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AoE Flips for Damage


Kharnage

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2 hours ago, Kharnage said:

Same kinda question for the Arcane Emissary's Arcane Burst.

There’s no question for Arcane Burst that the damage flip and push get resolved independently for each model because those are dependent on each model failing a duel.

Edit:  And the fact that you have to resolve the effects individually for each model in a pulse is pretty much also why for Revel in Death with the Soulfire trigger you resolve the damage flip independently for each model.

Edit #2:  Particularly if you think about what happens if some (but not all) of the models have Fate modifiers to damage flips.  Damage flips have to be resolved on a per model basis.

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Followup with rules reference.

Variable damage flips are resolved in Damage Timing Step 2:

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If there is a variable damage profile, flip for damage (including any Accuracy Fate Modifiers). Any “when resolving” Triggers that increase or add damage resolve at this point.

That's when you resolve the variable flip for things that specify damage.  Because the damage timing rules specify:

Quote

If multiple models suffer damage at the same time (such as from a Shockwave or Blast), resolve each step below on every model being damaged before moving to the next step.

you resolve that variable flip for each model.

 

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