My understanding is that you can spend one soulstone to make a healing flip as a slow to die action, but I'm unsure if you actually have to heal one or more woulds to prevent the death from occuring (as in if Von Schill is on 10 woulnds and gets hit by slit jugular, and makes a healing flip that would heal 2 wounds would that be counted as healing for pourposes of slow to die?)
the other possibility that occurs is the killed effect from slit Jugular reduces you to 0 wounds, but I can't find anything in the rules manual to support this reading.
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Imperator
Hello,
When a model has both slow to die and use soulstone how does this interact with triggers like slit jugular?
This question was discussed here:http://www.wyrd-games.net/forum/showthread.php?t=18538 But seems to have been written before the rules manual which has a different definition of slow to die.
My understanding is that you can spend one soulstone to make a healing flip as a slow to die action, but I'm unsure if you actually have to heal one or more woulds to prevent the death from occuring (as in if Von Schill is on 10 woulnds and gets hit by slit jugular, and makes a healing flip that would heal 2 wounds would that be counted as healing for pourposes of slow to die?)
the other possibility that occurs is the killed effect from slit Jugular reduces you to 0 wounds, but I can't find anything in the rules manual to support this reading.
Thanks in advance.
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