Popular Post Waldo Posted July 13, 2022 Popular Post Report Share Posted July 13, 2022 Hey Wyrdos, Within these days from rest to rest, Waldo hath doth his duct-tape gut armor and dove into thine fray once hence; layeth on his knave be there pauldrons woven with fork of plastic and gauntlets forged through grease and ladle; while sheathed at his side layeth thee Butter-Knife-of-Butt-Whooping. Our dearest knight in dining armor took up arms to face an ancient creature: So' Die’em Cth’lo-Ride, whose tears stain our very soul and taint our wares. So, whilst we prepare to fortify our barriers and man the battle lines for the upcoming grease gauntlet, may thee fix an eye on a new battleground. Download here! Gaining Grounds: Season 3 is here, and with it comes new ways to play our favorite game. In case you don’t know, Gaining Grounds is our yearly expansion of the Encounters within Malifaux Third Edition. This document provides updates to Strategies and Schemes, gives an overview of how to run a Malifaux competitive event, and provides a host of game variants to spice up games and fit the whims of your local community. With this new Season of Gaining Grounds, we have a lot to share. Let’s take a look at two new Strategies from Season 3. In Cursed Objects, crews are burdened with a series of mystical artifacts that are draining their owners of their very being. If you manage to take out an enemy while they have one such trinket, you’ll be granted a boon of your own (1 VP). Devious players may find it easier to protect their own models by shedding the trinkets onto weaker enemies and slaying them once they are burdened by such a curse. Guard the Stash returns from Second Edition and has been updated with a fresh coat of Third Edition paint. Players will need to defend Strategy Markers on their own table half while simultaneously controlling Markers on their opponent’s table half. In this way, players are provided multiple paths to victory. Whether focusing on late-turn movement control, low-cost high quantity units, or more “traditional” area control tactics; many playstyles are valid in this king-of-many-hills. This Strategy utilizes a never-before-seen layout of Strategy Markers to dynamically change the shape of the conflict based on Deployment. Along with the new Strategies in this packet comes a wide selection of Schemes. Fan favorites such as Assassinate and Breakthrough will be returning, and several Schemes like Sabotage have been updated to better reflect the state of the game. To round out the options, we have included five Schemes new to Third Edition: Load ‘Em Up, Public Demonstration, Set the Trap, In Your Face, and Secret Meetup. If you are seeking to get your hands on physical copies of these new Gaining Grounds Encounter cards, fear not! These cards are available on WargameVault for print-on-demand and will be made available at your local game store in a combined pack with the February 2022 Errata Cards later this year, just as we’ve done so in the past. The Malifaux Crew Builder App will also be updated with the latest Gaining Rounds Season 3 Strategies and Schemes here shortly. Keep checking to see if your app needs an update! For those that are brave enough to test their mettle in just a few short weeks, we are going to be running several Malifaux events at Gen Con 2022: On Thursday, Aug 4th, we will be hosting the first-ever Double Random Rush. This event is a great way to meet players across the community, as in each round you will be paired up with a random teammate to face off against new opponents using the Double Rush format. Every round, players will rotate from table to table, with a new random partner, new random opponents, and a new random Crew. Did we forget to mention that last part? Models will be provided; simply bring yourself and a willingness to try new things! More info here. Friday, Aug. 5th will have a Henchman Hardcore event, featuring rapid-fire rounds and small crews you’ll be sure to test your skills. More info here. Saturday, Aug. 6th we will be hosting a Gaining Grounds Season 3 Tournament, comprised of three rounds showcasing the new Strategies and Schemes. Additionally, every player that participates will receive a free set of GG3 Encounter cards from WargameVault. More info here. On Sunday, Aug. 7th, come on down to the Honeypot Casino for a Bonanza Brawl, a special community-created format from the Steam Powered Scoundrels. This event will have you bring one non-Master of your choice to the Casino for a chaotic and ridiculous good time. Additionally, every player that participates will receive a free set of newly updated Bonanza Brawl Loot cards, printed from Wargame Vault. We are also hosting a variety of other events this year at Gen Con, ranging from speed painting to TOS Titan Smashes, and everything in between. If you haven’t yet had a chance to sign-up, head over to the Gen Con Events page now! That’s it for now. We’ve got to go finish assembling some models for next week. They should be pretty simple to construct, but we’re sure some of you would still call them a nightmare anyway. 12 4 Quote Link to comment Share on other sites More sharing options...
dancater Posted July 13, 2022 Report Share Posted July 13, 2022 One thing. Is it just me, or can you theoretically get 5 VP from Cursed Objects (5 curses, 1VP/kill-remove/turn) and only 4 VP from Carve a Path (2x Markers worth a max of 4pts) from Guard the Stash (total of 4x Markers not entirely in your half) and from Covert Operations (4x Markers which can be claimed)?? Should Cursed Objects be scorable turns 2-5 (capping it at 4VP)? Or is this an intentional thing? Quote Link to comment Share on other sites More sharing options...
Sweet Tooth Posted July 13, 2022 Report Share Posted July 13, 2022 7 minutes ago, dancater said: One thing. Is it just me, or can you theoretically get 5 VP from Cursed Objects (5 curses, 1VP/kill-remove/turn) and only 4 VP from Carve a Path (2x Markers worth a max of 4pts) from Guard the Stash (total of 4x Markers not entirely in your half) and from Covert Operations (4x Markers which can be claimed)?? Should Cursed Objects be scorable turns 2-5 (capping it at 4VP)? Or is this an intentional thing? The core rules state no player may score VP on turn 1. So it’s not necessary to state that under the Strategy text. 1 1 Quote Link to comment Share on other sites More sharing options...
bedjy Posted July 18, 2022 Report Share Posted July 18, 2022 Hi guys ! If you're french and/or you want to play with the schemes & strat in french, you can download the GG3 document in french there (not official) : https://drive.google.com/file/d/13UynLrhwCX1sLiNc-0jLeJg4MAVsZYic/view?usp=sharing Have fun ! Bonjour à tous ! Ci dessus est le lien sur lequel cliquer si vous voulez les GG3 en français 1 Quote Link to comment Share on other sites More sharing options...
mr_raspberry Posted September 25, 2022 Report Share Posted September 25, 2022 After some hiatus am getting back into the game. Are there still plans for the release of the full pack with GG3 cards and errata? I like physical cards 🙂 Quote Link to comment Share on other sites More sharing options...
solkan Posted September 26, 2022 Report Share Posted September 26, 2022 11 hours ago, mr_raspberry said: After some hiatus am getting back into the game. Are there still plans for the release of the full pack with GG3 cards and errata? I like physical cards 🙂 On demand card printing from Wargame Vault is as far as that goes. If anyone has started a comparable print on demand service in Europe, everyone would be delighted to be told about it because that would solve a lot of problems. Quote Link to comment Share on other sites More sharing options...
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