice box and the Executioner, well all but the bases. Still need to do the Perdita box and the bases for all of the guild. I think I am going to do dirt bases with bones scattered around that bases of Justice's crew and different desert features on bases of Perdita's crew but let the dirt base tie them both together. One that is done I will prime and start painting. I will start with the Neverborn stuff first. I also got magnets for the spiders but they were to big so I will have to get some smaller ones . Anyone know of good magnets that work well for the spiders, especially if you have used them yourself? Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted August 23, 2012 Report Share Posted August 23, 2012 I also got magnets for the spiders but they were to big so I will have to get some smaller ones . Anyone know of good magnets that work well for the spiders, especially if you have used them yourself? I suggest putting the Spiders on some workshoppy thingys (crates, tables, piles of rubbish and such) and then magnetizing those. Much less fiddly. Also, I really urge you to fill the gaps on the Neverborn crew. Those will haunt you if you leave them. Quote Link to comment Share on other sites More sharing options...
Ratty Posted August 23, 2012 Report Share Posted August 23, 2012 I suggest putting the Spiders on some workshoppy thingys (crates, tables, piles of rubbish and such) and then magnetizing those. Much less fiddly. Also, I really urge you to fill the gaps on the Neverborn crew. Those will haunt you if you leave them. Yeah definitely agree. Glueing them to something and then Magnitizing that makes life SO much easier. Quote Link to comment Share on other sites More sharing options...
Rameses Posted August 23, 2012 Report Share Posted August 23, 2012 I really like the bases you made for Lukas and his crew. I'd suggest these Rare Earth Magnets. I bought this starter set and have yet to use all of the magnets but have found myself using each of the different sizes with my various projects. Quote Link to comment Share on other sites More sharing options...
Ratty Posted August 23, 2012 Report Share Posted August 23, 2012 Here's how I did mine using W40k hatches and Chemical Works pipes. Quote Link to comment Share on other sites More sharing options...
nublet Posted August 23, 2012 Report Share Posted August 23, 2012 (edited) Ratty, can you get the pipes and hatches as bits or did you scavenge them off a larger model? I really like that idea for the spiders (which I'm about to have to put together) and would love to give this a try. Thanks Edit: Nevermind, found them Edited August 23, 2012 by nublet Quote Link to comment Share on other sites More sharing options...
Ratty Posted August 23, 2012 Report Share Posted August 23, 2012 Yeah most 40k players will have tonnes of them just lying around. As every Guard or Marine Tank comes with 2 or 3 you don't use. Quote Link to comment Share on other sites More sharing options...
Xander Posted August 23, 2012 Report Share Posted August 23, 2012 The plastics looks pretty cool. Thanks for sharing! Quote Link to comment Share on other sites More sharing options...
Ellmo Posted August 23, 2012 Author Report Share Posted August 23, 2012 I suggest putting the Spiders on some workshoppy thingys (crates, tables, piles of rubbish and such) and then magnetizing those. Much less fiddly. Also, I really urge you to fill the gaps on the Neverborn crew. Those will haunt you if you leave them. I don't know why I didn't think of that for the spiders. Yes I will definitely do that. And I did fill the gaps in the Neverborn I just forgot to say that I did lol. I picked up some Tamiya liquid Putty at Hobby Lobby and it worked well enough. ---------- Post added at 02:38 PM ---------- Previous post was at 02:35 PM ---------- The bases of those spiders look awesome Ratty, going to scrounge through my 40k bits now. Quote Link to comment Share on other sites More sharing options...
Ellmo Posted August 24, 2012 Author Report Share Posted August 24, 2012 So the magnets are a good idea in theory... They are becoming a nightmare to actually use. I am now having the problem where because there are 3 magnets so close together on that base they have a habit of wanting to snap together instead of to the metal on the bottom of the base and when they snap together the spiders usually end up in between the two magnets and explode everywhere. I have already lost 2 spider legs because of this. I would almost rather just spend the money on some more spiders to represent the individuals and swarms instead of dealing with this hassle. I am going to try glueing the magnets to the bottom of the base and gluing the metal to the bottom of the thing the spiders are standing on and see if that works instead. If not then i'm just getting more spiders. Everything else except for the spiders is now assembled and everything but the Guild stuff is primed. Quote Link to comment Share on other sites More sharing options...
Ratty Posted August 24, 2012 Report Share Posted August 24, 2012 So the magnets are a good idea in theory... They are becoming a nightmare to actually use. I am now having the problem where because there are 3 magnets so close together on that base they have a habit of wanting to snap together instead of to the metal on the bottom of the base and when they snap together the spiders usually end up in between the two magnets and explode everywhere. I have already lost 2 spider legs because of this. I would almost rather just spend the money on some more spiders to represent the individuals and swarms instead of dealing with this hassle. I am going to try glueing the magnets to the bottom of the base and gluing the metal to the bottom of the thing the spiders are standing on and see if that works instead. If not then i'm just getting more spiders. Everything else except for the spiders is now assembled and everything but the Guild stuff is primed. Video or it didn't happen. Ouch.... How big are your magnets?.. mine are about 2mm across? Quote Link to comment Share on other sites More sharing options...
pixelante Posted August 24, 2012 Report Share Posted August 24, 2012 I havn't trided it yet, but I've an idea of pinning the spiders with tacs and just having magnets in the bases. Quote Link to comment Share on other sites More sharing options...
Ellmo Posted August 24, 2012 Author Report Share Posted August 24, 2012 Well putting the magnets under the base and metal on the spiders worked well enough. They are a little fiddly but they hold. Not as pretty as Ratty's Spiders but, for me, these are more of a test with magnets and I was concerned with them working as game pieces rather than for display. Magnets under the base. Metal under the spider bits. But it holds so that is good enough. Quote Link to comment Share on other sites More sharing options...
Ratty Posted August 24, 2012 Report Share Posted August 24, 2012 Yeah those are chunky magnets.. but glad you got it working. Quote Link to comment Share on other sites More sharing options...
DireTrollJake Posted August 24, 2012 Report Share Posted August 24, 2012 If you notice with Rattys, they are more set into the base as premade terrain so they have their own place to fit (or atleast it seems) where as yours are just kind of sat on the base, where sliding is permitted. Quote Link to comment Share on other sites More sharing options...
Ellmo Posted August 24, 2012 Author Report Share Posted August 24, 2012 Yes I realized that that was the problem with how I was doing it. However the base insert I made is already firmly attached and I would destroy the base trying to get it off to make a new one, and I simply don't think my bitz box is deep enough without some very thorough and serious scrounging to find stuff I could use to really make it look good. For now I am content with my slightly clunky version though. When I get more spiders (notice that I did say when lol) I will definitely do it differently. You live and learn, and this was my first time ever really messing with magnets so I didn't have much to go on besides the basic idea. Quote Link to comment Share on other sites More sharing options...
Ellmo Posted August 25, 2012 Author Report Share Posted August 25, 2012 Played my first full game of Malifaux today. I played as Ramos, my brother Lady J. He crushed me pretty handedly actually. But I forgot things like the Terrifying on the SB and realized that I should have been spreading my spiders out more and pumping more out to get the activations at the end. Oh well, live and learn. Everything is now primed though, started painting a bit but will really hit it hard tomorrow so keep a look out for the finished minis Quote Link to comment Share on other sites More sharing options...
MDL1113 Posted August 25, 2012 Report Share Posted August 25, 2012 Welcome to the Malifaux world. Quote Link to comment Share on other sites More sharing options...
Viruk Posted August 26, 2012 Report Share Posted August 26, 2012 Remember that you haven't played Malifaux until you actually see some nasty of great effects the Jokers bring to the game :Puppet: Quote Link to comment Share on other sites More sharing options...
Ellmo Posted August 26, 2012 Author Report Share Posted August 26, 2012 Well unfortunately I am not going to hit my goal of everything painted by today as I have only been able to get some paint on Ramos's Crew. This was primarily because of a very large real life conflict that came up of all of a sudden needing to find a place to live so that sort of took up a lot of my extra time lol. I will still be working on these as quickly as I can as well as juggle some commission work I have too so don't think I have abandoned this, just a little behind schedule. Quote Link to comment Share on other sites More sharing options...
Pride365 Posted October 30, 2012 Report Share Posted October 30, 2012 With all of the time and effort you have put in so far I can't wait to see your painted crews! Quote Link to comment Share on other sites More sharing options...
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