fildrigar Posted August 18, 2009 Report Share Posted August 18, 2009 It seems like it's a pretty good idea to have some soulstones left, to not spend them all on a starting gang. Is this right? Is there some 'target' number of SS that I should aim for? ( or is it all dependent on what Master I take? ) Quote Link to comment Share on other sites More sharing options...
snakeking Posted August 18, 2009 Report Share Posted August 18, 2009 Dont forget that master have a soulstone cache they start with. Quote Link to comment Share on other sites More sharing options...
WEiRD sKeTCH Posted August 18, 2009 Report Share Posted August 18, 2009 It's more on what size of game you're playing actually. Scraps or Brawls. As to what you want to do with your Stones, that's up to you. I can't play your game for you. But trust me whan I do say that Soulstones are a very important resource. Quote Link to comment Share on other sites More sharing options...
redstripe Posted August 18, 2009 Report Share Posted August 18, 2009 Basically, the more soulstones that you have, the more resilient and powerful your master is. For some, that is obviously attractive. The balance is that you'll have less bodies on the field, or you'll have to downgrade from Bad Juju to something less powerful. You have to choose between the strength of your crew and the individual strength of your master. Quote Link to comment Share on other sites More sharing options...
goblyn13 Posted August 18, 2009 Report Share Posted August 18, 2009 (edited) But do remember that your master has a cache already and that the size of game does give caps (8 and 10 respectively) so keep that in mind as you don't want to short yourself by having left over only to find that you had too many left over. And while the models aren't out yet, Totems are a master's best friend, but they don't necessarily have to go with their favored masters. Edited August 19, 2009 by goblyn13 Quote Link to comment Share on other sites More sharing options...
AoM Posted August 18, 2009 Report Share Posted August 18, 2009 Really? we changed that in the final book? I could have sworn you still had 1 totem that was specific for a master, and one general. such as the Scales of Justice and the Governor's Proxy. Any way, as to the number of stones you'll want, that's your call. Perdita's starting crew is 25 stones. If you play a 30 Stone game, she's getting a pool of 7 stones. In a 30 Stone game, Sonnia can also get a decent pool, but still hire another model, or swap a Witchling for a Peacekeeper since she's got the larger Cache. Some masters tend to like to cheat more than others. Some masters just like to be able to resist damage. Sometimes you just really want to cheat on the initiative flip. Like WS and others have said, Stones are important. I like to have 5 or more, but if I feel a particular crew is stronger by taking model X than it is saving points for stones, I'll rock the smaller pool. Quote Link to comment Share on other sites More sharing options...
TheBugKing Posted August 18, 2009 Report Share Posted August 18, 2009 I almost always take Ramos with 2 to 3 stones. With the way I play the stones almost only get used for cheating Initiative. Ramos is a back field support master though and rarely is getting up into the mix of things. Other masters will be getting into the mix and could potentially need to resist damage or cheat to win a duel here or there. As such they would benefit from more stones. Sonnia Criid in particular benefits from a large Cache because she uses Confiscated Lore so frequently. Quote Link to comment Share on other sites More sharing options...
goblyn13 Posted August 19, 2009 Report Share Posted August 19, 2009 Really? we changed that in the final book? I could have sworn you still had 1 totem that was specific for a master, and one general. such as the Scales of Justice and the Governor's Proxy. While they work Very well with the favored master, they don't have to be. You can take the Malifaux Cherub with Pandora, or the Enslave Nephlim with Sonnia, and yes there are 3 specific (each one to a favored master) and one General so 4 totems per faction (cept outcasts) Quote Link to comment Share on other sites More sharing options...
Angus Khan Posted August 19, 2009 Report Share Posted August 19, 2009 With the way I play the stones almost only get used for cheating Initiative. Ramos is a back field support master though and rarely is getting up into the mix of things. That's true, but SS are especially useful in avoiding damage should he be attacked since his low Df sure isn't going to help. Usually, however, I prefer more models versus more SS... my reasoning is that SS can only be used by the master, but more models can be used anywhere. (Sonnia is one of the notable exceptions to this rule, she likes using confiscated lore, and so needs a lot of SS) Quote Link to comment Share on other sites More sharing options...
streetsamurai Posted August 19, 2009 Report Share Posted August 19, 2009 is it me, or it is failry easy to abuse the rule with mcmourning. By taking part counter instead of SS, you get a flesh construct for 5 ss. i know you still need the card to cast the spells, but still, it shouldn't be roo hard. Since there's no limit to the number of counter you can exchange this way, you can get 2 flesh construct for 10 SS, wich seem really overpowered. Quote Link to comment Share on other sites More sharing options...
Isoulle Posted August 19, 2009 Report Share Posted August 19, 2009 It's not that bad, since summoning takes cards and the model gets slow. Though you can choose not to activate. Honestly McMournings reliance on body parts helps compensate for this. He's a little weak without fast every turn.... As for general SS usage, I usually believe in taking them with any master you intend to bully duel with. Usually people with high attack stat (Ca/cb) and high def. Lilith is top priority but the Vikotrias and Justice are good with it to. But honestly soulstones are excellent in general. Most masters get good milage out of them... Quote Link to comment Share on other sites More sharing options...
AoM Posted August 19, 2009 Report Share Posted August 19, 2009 While they work Very well with the favored master, they don't have to be. You can take the Malifaux Cherub with Pandora, or the Enslave Nephlim with Sonnia, and yes there are 3 specific (each one to a favored master) and one General so 4 totems per faction (cept outcasts) Well I'll be... I had totally missed that change. Thanks Matt! Quote Link to comment Share on other sites More sharing options...
Kealios Posted August 19, 2009 Report Share Posted August 19, 2009 Where does it state that freedom with the Totems? I figured since they had a name associated with them in their Attributes, that was that? Its cool news but I know I will be challenged by the guys if I do this. Quote Link to comment Share on other sites More sharing options...
EricJ Posted August 19, 2009 Report Share Posted August 19, 2009 is it me, or it is failry easy to abuse the rule with mcmourning. By taking part counter instead of SS, you get a flesh construct for 5 ss. i know you still need the card to cast the spells, but still, it shouldn't be roo hard. Since there's no limit to the number of counter you can exchange this way, you can get 2 flesh construct for 10 SS, wich seem really overpowered. This was actually purposefully built into the rules, that McMourning could essentially have 1 cheaper flesh construct, if he takes the time to do it, 2 is impossible without playing a brawl (remember the 8ss limit), and the fact that McMouring will be be left with less flexibility without extra SS/body parts is also a very limiting factor. Quote Link to comment Share on other sites More sharing options...
EricJ Posted August 19, 2009 Report Share Posted August 19, 2009 Totems are master specific (due to their characteristic of "totem (masters name)"), except for the generic ones who just say "totem" Quote Link to comment Share on other sites More sharing options...
AoM Posted August 19, 2009 Report Share Posted August 19, 2009 Sweet! I thought I wasn't going completely blind. Quote Link to comment Share on other sites More sharing options...
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