Spudstarch Posted December 30, 2009 Report Share Posted December 30, 2009 Shooting into melee requires a WP->10 check and even then, there is only a chance to hit your intended target. Sacrificing models for souls stones causes a loss of WP. That said, why is it so easy for Lilith to attack her own babies and make them bleed all over my opponent? Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted December 30, 2009 Report Share Posted December 30, 2009 If Lilith is 3" away from an enemy model, why isn't she moving up to attack that model? She'll do more damage than 1 point due to Black Blood... :261: Quote Link to comment Share on other sites More sharing options...
Spudstarch Posted December 30, 2009 Author Report Share Posted December 30, 2009 If Lilith is 3" away from an enemy model, why isn't she moving up to attack that model? She'll do more damage than 1 point due to Black Blood... :261: 1) Seamus's Necropsychosis. 2) moving and attacking is 2 AP. Attacking a friendly right next to you is 1 AP. 3) I can cheat the defense of the friendly model being attacked. 4) In another game, I killed two zombie dogs in base contact with a mature nephilim which allowed him to charge freely at the enemy Master 5) In most situations it is more efficient than whirling death. Quote Link to comment Share on other sites More sharing options...
TheBugKing Posted December 30, 2009 Report Share Posted December 30, 2009 LOL. This is called tactics. The abilities are there for you to use. How you use them is up to you. The last comment is a great example of that. MOST situations it's more efficient. Lack of options make for boring games. Quote Link to comment Share on other sites More sharing options...
Keltheos Posted December 30, 2009 Report Share Posted December 30, 2009 Isn't it great that she can choose to use WD or attack her own models when the situation warrants one more useful than the other? Quote Link to comment Share on other sites More sharing options...
Justin Posted December 30, 2009 Report Share Posted December 30, 2009 1) Seamus's Necropsychosis. 2) moving and attacking is 2 AP. Attacking a friendly right next to you is 1 AP. 3) I can cheat the defense of the friendly model being attacked. 4) In another game, I killed two zombie dogs in base contact with a mature nephilim which allowed him to charge freely at the enemy Master 5) In most situations it is more efficient than whirling death. I actually thought that was kind of cool... And it was my Seamus! Poor guy. Although, admittedly, having to make a Wp check to fire into combat when you can just shoot at your own guys if they aren't in combat makes no sense. I would get rid of the will power check for firing into combat. I am forced to take the opposition view, sir. Attacking friendly models should be easier. Quote Link to comment Share on other sites More sharing options...
Spudstarch Posted December 30, 2009 Author Report Share Posted December 30, 2009 Although, admittedly, having to make a Wp check to fire into combat when you can just shoot at your own guys if they aren't in combat makes no sense. I would get rid of the will power check for firing into combat. I am forced to take the opposition view, sir. Attacking friendly models should be easier. All that said, I present two situation. First Sonia Criid needs to kill a master with 1 wound left on it. There is also a witchling stalker with 1 wound left. Why should she hesitate if it is in melee, since hitting either target would be a win win situation? Secondly, if your mom told you to stay still so she could stab you in the face, I think you would be quite opposed to the idea. My suggestion other than dropping the WP->10 check is to have the attacker and defender perform a WP->WP dual to see if they can make the attack. Quote Link to comment Share on other sites More sharing options...
Poko Posted December 30, 2009 Report Share Posted December 30, 2009 I think attacking friendly model is a great way to never hire anyone again, but I guess in-game balance must take precedence over common sense. Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted December 30, 2009 Report Share Posted December 30, 2009 Secondly, if your mom told you to stay still so she could stab you in the face, I think you would be quite opposed to the idea. This is soooo sig-worthy. :top: Quote Link to comment Share on other sites More sharing options...
Justin Posted December 30, 2009 Report Share Posted December 30, 2009 All that said, I present two situation. First Sonia Criid needs to kill a master with 1 wound left on it. There is also a witchling stalker with 1 wound left. Why should she hesitate if it is in melee, since hitting either target would be a win win situation? Secondly, if your mom told you to stay still so she could stab you in the face, I think you would be quite opposed to the idea. My suggestion other than dropping the WP->10 check is to have the attacker and defender perform a WP->WP dual to see if they can make the attack. My mom wouldn't give me any warning. I would just wake up with a knife in my face. I'm not certain what this says about game mechanics, but my mom is sneaky. Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted December 30, 2009 Report Share Posted December 30, 2009 My mom wouldn't give me any warning. I would just wake up with a knife in my face. I'm not certain what this says about game mechanics, but my mom is sneaky. Stop! My co-workers are starting to wonder why I'm laughing so much today! :laughing: Quote Link to comment Share on other sites More sharing options...
Raintar Posted December 31, 2009 Report Share Posted December 31, 2009 I agree, I think it is insane that you have an equal chance of hitting your own unit then your target in a melee of two combatants. Quote Link to comment Share on other sites More sharing options...
goblyn13 Posted December 31, 2009 Report Share Posted December 31, 2009 That would be the chance you take when you shoot into a fist fight, its not like while they are fighting they are gonna stand still so someone else can shoot them. Quote Link to comment Share on other sites More sharing options...
Csonti Posted December 31, 2009 Report Share Posted December 31, 2009 The question is still hanging in the air: why do you need a Wp duel shooting into melee when you can shoot/hit/torture your own models directly without any duel? My guess: just because! Quote Link to comment Share on other sites More sharing options...
ork56 Posted December 31, 2009 Report Share Posted December 31, 2009 the game mechanis is a Wp duel, but not because of any crisis of conscience from the shooter, but more the randomisation of shooting into a moving melee. however, what does this do for the gunslinger rule 'ruthless'? Quote Link to comment Share on other sites More sharing options...
Ashkettle Posted December 31, 2009 Report Share Posted December 31, 2009 I think attacking friendly model is a great way to never hire anyone again, but I guess in-game balance must take precedence over common sense. What about us resurrectionists? My troops don't care what I do with them. They do as they are told. Quote Link to comment Share on other sites More sharing options...
paperbag4 Posted January 1, 2010 Report Share Posted January 1, 2010 I think attacking friendly model is a great way to never hire anyone again, but I guess in-game balance must take precedence over common sense. On the other hand, just think of the savings if you don't pay them up-front. Quote Link to comment Share on other sites More sharing options...
greenstuff_gav Posted January 1, 2010 Report Share Posted January 1, 2010 What about us resurrectionists? My troops don't care what I do with them. They do as they are told. and easily bought back Quote Link to comment Share on other sites More sharing options...
Poko Posted January 1, 2010 Report Share Posted January 1, 2010 Okay, some factions are obviously exempt from the issue,like the necrophi...Resurrectionists and certain other units(although seeing Marcus trying to get his sabertooth bribed with morsels for shooting him in the last game would be hilarious). That's why I said game balance in this case is more important than common sense, or else we'd need another category for minions-hittable and unhittable. Quote Link to comment Share on other sites More sharing options...
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