Hodgepodge Emissary hands out Vitality Potion which gives a model this Ability:
... to a model with the Suvivalist Ability.
General Consensus: model heals 2 wounds... no one's arguing that.
Now, we add into the mix, the Emissary's Ability:
So now, could the model start the activation affected by Regeneration, which is then modified by Survivalist, giving you 2 wounds back, THEN affected by Healing Draughts (which has no +1 next to the Heal), which it than is modified by Survivalist, giving you an additional 2 wounds back, compiling in 4 wounds back an activation... or do we just call it simple easy math and stay with the "measily" 3 wounds back?
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Jesy Blue
Hodgepodge Emissary hands out Vitality Potion which gives a model this Ability:
... to a model with the Suvivalist Ability.
General Consensus: model heals 2 wounds... no one's arguing that.
Now, we add into the mix, the Emissary's Ability:
So now, could the model start the activation affected by Regeneration, which is then modified by Survivalist, giving you 2 wounds back, THEN affected by Healing Draughts (which has no +1 next to the Heal), which it than is modified by Survivalist, giving you an additional 2 wounds back, compiling in 4 wounds back an activation... or do we just call it simple easy math and stay with the "measily" 3 wounds back?
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