Even once an enemy model is at 1 Wd, you still cast at it. Even if the model takes no Wd, you always deal 2 Dg regardless meaning you always trigger Overpower and hence keep casting the spell as long as you successfully flip to cast it.
I only post this because I know this is not how people play it; most people don't even cast it when the enemy is at 1 Wd (which is wrong in any case), but the fact that it always deals damage is overlooked, I think.
Can we get a Rules Marshal clarification on this please, and if this is incorrect, an explanation as to why/how it should work?
Question
Calmdown
Figured I'd post this here for clarification and get it out of the Arcanist forum.
Here is how Biting Chill works, as far as I can see, within the letter of the rules:
Assuming a 4 Wd model.
Successfully cast Biting Chill
Trigger Overpower
Deal 2 Dg (meeting Overpower's "must deal Dg" condition)
Target takes 2 Wd (is now at 2 Wd)
Successfully cast Biting Chill
Trigger Overpower
Deal 2 Dg (meeting Overpower's "must deal Dg" condition)
Target takes 1 Wd (is now at 1 Wd)
Successfully cast Biting Chill
Trigger Overpower
Deal 2 Dg (meeting Overpower's "must deal Dg" condition)
Target takes 0 Wd (is now at 1 Wd)
Even once an enemy model is at 1 Wd, you still cast at it. Even if the model takes no Wd, you always deal 2 Dg regardless meaning you always trigger Overpower and hence keep casting the spell as long as you successfully flip to cast it.
I only post this because I know this is not how people play it; most people don't even cast it when the enemy is at 1 Wd (which is wrong in any case), but the fact that it always deals damage is overlooked, I think.
Can we get a Rules Marshal clarification on this please, and if this is incorrect, an explanation as to why/how it should work?
Cheers
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