Maniacal_cackle Posted July 21, 2022 Report Share Posted July 21, 2022 One of the most exciting things in the new GG for me is that the schemes work pretty hard to reward cheaper models in all sorts of way (and to some degree the strategies reward cheap ap as long as it is good at surviving). Anyone experimenting with this? If the highest cost models you hire is 7 stones (or some higher cost models that won't die like Bete Noire), many schemes get very advantageous. Vendetta, martyrs, catch and release, Public demonstration, and in your face all reward crews full of cheap models. I don't know if we've have had a GG like this before. What do you reckon? Is it a chance for crews full of cheap cost 7 and below models to shine? This of course won't make previously bad ones playable, but I'm talking things like Botanists, Doxies, etc. 1 Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted July 21, 2022 Report Share Posted July 21, 2022 I tried this approach with Mei Feng bringing three Survivors and two Metal Gamin. The problem for me was that they don't achieve enough and still die (even though Survivor is arguably one of the toughest 5-SS Minions) and since they take multiple activations to spend their AP, the opponent can react in between. Also, it's easy to lose activation advantage with cheap minions since they can be killed before they activate (they take a long time to activate, in a way). And I didn't outnumber my opponent in turn three anymore so lost Guard the Stash (which, at least in theory, should favour bigger crews a bit). Could be player error, of course, but my initial try at least wasn't a success. I don't think that the Minion problem can be solved through GG. That said, good topic and would love to hear other people's experiences. (Also, Botanists are certainly absolutely crazy and apparently was the Scottish GT, so those most certainly work) 2 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted July 21, 2022 Author Report Share Posted July 21, 2022 8 hours ago, Math Mathonwy said: I tried this approach with Mei Feng bringing three Survivors and two Metal Gamin. The problem for me was that they don't achieve enough and still die (even though Survivor is arguably one of the toughest 5-SS Minions) and since they take multiple activations to spend their AP, the opponent can react in between. Also, it's easy to lose activation advantage with cheap minions since they can be killed before they activate (they take a long time to activate, in a way). And I didn't outnumber my opponent in turn three anymore so lost Guard the Stash (which, at least in theory, should favour bigger crews a bit). Could be player error, of course, but my initial try at least wasn't a success. I don't think that the Minion problem can be solved through GG. That said, good topic and would love to hear other people's experiences. (Also, Botanists are certainly absolutely crazy and apparently was the Scottish GT, so those most certainly work) Yeah, this doesn't necessarily address the ones that were always going to be bad, but things like doxies, experimental models, gwisin with GST, kirai swarms, etc all seem like they might shine this GG. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted July 22, 2022 Author Report Share Posted July 22, 2022 As an example of the shenanigans though... Gg3 Mcm (Resurrectionist) Size: 50 - Pool: 2 Leader: Dr. McMourning, Insanitary Totem(s): Zombie Chihuahua Hires: Bete Noire Grave Golem Corpse Curator Gravedigger Killer Instinct Canine Remains Gwisin Gwisin 2 With no killable models over 7 stones, no henchmen... this list is potentially really effective at preventing scoring of 11 of 13 schemes xD Quote Link to comment Share on other sites More sharing options...
im_open_to_suggestions Posted July 22, 2022 Report Share Posted July 22, 2022 At the recent Scottish GT i played against a Dash1 spam list. 4 dogs and 3 guild guard. It was in Covert operations and it was a tough game and a bad loss for me. 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted July 22, 2022 Author Report Share Posted July 22, 2022 7 hours ago, im_open_to_suggestions said: At the recent Scottish GT i played against a Dash1 spam list. 4 dogs and 3 guild guard. It was in Covert operations and it was a tough game and a bad loss for me. Cool! Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted July 23, 2022 Author Report Share Posted July 23, 2022 First test run did not go well 🤣 Quote Link to comment Share on other sites More sharing options...
Mycellanious Posted July 25, 2022 Report Share Posted July 25, 2022 On 7/23/2022 at 3:36 AM, Maniacal_cackle said: First test run did not go well 🤣 Oh no! Tell us EVERYTHING 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted July 25, 2022 Author Report Share Posted July 25, 2022 8 hours ago, Mycellanious said: Oh no! Tell us EVERYTHING I did the McMourning list on a map with a bunch of severe (round 4 world series), and it sort of paralyzed my crew so I couldn't get anywhere xD Plus awkwardly it had schemes he could still easily score (like Load em up). But for some pools... it may be worth. I think I'd probably want some elite models to get some kills though Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted August 1, 2022 Author Report Share Posted August 1, 2022 I just played a game of Nexus vs Pandora with the five new schemes on guard the stash... They started with 12 models, and I started with 9. He had triple botanists and I had 2 sorrows and a Lyssa. Both felt excellent.. So I think it's true that the *good* crews with really cheap models are happy about this season. Quote Link to comment Share on other sites More sharing options...
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