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Useful last blossom models


Abbazabba
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So, I'm painting up some of the misaki folks and am just curious: what is a reasonable amount of torakage and oiran to paint up? Gimmicky crews aside, would you ever in a tournament environment take more than two of either? I don't have the experience with her native crew, so am just looking for some experiential knowledge from the community. Thanks in advance! I've already elected to skip out on ottoto for the time as Izamu is already painted and seems much stronger in most situations. I'm not a power gamer, by any means, but he doesn't seem worth his points.

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Torkage I HAVE run three before... but with all the new Monks, it is tough to justify taking 3, even in a "fluffy" list.

as for Oiran, I think I have only taken ONE at a time. I like the models, but 3 seems too much. I ended up giving one away to a friend, and my third one has disappeared. I've never found myself wishing I had more than one.

As for Ototo, I use him a good bit, I find Yamaziko usually works out for me a little better. However, I do have Ototo lead crews in smaller games quite a bit. he is good for that.

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Excellent. Should cut some noticeable painting time off! Just need to do a few non master specific ten thunders after brewmaster and I'll be up to date with the whole faction! Happy days! Then I'll try my hand at speed painting whatever the next faction is. Love my 10 T's, though! Like playing even more, though. It's just hard getting into all these different masters and factions when one can only play a game or two a week....

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Justin mentioned on the last Fools Daily that Jorogumo are Last Blossom models. One of the few changes from the play test. I personally hope he really put that through the internal ringer, as to me it looks crazy good.

Was it a minion?

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3/4/6 dmg line with triggers to get positive flips, and a 0 attack action as well. 8 wounds, Hard to wound, hard to kill, and has eat your fill as well.

 

Combine with all the ways TT has to give free focus.

 

Seems a wee bit too good to me, but time will tell.

 

And Last Blossom teleport now then? Whoosah. That might hurt a lot. 

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With Hidden Agenda, it can often be useful to take more than one Oiran. I've played games with 3 before, since fast, focussed minions with 5/8 moves, disguised, a lure and a WP bonus bubble, as well as the Smoke and Shadows abilities, are actually pretty good for 5 stones each. It's very situational, though, because they are fairly fragile; against melee-heavy crews or ones that target WP, though, they can be great. I'd recommend giving two a try at some point, with Hidden Agenda (stick it on a ranged model for maximum effectiveness - Fuhatsu is decent for it, as is a mercenary Hans).

I had heard about there being another Last Blossom model, I didn't know it was going to be the Jorugomo, though. If it hasn't changed much then it's an absolute beast. Shame about the 5/5 attack values, but the damage track is awesome and the (0) attack is pretty great too. TT Brewie will love that +3 Poison trigger on it, too.

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