She is such a complicated lady. I just want to make sure I have a handle on how she works.
1) Shell Game says that the three models activate simultaneously. This means that they do start of activation at the same time, then do their stuff and end-activations in sequence, yes? Just like other stuff with simultaneous activations.
2) Shell Game says they can spend at most 6 general AP across the three of them. Fast(+1) counts against this because it adds a general AP, yes? So you could, for example, have two models take 3AP each, or all three take 2AP each, or one take 3, one take 2, one take 1, right?
3) Each model gets to take its own (0), right? (Except they can't cast Sublime Performance twice since no spell can be cast twice)
4) If one of the models gets reactivate, it'll just take an action by itself and ignore all the shell game shenanigans?
5) If one of the decoys gets revealed before the trio activates, does it still participate in the shell game? Shell game says that once a decoy is revealed, it's no longer exempt from taking pass actions, so does that mean a revealed decoy is forced to use up some of the 6AP on walk/pass? What if the other two models already used up all the AP?
6) Not really a rules question, but I'm just curious, why bother changing the artificial soulstone rule? Would it be a big deal if she got her 1 free soulstone for the turn on a reactivate activation?