Was watching a game recently with a lot of Menace capable models (Guild Captain and 3 Guild Guards). And a question came up regarding Menace.
If it's successfully cast, but also successfully resisted, does the movement portion of the spell still take effect?
(1) Menace
(CC: 10/Rst: Wp/Rg: 6) Move this model up to 4” toward target model. Target may not take move Actions unil the Start Closing Phase.
The discussion came about because the Rules Manual says
If the resisting model's final Duel total is greater than the casting total, the resisting model has won the Duel, and succesfully resisted the Spell, avoiding it's effects.
The discussion centered around the following points.
Menace's first effect doesn't actually affect the target. It just sets criteria for the acting model's movement.
Resisting doesn't cancel the spell, just stops it affecting the target.
Menace, given it's limitations (requires a target within 6", has ~37% chance of failing) seems pretty weak if resisting it also stops the movement as well.
I honestly had no idea when asked, but it seemed like a question worth asking about.
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Morgan Vening
Was watching a game recently with a lot of Menace capable models (Guild Captain and 3 Guild Guards). And a question came up regarding Menace.
If it's successfully cast, but also successfully resisted, does the movement portion of the spell still take effect?
The discussion came about because the Rules Manual says
The discussion centered around the following points.
I honestly had no idea when asked, but it seemed like a question worth asking about.
Morgan Vening
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