Erik1978 Posted November 18, 2019 Report Share Posted November 18, 2019 Had a game against Carrion Emissary today. His impassable, blocking coffin markers, are they full blood terrain for Seamus' teleport action? How about Search the ruins? Can he drop some coffins and then put a scheme marker in base on my table half and that's enough? Quote Link to comment Share on other sites More sharing options...
1 solkan Posted November 18, 2019 Report Share Posted November 18, 2019 Do terrain markers count as terrain? Yes, they do. More specifically, any Marker with a terrain trait (Hazardous, Ht, Blocking, etc.) is both terrain and a Marker. That's what the rules mean here: Quote Unless otherwise noted, Markers do not count as terrain and have no vertical distance (i.e., Height or Size). Markers that count as terrain will have one or more Terrain Traits (such as a Concealing, Severe Dust Cloud Marker). Please send arguments that the second sentence would be clearer specified as "If a Marker has one or more Terrain Traits it counts as terrain" to Aaron and Mason, it's probably their fault. That's why Gaining Grounds 0 made the change to Search the Ruins that it did (underlining added): Quote 4. Search the Ruins* Reveal: At the end of the Turn, if you have two or more friendly Scheme Markers on the opponent’s Table Half, each in base contact with a different piece of non-Marker terrain that is completely on your opponent's Table Half, you may reveal this Scheme and remove two such Scheme Markers to gain 1 VP. End: At the end of the game, if you have three or more friendly Scheme Markers on the opponent’s Table Half, each in base contact with a different piece of non-Marker terrain that is completely on your opponents Table Half, you may reveal this Scheme and remove three such Scheme Markers to gain 1 VP. compared to the rulebook version: Quote 4. Search the Ruins Reveal: At the end of the Turn, if you have two or more friendly Scheme Markers on the opponent’s table half, each in base contact with a different piece of terrain, you may reveal this Scheme and remove two such Scheme Markers to gain 1 VP. End: At the end of the game, if you have three or more different friendly Scheme Markers on the opponent’s table half, each in base contact with a different piece of terrain, you may remove three such Scheme Markers to gain 1 VP. Quote Link to comment Share on other sites More sharing options...
0 santaclaws01 Posted November 18, 2019 Report Share Posted November 18, 2019 Having a terrain trait makes something terrain. They count except for in gg0 where it changes the scheme to non-marker terrain. 1 Quote Link to comment Share on other sites More sharing options...
0 Erik1978 Posted November 19, 2019 Author Report Share Posted November 19, 2019 Ah, there it is. Thanks. So Seamus doesn't even need blocking terrain to be crazy, he can bring his own... that's...fun. Quote Link to comment Share on other sites More sharing options...
0 Nagi21 Posted November 20, 2019 Report Share Posted November 20, 2019 15 hours ago, Erik1978 said: Ah, there it is. Thanks. So Seamus doesn't even need blocking terrain to be crazy, he can bring his own... that's...fun. Seamus is fun. 6 out of 5 dead hookers agree! 1 Quote Link to comment Share on other sites More sharing options...
Question
Erik1978
Had a game against Carrion Emissary today.
His impassable, blocking coffin markers, are they full blood terrain for Seamus' teleport action?
How about Search the ruins? Can he drop some coffins and then put a scheme marker in base on my table half and that's enough?
Link to comment
Share on other sites
4 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.